我想使用相机作为我的游戏背景,当我将代码放在appDelegate.m中时它正常工作 但是,当我开始游戏时,它显示在每个页面上,当我通过它出现一秒然后背景覆盖相同,但我想只在一个屏幕上显示,这是我的游戏屏幕而不是菜单屏幕。当我把代码在该图层文件上它无法正常工作。我正在使用以下代码:
在appDelegate.h中添加此内容
UIView *overlay;
Add this in appDelegate.m
EAGLView *glView = [EAGLView viewWithFrame:[window bounds]
pixelFormat:kEAGLColorFormatRGBA8 depthFormat:0];
Below the [window addSubview: viewController.view]; line of code we will add the following lines of code:
// set the background color of the view
[CCDirector sharedDirector].openGLView.backgroundColor = [UIColor clearColor];
[CCDirector sharedDirector].openGLView.opaque = NO;
// set value for glClearColor
glClearColor(0.0, 0.0, 0.0, 0.0);
// prepare the overlay view and add it to the window
overlay = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
overlay.opaque = NO;
overlay.backgroundColor=[UIColor clearColor];
[window addSubview:overlay];
Next add the following code below the code you just added.
#define CAMERA_TRANSFORM 1.24299
UIImagePickerController *uip;
@try {
uip = [[[UIImagePickerController alloc] init] autorelease];
uip.sourceType = UIImagePickerControllerSourceTypeCamera;
uip.showsCameraControls = NO;
uip.toolbarHidden = YES;
uip.navigationBarHidden = YES;
uip.wantsFullScreenLayout = YES;
uip.cameraViewTransform = CGAffineTransformScale(uip.cameraViewTransform,
CAMERA_TRANSFORM, CAMERA_TRANSFORM);
}
@catch (NSException * e) {
[uip release];
uip = nil;
}
@finally {
if(uip) {
[overlay addSubview:[uip view]];
[overlay release];
}
}
[window bringSubviewToFront:viewController.view];
请帮助找出我可以将此代码放在xxxxxxxx.m中的位置,以便它仅适用于xxxxxxxx.m文件。
谢谢, 拉夫
答案 0 :(得分:1)
覆盖app delegate类的属性。
从任何地方访问叠加层视图:
YourAppDelegate* appDelegate = (YourAppDelegate*)
[[UIApplication sharedApplication] delegate];
UIView* overlay = appDelegate.overlay;
// add the UIImagePickerController code here …
每当您想要禁用相机视图时,请隐藏叠加视图:
overlay.hidden = YES;