我正在尝试制作像Space Invaders这样的小游戏。我正在使用JavaFX和Netbeans 6.9而在其他地方找不到答案,所以我想我只是在这里问。
我有一张太空船的图像,我想用箭头键移动它。当我按空格键时,它应该射击导弹。导弹可以摧毁陨石。
这是我目前的代码:
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.paint.Color;
import javafx.scene.image.ImageView;
import javafx.scene.image.Image;
import javafx.animation.Timeline;
import javafx.animation.Interpolator;
var x: Number;
Timeline {
repeatCount: Timeline.INDEFINITE
autoReverse: true
keyFrames: [
at (0s) {x => 500.0},
at (10s) {x => -100.0 tween Interpolator.LINEAR}
]
}.play();
Stage {
title: "Shoot"
scene: Scene {
fill: Color.BLACK
width: 800
height: 500
content: [
ImageView {
x: 500 y: 25
image: Image {
url: "{__DIR__}earth.jpg";
}
}
ImageView {
translateX: bind x
x: 150 y: 300
image: Image {
url: "{__DIR__}meteorite.png";
}
}
ImageView {
x: 400 y: 450
image: Image {
url: "{__DIR__}spaceship.png";
}
}
]
}
}
提前致谢。
答案 0 :(得分:3)
您必须将keyListener添加到场景
private EventHandler<KeyEvent> keyListener = new EventHandler<KeyEvent>() {
@Override
public void handle(KeyEvent event) {
if(event.getCode() == KeyCode.UP || event.getCode() == KeyCode.DOWN ||
event.getCode() == KeyCode.RIGHT || event.getCode() == KeyCode.LEFT) {
//your code for moving the ship
}
else if(event.getCode() == KeyCode.SPACE) {
//your code for shooting the missile
}
event.consume();
}
};