我正在为一个学校项目制作一个简单的Javascript游戏。我正在尝试用图像替换红色方块(在以下链接中)。
enter link description here 我怎样才能做到这一点?
答案 0 :(得分:-1)
好问题!使用代码段发布您的代码。此链接应提供完整的答案add image
PdfReader reader = new PdfReader(src);
//PdfReader reader = new PdfReader(src);
//PdfStamper stamper = new PdfStamper(reader, new FileStream(src, FileMode.Create));
AcroFields form = reader.AcroFields;
foreach(String key in form.Fields.Keys){
int type = form.GetFieldType(key);
switch (type)
{
case AcroFields.FIELD_TYPE_CHECKBOX:
Console.WriteLine("Checkbox");
break;
........
..........

var myGamePiece;
function startGame() {
myGamePiece = new component(30, 30, "red", 10, 120);
myGameArea.start();
}
var myGameArea = {
canvas : document.createElement("canvas"),
start : function() {
this.canvas.width = 480;
this.canvas.height = 270;
this.context = this.canvas.getContext("2d");
document.body.insertBefore(this.canvas, document.body.childNodes[0]);
this.interval = setInterval(updateGameArea, 20);
},
clear : function() {
this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);
}
}
function component(width, height, color, x, y) {
this.width = width;
this.height = height;
this.speedX = 0;
this.speedY = 0;
this.x = x;
this.y = y;
this.update = function() {
ctx = myGameArea.context;
ctx.fillStyle = color;
ctx.fillRect(this.x, this.y, this.width, this.height);
}
this.newPos = function() {
this.x += this.speedX;
this.y += this.speedY;
}
}
function updateGameArea() {
myGameArea.clear();
myGamePiece.newPos();
myGamePiece.update();
}
function moveup() {
myGamePiece.speedY -= 1;
}
function movedown() {
myGamePiece.speedY += 1;
}
function moveleft() {
myGamePiece.speedX -= 1;
}
function moveright() {
myGamePiece.speedX += 1;
}

canvas {
border:1px solid #d3d3d3;
background-color: #f1f1f1;
}