我试图围绕另一个元素旋转元素。我把这些代码放在一起,即使代码工作正常,我对元素的旋转也有一点问题。它不是非常准确。蓝点在底部离开轨道。
我玩了代码但无法解决问题。您可以查看fiddle example.
rotateObj
函数取自Felix Eve's answer.
function markCircleCenter(circ, orig) {
if (typeof circ == "string") {
var elm = document.getElementById(circ);
} else { var circle = circ; }
if (typeof orig == "string") {
var mark = document.getElementById(orig);
} else { var elm = orig; }
var width = parseInt(window.getComputedStyle(elm).width, 10);
var height = parseInt(window.getComputedStyle(elm).height, 10);
var top = parseInt(window.getComputedStyle(elm).top, 10);
var left = parseInt(window.getComputedStyle(elm).left, 10);
var markWidth = parseInt(window.getComputedStyle(mark).width, 10);
var markHeight = parseInt(window.getComputedStyle(mark).height, 10);
var circle = {
circle: elm,
x: width/2 + left,
y: height/2 + top,
};
mark.style.position = "absolute";
mark.style.top = circle.y - markWidth/2 + "px";
mark.style.left = circle.x - markHeight/2 + "px";
document.body.insertBefore(mark, elm.nextSibling);
return circle;
}
function placeObjIntoOrbit(obj) {
if (typeof obj == "string") {
var obj = document.getElementById(obj);
} else { var obj = obj; }
var objPos = {
obj: obj,
x: origin.x,
y: parseInt(window.getComputedStyle(origin.circle).top, 10) - parseInt(window.getComputedStyle(obj).width, 10) / 2,
};
obj.style.position = "absolute";
obj.style.top = objPos.y + "px";
obj.style.left = objPos.x + "px";
return objPos;
}
function rotateObj(pointX, pointY, originX, originY, angle) {
var angle = angle * Math.PI / 180.0;
return {
x: Math.cos(angle) * (pointX-originX) - Math.sin(angle) * (pointY-originY) + originX,
y: Math.sin(angle) * (pointX-originX) + Math.cos(angle) * (pointY-originY) + originY,
};
}
var angle = 0;
var origin = markCircleCenter("circle", "origin");
var point = placeObjIntoOrbit("point");
function spin() {
if (angle >= 360) { angle = 0; }
angle += 2;
var newCoor = rotateObj(point.x, point.y, origin.x, origin.y, angle);
point.obj.style.left = newCoor.x + "px";
point.obj.style.top = newCoor.y + "px";
}
setInterval("spin('point')", 1000/30);
答案 0 :(得分:1)
您正在计算点的中心,但使用其左上角来定位它。您需要在定位时考虑点的尺寸。尝试将函数spin()
中的最后两行更改为:
point.obj.style.left = (newCoor.x - 4) + "px";
point.obj.style.top = (newCoor.y - 4) + "px";
(你应该摆脱" - 4
"并替换该点的宽度和高度的一半,但这会更简洁地得到这个想法。)