使用几何形状作为组件

时间:2013-05-10 10:13:17

标签: java swing drag-and-drop components awt

我正在尝试创建一个类似于Paint的应用程序,我必须使用一些基本形状来创建更复杂的应用程序。

我将使用Swing。我必须能够将对象从一个JEditorPane拖放到另一个{{1}}。我想使用诸如直线或圆等原语。

我想知道的是 - 原语必须是组件才能拖放它们吗?如果是这样,我怎么能实现这个目标?

2 个答案:

答案 0 :(得分:5)

我本来打算在本周末做一个关于“玩形状”的博客文章。我有一个用Shape创建组件的类。该组件可以直接使用:

ShapeComponent component = new ShapeComponent(shape,Color。???);

以下是代码的早期发布版本:

import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Insets;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.Shape;
import javax.swing.JComponent;

/**
 *  A component that will paint a Shape object. Click detection will be
 *  determined by the Shape itself, not the bounding Rectangle of the Shape.
 *
 *  Shape objects can be created with an X/Y offset. These offsets will
 *  be ignored and the Shape will always be painted at (0, 0) so the Shape is
 *  fully contained within the component.
 *
 *  The foreground color will be used to "fill" the Shape.
 */
public class ShapeComponent extends JComponent
{
    private Shape shape;
    private boolean antiAliasing = true;

    /**
     *  Create a ShapeComponent that is painted black.
     *
     *  @param shape the Shape to be painted
     */
    public ShapeComponent(Shape shape)
    {
        this(shape, Color.BLACK);
    }

    /**
     *  Create a ShapeComponent that is painted filled and outlined.
     *
     *  @param shape the Shape to be painted
     *  @param color the color of the Shape
     */
    public ShapeComponent(Shape shape, Color color)
    {
        setShape( shape );
        setForeground( color );

        setOpaque( false );
    }

    /**
     *  Get the Shape of the component
     *
     *  @returns the the Shape of the compnent
     */
    public Shape getShape()
    {
        return shape;
    }

    /**
     *  Set the Shape for this component
     *
     *  @param shape the Shape of the component
     */
    public void setShape(Shape shape)
    {
        this.shape = shape;
        revalidate();
        repaint();
    }

    /**
     *  Use AntiAliasing when painting the shape
     *
     *  @returns true for AntiAliasing false otherwise
     */
    public boolean isAntiAliasing()
    {
        return antiAliasing;
    }

    /**
     *  Set AntiAliasing property for painting the Shape
     *
     *  @param antiAliasing true for AntiAliasing, false otherwise
     */
    public void setAntiAliasing(boolean antiAliasing)
    {
        this.antiAliasing = antiAliasing;
        revalidate();
        repaint();
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public Dimension getPreferredSize()
    {
        //  Include Border insets and Shape bounds

        Insets insets = getInsets();
        Rectangle bounds = shape.getBounds();

        //  Determine the preferred size

        int width = insets.left + insets.right + bounds.width;
        int height = insets.top + insets.bottom + bounds.height;

        return new Dimension(width, height);
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public Dimension getMinimumSize()
    {
        return getPreferredSize();
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public Dimension getMaximumSize()
    {
        return getPreferredSize();
    }

    @Override
    protected void paintComponent(Graphics g)
    {
        super.paintComponent(g);

        //  Graphics2D is required for antialiasing and painting Shapes

        Graphics2D g2d = (Graphics2D)g.create();

        if (isAntiAliasing())
            g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);

        //  Shape translation (ie. non-zero X/Y position in bounding rectangle)
        //  and Border insets.

        Rectangle bounds = shape.getBounds();
        Insets insets = getInsets();

        //  Do all translations at once

        g2d.translate(insets.left - bounds.x, insets.top - bounds.y);

        //  Fill the Shape

        g2d.fill( shape );

        g2d.dispose();
    }

    /**
     *  Determine if the point is in the bounds of the Shape
     *
     * {@inheritDoc}
     */
    @Override
    public boolean contains(int x, int y)
    {
        Rectangle bounds = shape.getBounds();
        Insets insets = getInsets();

        //  Check to see if the Shape contains the point. Take into account
        //  the Shape X/Y coordinates, Border insets and Shape translation.

        int translateX = x + bounds.x - insets.left;
        int translateY = y + bounds.y - insets.top;

        return shape.contains(translateX, translateY);
    }
}

它将帮助您解决问题的组成部分。

答案 1 :(得分:1)

  1. 您可以使用JPanel作为绘制形状的区域
  2. 使用JPanel,您无法在后面和前面带些形状。所以,理想的选择是使用JLayeredPane,这样在绘图之后你可以选择通过设置正确的Z-Order
  3. 来前后移动形状。
  4. 绘制每个新形状时,根据鼠标单击位置在JPanel中添加新的JLayeredPane。这样做可以轻松移动多个JLayeredPane s
  5. 内部和外部的形状