好的,所以我似乎无法让这个工作,我正在尝试找到一个向surfaceview runnable添加延迟的正确方法。我最初只是使用Thread.sleep开始,但谷歌上有很多条目说使用Thread.sleep进行运行是不好的,我一直试图“正确”使用处理程序来实现基本相同的目标。到目前为止,这是我的代码,我已经测试过,请注意处理程序后延迟的注释和位置
public class demosf extends Activity {
OurView v;
int Measuredwidth;
int Measuredheight;
WindowManager w;
Bitmap whatever;
LinearLayout llMain;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Measuredwidth = 0;
Measuredheight = 0;
whatever = BitmapFactory
.decodeResource(getResources(), R.raw.dragarrow);
llMain = new LinearLayout(this);
setContentView(llMain);
v = new OurView(demosf.this);
llMain.post(new Runnable() {
@Override
public void run() {
Measuredwidth = llMain.getWidth();
Measuredheight = llMain.getHeight();
llMain.addView(v);
}
});
}
//the Runnable:
public class OurView extends SurfaceView implements Runnable {
Thread t = null;
SurfaceHolder holder;
boolean isItOK;
Handler handler = new Handler();
public OurView(Context context) {
super(context);
holder = getHolder();
}
@Override
public void run() {
//handler.postDelayed placed here freezes app
while (isItOK) {
if (!holder.getSurface().isValid()) {
continue;
}
Canvas c = holder.lockCanvas();
c.drawARGB(255, 0, 0, 0);
c.drawBitmap(
whatever,
((float) this.getWidth() - (float) whatever.getWidth()),
((float) this.getHeight() - (float) whatever
.getHeight()), null);
holder.unlockCanvasAndPost(c);
//handler.postDelayed placed here also freezes app
}
//this one isn't reached
handler.postDelayed(this, 100);
}
public void pause() {
isItOK = false;
while (true) {
try {
t.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
break;
}
t = null;
}
public void resume() {
isItOK = true;
t = new Thread(this);
t.start();
}
}
@Override
protected void onPause() {
super.onPause();
v.pause();
}
@Override
protected void onResume() {
super.onResume();
v.resume();
}
}
所以我只是坚持使用Thread.sleep?或者我如何在这里使用Handler?我是个新手,所以任何帮助都会非常感激=)
答案 0 :(得分:0)
在实例化Handler
时,您正在创建OurView
,这意味着处理程序将使用当前线程,在这种情况下是UI线程 - 这不是您想要的。
请参阅Looper
了解如何在后台Looper
上正确创建Thread
,然后可以使用该Handler
创建背景{{1}}。
框架中有一个名为HandlerThread
的辅助类,可以为你做这个样板。