HTML5旋转画布图像

时间:2013-10-25 11:43:57

标签: javascript html5 canvas

我希望允许用户旋转画布,同时在旋转后不再适合更改尺寸,这是一个小提琴:

http://jsfiddle.net/6ZsCz/84/

我似乎无法弄清楚变换后的x / y位置:

ctx.translate(canvas.width/2,canvas.height/2);

如你所见,图像会旋转,但是当它向左/向右旋转时,它会离开画布,我如何压缩高度以强制它留在边框中,这里是我想要实现的一个例子旋转。

enter image description here

修改

由于这个问题似乎很受欢迎,我在这里发布解决方案而不是JSFiddle

var canvas=document.getElementById("canvas");
var ctx=canvas.getContext("2d");
var angleInDegrees=0;
var image=document.createElement("img");
image.onload=function(){
    ctx.drawImage(image,(canvas.width - image.width) / 2, (canvas.height - image.height) / 2,image.width, image.height);//ctx.drawImage(img, x, y, width, height)
}
image.src="http://www.farmvertical.com/wp-content/uploads/2007/10/vertical_farm_v2.jpg";
$("#clockwise").click(function(){ 
    angleInDegrees+=90;
    drawRotated(angleInDegrees);
});
$("#counterclockwise").click(function(){ 
    angleInDegrees-=90;
    drawRotated(angleInDegrees);
});
function drawRotated(degrees){
    ctx.clearRect(0,0,canvas.width,canvas.height);
    ctx.save();
    ctx.translate(canvas.width/2,canvas.height/2);
    ctx.rotate(degrees*Math.PI/180);

    if(angleInDegrees%180==0){
        ctx.drawImage(image, -image.width/2,-image.height/2);
    }else{
        ctx.drawImage(image, -image.width/2,-canvas.width/2,image.width, canvas.width);
    }
    ctx.restore();
}

1 个答案:

答案 0 :(得分:2)

这是你想要的吗?

function drawRotated(degrees){
    ctx.clearRect(0,0,canvas.width,canvas.height);
    ctx.save();
    ctx.translate(canvas.width/2,canvas.height/2);
    ctx.rotate(degrees*Math.PI/180);

    if(angleInDegrees%180==0){
        ctx.drawImage(image, -image.width/2,-image.height/2);
    }else{
        ctx.drawImage(image, -image.width/2,-canvas.width/2,image.width, canvas.width);
    }
    ctx.restore();
}