LIBGDX为主菜单创建演员和舞台

时间:2013-05-17 23:43:15

标签: java libgdx

我需要知道如何设置舞台并为我的主菜单添加演员。

到目前为止,这是我的代码

public class MainMenu implements Screen {

CrazyZombies game;
Stage stage;
TextureAtlas atlas;
SpriteBatch batch;
Skin skin;
Button button;

TextureRegion firstLayer, secondLayer, thirdLayer, fourthLayer,
    fifthLayer, sixthLayer, seventhLayer, eighthLayer, ninthLayer,
    tenthLayer, eleventhLayer;

Sprite road, backTrees, sideTrees, bottemTrees, light, poles,
    play, quit, store, custom, options;

public MainMenu(CrazyZombies game){
    this.game = game;
}

@Override
public void render(float delta) {
    Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
    Gdx.gl.glClearColor(0.09f, 0.28f, 0.2f, 1);

    batch.begin();
    road.draw(batch);
    backTrees.draw(batch);
    sideTrees.draw(batch);
    bottemTrees.draw(batch);
    light.draw(batch);
    poles.draw(batch);
    play.draw(batch);
    quit.draw(batch);
    store.draw(batch);
    custom.draw(batch);
    options.draw(batch);
    batch.end();

}

@Override
public void resize(int width, int height) {    
    Gdx.input.setInputProcessor(stage);

}

@Override
public void show() {
    Audio.playMusic(true);

    batch = new SpriteBatch();      
    atlas = new TextureAtlas("data/mainmenu/MainMenu.pack");

    firstLayer = atlas.findRegion("1layer");
    secondLayer = atlas.findRegion("2layer");
    thirdLayer = atlas.findRegion("3layer");
    fourthLayer = atlas.findRegion("4layer");
    fifthLayer = atlas.findRegion("5layer");
    sixthLayer = atlas.findRegion("6layer");
    seventhLayer = atlas.findRegion("7layer");
    eighthLayer = atlas.findRegion("8layer");
    ninthLayer = atlas.findRegion("9layer");
    tenthLayer = atlas.findRegion("10layer");
    eleventhLayer = atlas.findRegion("11layer");


    road = new Sprite(firstLayer);
    backTrees = new Sprite(secondLayer);
    sideTrees = new Sprite(thirdLayer);
    bottemTrees = new Sprite(fourthLayer);
    light = new Sprite(fifthLayer);
    poles = new Sprite(sixthLayer);
    play = new Sprite(seventhLayer);
    quit = new Sprite(eighthLayer);
    store = new Sprite(ninthLayer);
    custom = new Sprite(tenthLayer);
    options = new Sprite(eleventhLayer);

}

@Override
public void hide() {
    dispose();
}

@Override
public void pause() {

}

@Override
public void resume() {
}

@Override
public void dispose() {
    batch.dispose();
    atlas.dispose();
    Audio.dispose();
}

}

我需要成为演员的位是: - 玩 - 放弃 - 商店 - 定制 - 选项

目前我的所有代码都只是显示我的主菜单我需要设置舞台和演员才能使按钮正常工作。

1 个答案:

答案 0 :(得分:3)

请查看TableLayout,同时查看TextButtonButton

这是一个很好的tutorial。通过它,您将了解如何使用Screen2D以及如何创建一个简单的菜单。 -> Direkt link to Menucreation of the Blog