我的图像包含很少的不同颜色的对象。图像的背景是白色。
我需要找到左上角和右下角的点来裁剪物体,然后跳起来。
下图显示了我需要裁剪的一个灰色物体(不包括小点和标签),但首先我需要获得这些极端点。
答案 0 :(得分:1)
// Extract the bitmap data from the image
unsigned char* imageData= [self extractImageDataForImage:self.image];
// Iterate through the matrix and compare pixel colors
for (int i=0; i< height; i++){
for(int j=0; j<width*4; j+=4){ // assuming we extracted the RGBA image, therefore the 4 pixels, one per component
int pixelIndex= (i*width*4) + j;
MyColorImpl* pixelColor= [self colorForPixelAtIndex:pixelIndex imageData:imageData];
if( [self isColorWhite:pixelColor] ){
// we're not interested in white pixels
}else{
// The reason not to use UI color a few lines above is so you can compare colors in the way you want.
// You can say that two colors are equal if the difference for each component is not larger than x.
// That way you can locate pixels with equal color even if they are almost the same color.
// Let's say current color is yellow
// Get the object that contains the info for the yellow drawable
MyColoredObjectInformation* info= [self.coloredObjectDictionary objectForKey:pixelColor.description];
if(!info){
//it doesn't exist. So lets create it and map it to the yellow color
info= [MyColoredObjectInformation new];
[self.coloredObjectDictionary setObject:info forKey:pixelColor.description];
}
// get x and y for the current pixel
float pixelX= pixelIndex % (width*4);
float pixelY= i;
if(pixelX < info.xMin)
info.xMin= pixelX;
if(pixelX > info.xMax)
info.xMax= pixelX;
if(pixelY > info.yMax)
info.yMax= pixelY;
if(pixelY < info.yMin)
info.yMin= pixelY;
}
}
}
// don't forget to free the array (since it's been allocated dynamically in extractImageForDataForImage:]
free(imageData];
不要忘记将xMin,xMax,yMin和yMax设置为每个对象的适当值
@implementation MyColoredObjectInformation
-(id)init{
if( self= [super init]){
self.xMin= -1;
self.xMax= INT_MAX;
self.yMin= -1;
self.yMax= INT_MAX;
}
return self;
}
将图像转换为数据阵列时可能发生的一件事是像素不会出现顶部&gt;底部&amp;左&GT;对。通常,当您将图像转换为CGImage时,可以旋转图像。在这种情况下,您将只有pixelIndex,pixelX和pixelY的不同公式。
最后,只需遍历self.coloredObjectDictionary
的值,对于每种颜色,您将有两个点代表对象p1周围的矩形(xMin,yMin)和p2(xMax,yMax)