我正在使用Sprite Kit创建我的第一个iOS应用程序,而且我在看似非常基本的问题上磕磕绊。
我正在尝试为SKCropNode(fillNode
)的内容(cropNode
)制作动画。下面的代码很好地设置了SKScene(我看到插图被正确掩盖,放在正确位置的背景图像上)......
SKSpriteNode *logoBG = [[SKSpriteNode alloc] initWithImageNamed:logoBackground];
logoBG.position = CGPointMake(CGRectGetMidX(self.frame), CGRectGetMidY(self.frame));
[self addChild:logoBG];
SKCropNode *cropNode = [[SKCropNode alloc] init];
cropNode.maskNode = [[SKSpriteNode alloc] initWithImageNamed:logoMask];
SKSpriteNode *fillNode = [[SKSpriteNode alloc] initWithImageNamed:logoImage];
[cropNode addChild:fillNode];
fillNode.position = CGPointMake(0,300);
cropNode.position = CGPointMake(CGRectGetMidX(self.frame), CGRectGetMidY(self.frame));
self.logoContent = cropNode;
[self addChild:self.logoContent];
...但是我无法访问蒙面插图来设置其位置的动画(我希望它从蒙版外面开始并滑入到位置):
CGRect screenBound = [[UIScreen mainScreen] bounds];
CGSize screenSize = screenBound.size;
SKAction *moveUp = [SKAction moveByX: 0 y: 100 duration: 5];
SKAction *moveSequence = [SKAction sequence:@[moveUp]];
[self.logoContent.target_illustration runAction: moveSequence completion:^{ // '.target_illustration' = the SKSpriteNode that I want to animate; cropNode.fillNode
SKScene *titleScreen = [[TitleScreen alloc] initWithSize:self.size];
SKTransition *fade = [SKTransition fadeWithDuration:(1)];
[self.view presentScene:titleScreen transition:fade];
}];
我只能为整个logoContent
而不是其子节点设置动画。
我出错的任何想法?
答案 0 :(得分:5)
仅供参考,如果有人想知道如何掩盖,这是一个简单的片段
- (void) cropNodes
{
// the parent node i will add to screen
SKSpriteNode *picFrame = [SKSpriteNode spriteNodeWithColor:[SKColor greenColor] size:CGSizeMake(100, 100)];
picFrame.position = CGPointMake(200, 200);
// the part I want to run action on
SKSpriteNode *pic = [SKSpriteNode spriteNodeWithImageNamed:@"Spaceship"];
pic.name = @"PictureNode";
SKSpriteNode *mask = [SKSpriteNode spriteNodeWithColor:[SKColor blackColor] size:CGSizeMake(80, 50)];
SKCropNode *cropNode = [SKCropNode node];
[cropNode addChild:pic];
[cropNode setMaskNode:mask];
[picFrame addChild:cropNode];
[self addChild:picFrame];
// run action in this scope
//[pic runAction:[SKAction moveBy:CGVectorMake(30, 30) duration:10]];
// outside scope - pass its parent
[self moveTheThing:cropNode];
}
- (void) moveTheThing:(SKNode *) theParent
{
// the child i want to move
SKSpriteNode *moveThisThing = (SKSpriteNode *)[theParent childNodeWithName:@"PictureNode"];
[moveThisThing runAction:[SKAction moveBy:CGVectorMake(30, 30) duration:10]];
}
答案 1 :(得分:2)
知道了!
[self.logoContent.target_illustration runAction: moveSequence completion:^{
应该是
[self.logoContent.children[0] runAction: moveSequence completion:^{
我的插图现在按照指示移动:)