作为我游戏的背景,我想把iphone内置摄像头的当前视图放在cocos2d-iphone-3.0
中找不到与之相关的任何内容。我试过这个http://www.raywenderlich.com/3997/augmented-reality-tutorial-for-ios,但它不会帮助。
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
CCGLView *glView = [CCGLView viewWithFrame:[self.window bounds]
pixelFormat:kEAGLColorFormatRGBA8 depthFormat:0];
[CCDirector sharedDirector].view.backgroundColor = [UIColor clearColor];
[CCDirector sharedDirector].view.opaque = NO;
// set value for glClearColor
glClearColor(0.0, 0.0, 0.0, 0.0);
// prepare the overlay view and add it to the window
overlay = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
overlay.opaque = NO;
overlay.backgroundColor=[UIColor clearColor];
[self.window addSubview:overlay];
#define CAMERA_TRANSFORM 1.24299
UIImagePickerController *uip;
@try {
uip = [[UIImagePickerController alloc] init] ;
uip.sourceType = UIImagePickerControllerSourceTypeCamera;
uip.showsCameraControls = NO;
uip.toolbarHidden = YES;
uip.navigationBarHidden = YES;
uip.wantsFullScreenLayout = YES;
uip.cameraViewTransform = CGAffineTransformScale(uip.cameraViewTransform,
CAMERA_TRANSFORM, CAMERA_TRANSFORM);
}
@catch (NSException * e) {
uip = nil;
}
@finally {
if(uip) {
[overlay addSubview:[uip view]];
}
}
[CCDirector sharedDirector].view = glView;
#ifdef APPORTABLE
if([cocos2dSetup[CCSetupScreenMode] isEqual:CCScreenModeFixed])
[UIScreen mainScreen].currentMode = [UIScreenMode emulatedMode:UIScreenAspectFitEmulationMode];
else
[UIScreen mainScreen].currentMode = [UIScreenMode emulatedMode:UIScreenScaledAspectFitEmulationMode];
#endif
// Configure CCFileUtils to work with SpriteBuilder
[CCBReader configureCCFileUtils];
// Do any extra configuration of Cocos2d here (the example line changes the pixel format for faster rendering, but with less colors)
//[cocos2dSetup setObject:kEAGLColorFormatRGB565 forKey:CCConfigPixelFormat];
[self setupCocos2dWithOptions:cocos2dSetup];
[self createAdmobAds];
return YES;
}
提前完成
答案 0 :(得分:0)
请参阅:
-(void) setIsOverlayingDeviceCamera: (BOOL) aBool
在CCNodeController中。