我正在创建一个向其他玩家发送整数的应用。现在我只想让它在启动时发送数据包。此VC仅在玩家找到匹配时加载。 这是代码。它提出了我发送的错误发送包。为什么不发送?
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
self.totalApples = 3;
self.matchStarted = YES;
int tempTotalApples = self.totalApples;
NSData *data = [NSData dataWithBytes:&tempTotalApples length:sizeof(tempTotalApples)];
[self sendData:data];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (void)sendData:(NSData *)data {
NSError *error;
BOOL success = [match sendDataToAllPlayers:data withDataMode:GKMatchSendDataUnreliable error:&error];
if (!success) {
NSLog(@"Error sending init packet");
[self matchEnded];
}
}
- (void)match:(GKMatch *)match didReceiveData:(NSData *)data fromPlayer:(NSString *)playerID
{
int i = 0;
[data getBytes:&i length:sizeof(i)];
label.text = @"&f", self.totalApples;
}