线程" LWJGL应用程序" com.badlogic.gdx.utils.GdxRuntimeException:无法加载文件:mario.png

时间:2014-03-25 21:10:10

标签: java libgdx

我正在学习libgdx,我试图在屏幕上调用mario.png,但它没有用。 我甚至尝试设置文件路径(“/assets/data/mario.png”),但仍然无法正常工作。 我该怎么做才能解决这个问题?

package com.brandong.Tutorial;

import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.Texture.TextureFilter;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.math.Vector2;

public class Tutorial implements ApplicationListener {

SpriteBatch batch;
    Texture mario;
    Vector2 position;
    @Override
    public void create() {      
        batch = new SpriteBatch();
        mario = new Texture(Gdx.files.internal("mario.png"));
        position = new Vector2(50,50);
    }

    @Override
    public void dispose() {

    }

    @Override
    public void render() {      
        Gdx.gl.glClearColor(1, 1, 1, 1);
        Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);


        batch.begin();
        batch.draw(mario, position.x,position.y);
        batch.end();

    }   

    @Override
    public void resize(int width, int height) {
    }

    @Override
    public void pause() {
    }

    @Override
    public void resume() {
    }
}

和错误:

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: mario.png
    at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:140)
    at com.badlogic.gdx.graphics.glutils.FileTextureData.prepare(FileTextureData.java:64)
    at com.badlogic.gdx.graphics.Texture.load(Texture.java:142)
    at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:133)
    at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:112)
    at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:104)
    at com.brandong.Tutorial.Tutorial.create(Tutorial.java:22)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:136)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: mario.png (Internal)
    at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:133)
    at com.badlogic.gdx.files.FileHandle.length(FileHandle.java:563)
    at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:218)
    at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:137)
    ... 8 more

1 个答案:

答案 0 :(得分:0)

如果您的文件位于(&#34; /assets/data/mario.png"),请更改以下行

mario = new Texture(Gdx.files.internal("mario.png"));

 mario = new Texture(Gdx.files.internal("data/mario.png"));