Winsock单客户端服务器同时发送和接收

时间:2014-12-22 20:57:54

标签: c++ winsock

我在C ++中使用简单的Winsock聊天应用程序时遇到问题。我编写了一个代码,使用户可以选择是否要发送数据或接收数据,并根据用户的选择,执行相应的功能。我想要实现的是,用户可以同时发送和接收数据。我怎么能接近它?请注意,我不想使用多个客户端,我只想通过服务器发送和接收数据,并同时通过客户端发送和接收数据。

编辑:我添加了我的代码。

#include <WinSock2.h>
#include <Windows.h>
#include <iostream>
#include <string>
#include <stdio.h>
#include <ctime>


int main()
{
    string IP;
    int userType;

    // Ask the user if he is server or client
    cout << "Hi, which type of user are you? 1 - Server, 2 - Client" <<endl;
    cin >> userType;

    // depending on the declared user type, execute the appropriate code
    if (userType == 1)
    {
        //initialize winsock and create a socket
        WSAData wsaData; // initialize
        iResult = WSAStartup(MAKEWORD(2,1), &wsaData);

        if (iResult != NO_ERROR) // check for errors
             cout << "Error at WSAStartup()" <<endl;
        else
             cout << "WSAStartup() is OK." <<endl;

        // create socket
        sockSocket = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); // create a socket
        if (sockSocket == INVALID_SOCKET) // check for errors
        {
            cout << "Error at socket(): " << WSAGetLastError();
            WSACleanup();
            return true;
        }
        else
            cout << "Socket() is OK." <<endl;
        return true;

        // bind to socket
        service.sin_addr.s_addr = inet_addr("0.0.0.0");
        service.sin_family = AF_INET;
        service.sin_port = htons(55555);

        if (bind(sockSocket, (SOCKADDR*)&service, sizeof(service)) == SOCKET_ERROR) // cheking for errors
        {
            cout << "Bind() failed." << endl;
            closesocket(sockSocket);
            return true;
        }
        else
            cout << "Bind() is OK." <<endl;


        // listen
        listen(sockSocket, SOMAXCONN);
        if (listen(sockSocket, 10) == SOCKET_ERROR) // check for errors
        {
            cout << "Error listening on socket." << endl;
            return true;
        }
        else
            cout << "Listen() is OK." <<endl;

        //accept connection
        servlen = sizeof(service);
        cout << "Waiting for user to connect..." << endl;

        acceptSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
        if(acceptSocket = accept(sockSocket, (SOCKADDR*)&service, &servlen))
        {
            cout << "A coonnection was found" <<endl<<endl;
        }
        sockSocket = acceptSocket;

        // receive messages
        do
        {
            std::string message;
            char Buffer[512];
            iResult = recv(sockSocket, Buffer, 512, 0);
            Buffer[iResult] = '\0';
            message = Buffer;
            currentDate();
            std::cout << Buffer <<endl<<endl;

        }while(iResult>0);

        closesocket(sockSocket);
        WSACleanup();
    }

    else if (userType == 2)
    {
        // exactly the same code as for server part to initialize and create socket

        // ask  for the ip the user wants to connect to
        cout << "Hi what's the IP that you want to connect to?" <<endl;
        cin >> IP;

        // connect to socket
        conService.sin_addr.s_addr = inet_addr(IP); // connect to the ipnuted IP
        conService.sin_family = AF_INET;
        conService.sin_port = htons(55555); // should the port also be the argument?

        if (connect(sockSocket, (SOCKADDR*)&conService, sizeof(conService)) == SOCKET_ERROR) // check for errors
        {
            cout << "Failed to connect: " << WSAGetLastError();
            WSACleanup();
            return true;
        }
        else
        {
            cout << "Connected." <<endl;
        }

        // send messages
        for (;;)
        {
            std::string message;
            std::getline(std::cin, message);
            unsigned int Length = strlen(message.c_str());
            if(Length>512)
                Length = 512;
            currentDate();
            iResult = send(sockSocket, message.c_str(),Length,0);
        }
        closesocket(sockSocket);
        WSACleanup();
    }

    WSACleanup();
    return 0;
}

Edit2:正如Lemy在评论中所建议的,我需要有第二个线程(因为第一个线程就是主函数中发生的事情)。根据我的理解,我可以使用CreateThread函数。解决了如何发送和接收消息的问题(我应该创建另一个线程),但现在我遇到了实现解决方案的问题。正如我在Lemy的回答下面的评论中所写,我得到的错误是指我使用CreateThread函数的行(HANDLE hThread = CreateThread(0,0,&amp; ReadingThread,acceptSocket,0,&amp; dwThreadID);):

  1. 从'SOCKET {aka unsigned int}'无效转换为'PVOID {aka void *}'[-fpermissive] |和
  2. 从'DWORD {aka long unsigned int}'无效转换为'PDWORD {aka long unsigned int *}'[-fpermissive]
  3. 有任何提示吗?希望这会使我的问题更具体(如果不是请告诉我应该指定更多的内容)。

1 个答案:

答案 0 :(得分:5)

您需要让客户端和服务器在后台连续读取连接的生命周期,然后他们可以在需要时并行发送数据。将您的阅读逻辑移动到一个单独的线程中,例如:

#include <WinSock2.h>
#include <Windows.h>
#include <iostream>
#include <string>
#include <stdio.h>
#include <ctime>

DWORD WINAPI ReadingThread(LPVOID param)
{
    SOCKET s = (SOCKET) param;
    char Buffer[512];
    int iResult;

    do
    {
        iResult = recv(s, Buffer, 512, 0);
        if (iResult <= 0) break;
        Buffer[iResult] = '\0';
        std::cout << "Recv: " << message << std::endl;
    }
    while (true);

    return 0;
}

int main()
{
    int userType;
    HANDLE hThread;
    DWORD dwThreadID;

    //initialize winsock and create a socket
    WSAData wsaData; // initialize
    iResult = WSAStartup(MAKEWORD(2,1), &wsaData);

    if (iResult != NO_ERROR) // check for errors
    {
        std::cout << "Error at WSAStartup()" << std::endl;
        return 0;
    }

    std::cout << "WSAStartup() is OK." << std::endl;

    // Ask the user if he is server or client
    std::cout << "Hi, which type of user are you? 1 - Server, 2 - Client" << std::endl;
    std::cin >> userType;

    // depending on the declared user type, execute the appropriate code
    if (userType == 1)
    {
        // create socket
        sockSocket = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); // create a socket
        if (sockSocket == INVALID_SOCKET) // check for errors
        {
            std::cout << "Error at socket(): " << WSAGetLastError() << std::endl;
            WSACleanup();
            return 0;
        }

        std::cout << "Socket() is OK." << std::endl;

        // bind to socket
        service.sin_addr.s_addr = INADDR_ANY;
        service.sin_family = AF_INET;
        service.sin_port = htons(55555);

        if (bind(sockSocket, (SOCKADDR*)&service, sizeof(service)) == SOCKET_ERROR) // cheking for errors
        {
            std::cout << "Error at bind(): " << WSAGetLastError() << std::endl;
            closesocket(sockSocket);
            WSACleanup();
            return 0;
        }

        std::cout << "Bind() is OK." << std::endl;

        // listen
        if (listen(sockSocket, 10) == SOCKET_ERROR) // check for errors
        {
            std::cout << "Error at listen(): " << WSAGetLastError() << std::endl;
            closesocket(sockSocket);
            WSACleanup();
            return 0;
        }

        std::cout << "Listen() is OK." << std::endl;

        //accept connection
        servlen = sizeof(service);
        std::cout << "Waiting for user to connect..." << std::endl;

        acceptSocket = accept(sockSocket, (SOCKADDR*)&service, &servlen);
        if (acceptSocket != INVALID_SOCKET)
        {
            std::cout << "Error at accept(): " << WSAGetLastError() << std::endl;
            closesocket(sockSocket);
            WSACleanup();
            return 0;
        }

        std::cout << "A client has connected" << std::endl << std::endl;

        // receive messages
        hThread = CreateThread(NULL, 0, &ReadingThread, (void*)acceptSocket, 0, &dwThreadID);
        if (!hThread)
        {
            std::cout << "Error at CreateThread(): " << GetLastError() << std::endl;
            closesocket(acceptSocket);
            closesocket(sockSocket);
            WSACleanup();
            return 0;
        }

        // send messages
        do
        {
            std::string message;
            if (!std::getline(std::cin, message))
                break;

            if (send(acceptSocket, msg.c_str(), msg.length(), 0) == SOCKET_ERROR)
            {
                std::cout << "Error at send(): " << WSAGetLastError() << std::endl;
                break;
            }
        }
        while (true);

        closesocket(acceptSocket);

        WaitForSingleObject(hThread, INFINITE);
        CloseHandle(hThread);

        closesocket(sockSocket);
        WSACleanup();
    }

    else if (userType == 2)
    {
        // create socket
        sockSocket = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); // create a socket
        if (sockSocket == INVALID_SOCKET) // check for errors
        {
            std::cout << "Error at socket(): " << WSAGetLastError() << std::endl;
            WSACleanup();
            return 0;
        }

        std::cout << "Socket() is OK." << std::endl;

        // ask  for the ip the user wants to connect to
        std::string IP;
        std::cout << "Hi what's the IP that you want to connect to?" << std::endl;
        std::cin >> IP;

        // connect to socket
        conService.sin_addr.s_addr = inet_addr(IP.c_str()); // connect to the ipnuted IP
        conService.sin_family = AF_INET;
        conService.sin_port = htons(55555); // should the port also be the argument?

        if (connect(sockSocket, (SOCKADDR*)&conService, sizeof(conService)) == SOCKET_ERROR) // check for errors
        {
            std::cout << "Failed to connect: " << WSAGetLastError() << std::endl;
            closesocket(sockSocket);
            WSACleanup();
            return 0;
        }

        std::cout << "Connected." << std::endl;

        // receive messages
        hThread = CreateThread(NULL, 0, &ReadingThread, (void*)sockSocket, 0, &dwThreadID);
        if (!hThread)
        {
            std::cout << "Error at CreateThread(): " << GetLastError() << std::endl;
            closesocket(sockSocket);
            WSACleanup();
            return 0;
        }

        // send messages
        do
        {
            std::string message;
            if (!std::getline(std::cin, message))
                break;

            if (send(sockSocket, msg.c_str(), msg.length(), 0) == SOCKET_ERROR)
            {
                std::cout << "Error at send(): " << WSAGetLastError() << std::endl;
                break;
            }
        }
        while (true);

        closesocket(sockSocket);

        WaitForSingleObject(hThread, INFINITE);
        CloseHandle(hThread);

        WSACleanup();
    }

    else
    {
        std::cout << "Invalid type entered!" << std::endl;
        WSACleanup();
        return 0;
    }

    return 0;
}