我想创建如下图形,第一列是顶点,其他是邻接顶点
我将边缘添加到图中
using MinCutG = boost::adjacency_list<boost::vecS, boost::vecS, boost::undirectedS>;
MinCutG graph;
std::vector<std::vector<int> > input{ {1,2,3,4,7}, {2,1,3,4}, {3,1,2,4},
{4,1,2,3,5}, {5,4,6,7,8}, {6,5,7,8}, {7,1,5,6,8}, {8,5,6,7}};
for(auto const &data : input){
auto begin = std::begin(data);
auto end = std::end(data);
if(begin != end){
auto const Vertex = *begin;
++begin;
while(begin != end){
boost::add_edge(Vertex, *begin, graph);
++begin;
}
}
}
打印图表
template<typename Graph>
void print_adjacent_vertex(Graph const &g)
{
for (auto vertex = vertices(g); vertex.first != vertex.second; ++vertex.first){
std::cout << *vertex.first << " is connected with ";
for (auto neighbour = adjacent_vertices(*vertex.first, g);
neighbour.first != neighbour.second; ++neighbour.first){
std::cout << *neighbour.first << " ";
}
std::cout<<std::endl;
}
}
我希望输出与输入相同,但事实并非如此 结果是
我的预期结果
答案 0 :(得分:3)
简而言之,对setS
模板参数使用OutEdgeList
将禁用平行边缘,从而产生所需的输出。
boost::adjacency_list
的第一个模板参数是OutEdgeList
,它控制某些图形行为,例如允许或禁止平行边缘。对于无向MinCutG
图形,vecS
用作OutEdgeList
,它将启用平行边。例如,如果无向图支持平行边,则使用:
add_edge(1, 2, graph); // Vertex 1 and 2 are adjacent to one another via edge A.
add_edge(2, 1, graph); // Vertex 1 and 2 are adjacent to one another via edge B,
// which is parallel to edge A.
顶点1
的{{3}}将包含顶点2
两次,每个边缘一次(A
和B
)。
如adjacent_vertices()
所述,可以使用setS
的{{1}}或hash_setS
选择器禁用并行边。例如,更改:
OutEdgeList
为:
using MinCutG = boost::adjacency_list<
boost::vecS, // OutEdgeList with parallel edges
boost::vecS,
boost::undirectedS>;
以下是documentation使用原始代码,仅将using MinCutG = boost::adjacency_list<
boost::setS, // OutEdgeList with no parallel edges
boost::vecS,
boost::undirectedS>;
从OutEdgeList
更改为vecS
:
setS
产生以下输出:
#include <iostream>
#include <vector>
#include <boost/graph/adjacency_list.hpp>
template<typename Graph>
void print_adjacent_vertex(Graph const &g)
{
for (auto vertex = vertices(g); vertex.first != vertex.second;
++vertex.first){
std::cout << *vertex.first << " is connected with ";
for (auto neighbour = adjacent_vertices(*vertex.first, g);
neighbour.first != neighbour.second; ++neighbour.first){
std::cout << *neighbour.first << " ";
}
std::cout<<std::endl;
}
}
int main()
{
using MinCutG = boost::adjacency_list<
boost::setS, boost::vecS, boost::undirectedS>;
MinCutG graph;
std::vector<std::vector<int> > input
{
{1,2,3,4,7},
{2,1,3,4},
{3,1,2,4},
{4,1,2,3,5},
{5,4,6,7,8},
{6,5,7,8},
{7,1,5,6,8},
{8,5,6,7}
};
for(auto const &data : input){
auto begin = std::begin(data);
auto end = std::end(data);
if(begin != end){
auto const Vertex = *begin;
++begin;
while(begin != end){
boost::add_edge(Vertex, *begin, graph);
++begin;
}
}
}
print_adjacent_vertex(graph);
}
答案 1 :(得分:0)
正如Tanner所解释的那样,你基本上将每个边加两次,首先是(a,b),后来是(b,a)。避免这种情况的一种但相当昂贵的方法是使用setS
作为控制边缘容器的模板参数。这就是坦纳在回答中提出的建议。
替代方法是在添加边缘之前检查边缘是否存在。这意味着行
boost::add_edge(Vertex, *begin, graph);
应替换为
if (! edge(Vertex, *begin, graph).second ) //edge does not exist yet
boost::add_edge(Vertex, *begin, graph);
在大多数情况下,此代码可能更快并且消耗更少的内存。