我正在用GUI编写一个聊天程序。我想编写一个可以接受许多客户端的服务器。每个客户都可以成功连接。但是发送和接收数据存在一个奇怪的问题。我使用select()和一个线程同时处理许多套接字。如果客户端向服务器发送一些数据,它将接收它并将其发送回该客户端(客户端特别是在没有"预测"的情况下写入)。但服务器不会将其进一步发送给另一个客户端(就像每个客户端都有自己与服务器的私人对话)。这是我的代码:
// this is rewritten from the Beej's tutorial with a little and insignificant changes
/* in the thread */
fd_set mainfd;
fd_set readfd;
// sin-size, newfd, maxfd - int
while(TRUE)
{
readfd = mainfd;
if(select(maxfd+1, &readfd, NULL, NULL, NULL) == -1)
{
MessageBoxA(NULL, "Error while trying to accept incoming connections (select)", "Error", 16);
itoa(GetLastError(), buf, 10);
MessageBoxA(NULL, buf, buf, 0);
break;
}
for(int i = 0; i <= maxfd; i++)
{
char* psr;
char srMsg[256];
if(FD_ISSET(i, &readfd))
{
if(i == mainSocket)
{
sin_size = sizeof(their_addr);
newfd = accept(mainSocket, (struct sockaddr*)&their_addr, &sin_size);
if(newfd == SOCKET_ERROR)
{
AddTextToEdit(hStaticChat, "* Error: couldn't accept incoming connection.", TRUE);
}
else
{
FD_SET(newfd, &mainfd);
if(newfd > maxfd)
{
maxfd = newfd;
}
}
}
else
{
len = recv(i, srMsg, 256, 0);
if(len == 0 || len == SOCKET_ERROR)
{
AddTextToEdit(hStaticChat, "* Client has disconnected", TRUE);
close(i);
FD_CLR(i, &mainfd);
}
else
{
AddTextToEdit(hStaticChat, srMsg, TRUE);
for(int j = 0; j <= maxfd; j++)
{
if(FD_ISSET(j, &readfd))
{
send(j, srMsg, len, 0);
}
}
}
}
}
}
}
答案 0 :(得分:0)
您只向fd在readfd
的客户发送数据,也就是说,只发送给刚刚与您沟通的客户。请尝试改为FD_ISSET(j, mainfd)
。
答案 1 :(得分:0)
此代码在WinSock下无效。 Windows不像其他平台那样处理使用整数文件描述符的套接字。套接字使用实际的内核对象来表示,因此您不能将循环计数器用作套接字句柄等。还存在API差异(closesocket()
而不是close()
,maxfd
会忽略select()
,FD_XXX()
期望SOCKET
处理而不是int
等等)。
在Windows上,你需要使用更像这样的东西:
fd_set mainfd;
SOCKET newfd;
int sin_size;
...
while(TRUE)
{
fd_set readfd = mainfd;
if (select(0, &readfd, NULL, NULL, NULL) == SOCKET_ERROR)
{
itoa(WSAGetLastError(), buf, 10);
MessageBoxA(NULL, "Error while trying to accept incoming connections (select)", "Error", 16);
MessageBoxA(NULL, buf, buf, 0);
break;
}
for(int i = 0; i < readfd.fd_count; i++)
{
if (readfd.fd_array[i] == mainSocket)
{
sin_size = sizeof(their_addr);
newfd = accept(mainSocket, (struct sockaddr*)&their_addr, &sin_size);
if (newfd == INVALID_SOCKET)
{
AddTextToEdit(hStaticChat, "* Error: couldn't accept incoming connection.", TRUE);
}
else
{
// Note that fd_set can only hold FD_SETSIZE (64) sockets as a time!
FD_SET(newfd, &mainfd);
}
}
else
{
char srMsg[257];
len = recv(readfd.fd_array[i], srMsg, 256, 0);
if (len < 1)
{
if (len == 0)
AddTextToEdit(hStaticChat, "* Client has disconnected", TRUE);
else
AddTextToEdit(hStaticChat, "* Error: couldn't read from a client connection.", TRUE);
closesocket(readfd.fd_array[i]);
FD_CLR(readfd.fd_array[i], &mainfd);
}
else
{
srMsg[len] = 0;
AddTextToEdit(hStaticChat, srMsg, TRUE);
for (int j = 0; j < mainfd.fd_count; j++)
{
if (mainfd.fd_array[i] != mainSocket)
send(mainfd.fd_array[j], srMsg, len, 0);
}
}
}
}
}