我正在尝试使用Boost Graph Library在2D图像上使用图形切割。我的目标是将每个像素表示为具有4个浮动边缘的节点(边界上较少)。邻域像素的边缘将具有取决于渐变或强度等的值。
为此,我尝试使用boost :: grid_graph和boost :: boykov_kolmogorov_max_flow(),但没有成功。文档说grid_graph模型“顶点列表”,“边缘列表”和“发生率图”,这是boykov_kolmogorov_max_flow的要求,所以我认为它应该有用。
这是我的代码:
const unsigned int D = 2;
typedef boost::grid_graph<D> Graph;
typedef boost::graph_traits<Graph>::vertex_descriptor VertexDescriptor;
boost::array<unsigned int, D> lengths = { { 3, 3 } };
Graph graph(lengths, false);
// Add edge's value between pixels
VertexDescriptor s, t; // Should be initialized, I know.
float flow = boost::boykov_kolmogorov_max_flow(graph, s, t);
// error C2039: 'edge_property_type' is not a member of 'boost::grid_graph<Dimensions>'
我知道s和t应该被初始化,但我只想要编译程序。是否可以将grid_graph与boykov_kolmogorov_max_flow一起使用?如果是这样,怎么样?如果没有,那么我想我不得不使用更通用(也可能更慢)的boost :: adjacency_list?感谢。
答案 0 :(得分:5)
你对另一个答案的问题可能是由旧版本的Visual Studio引起的(它的代码适用于Visual Studio 2012 Express / g ++ 4.8.0和boost 1.53.0)。如果该问题是编译器中唯一的问题,则可以通过创建另一个类似于使用capacity
的自定义属性映射来回避问题。所需的更改标有//ADDED
和//CHANGED
。
#include <iostream>
#include <boost/graph/grid_graph.hpp>
#include <boost/graph/boykov_kolmogorov_max_flow.hpp>
#include <boost/graph/iteration_macros.hpp>
int main()
{
const unsigned int D = 2;
typedef boost::grid_graph<D> Graph;
typedef boost::graph_traits<Graph>::vertex_descriptor VertexDescriptor;
typedef boost::graph_traits<Graph>::edge_descriptor EdgeDescriptor;//ADDED
typedef boost::graph_traits<Graph>::vertices_size_type VertexIndex;
typedef boost::graph_traits<Graph>::edges_size_type EdgeIndex;
boost::array<std::size_t, D> lengths = { { 3, 3 } };
Graph graph(lengths, false);
float pixel_intensity[]={10.0f,15.0f,25.0f,
5.0f,220.0f,240.0f,
12.0f,15.0,230.0f};
std::vector<int> groups(num_vertices(graph));
std::vector<float> residual_capacity(num_edges(graph)); //this needs to be initialized to 0
std::vector<float> capacity(num_edges(graph)); //this is initialized below, I believe the capacities of an edge and its reverse should be equal, but I'm not sure
std::vector<EdgeDescriptor> reverse_edges(num_edges(graph));//ADDED
BGL_FORALL_EDGES(e,graph,Graph)
{
VertexDescriptor src = source(e,graph);
VertexDescriptor tgt = target(e,graph);
VertexIndex source_idx = get(boost::vertex_index,graph,src);
VertexIndex target_idx = get(boost::vertex_index,graph,tgt);
EdgeIndex edge_idx = get(boost::edge_index,graph,e);
capacity[edge_idx] = 255.0f - fabs(pixel_intensity[source_idx]-pixel_intensity[target_idx]); //you should change this to your "gradiant or intensity or something"
reverse_edges[edge_idx]=edge(tgt,src,graph).first;//ADDED
}
VertexDescriptor s=vertex(0,graph), t=vertex(8,graph);
//in the boykov_kolmogorov_max_flow header it says that you should use this overload with an explicit color property map parameter if you are interested in finding the minimum cut
boykov_kolmogorov_max_flow(graph,
make_iterator_property_map(&capacity[0], get(boost::edge_index, graph)),
make_iterator_property_map(&residual_capacity[0], get(boost::edge_index, graph)),
make_iterator_property_map(&reverse_edges[0], get(boost::edge_index, graph)), //CHANGED
make_iterator_property_map(&groups[0], get(boost::vertex_index, graph)),
get(boost::vertex_index, graph),
s,
t
);
for(size_t index=0; index < groups.size(); ++index)
{
if((index%lengths[0]==0)&&index)
std::cout << std::endl;
std::cout << groups[index] << " ";
}
return 0;
}
PS:Boost.Graph文档无法澄清的一件事是,当您明确传递每个参数时,这里描述的概念要求适用于这种情况。一些默认参数可能会引入更多要求。
答案 1 :(得分:1)
#include <iostream>
#include <boost/graph/grid_graph.hpp>
#include <boost/graph/boykov_kolmogorov_max_flow.hpp>
#include <boost/graph/iteration_macros.hpp>
int main()
{
const unsigned int D = 2;
typedef boost::grid_graph<D> Graph;
typedef boost::graph_traits<Graph>::vertex_descriptor VertexDescriptor;
typedef boost::graph_traits<Graph>::vertices_size_type VertexIndex;
typedef boost::graph_traits<Graph>::edges_size_type EdgeIndex;
boost::array<unsigned int, D> lengths = { { 3, 3 } };
Graph graph(lengths, false);
float pixel_intensity[]={10.0f,15.0f,25.0f,
5.0f,220.0f,240.0f,
12.0f,15.0,230.0f};
std::vector<int> groups(num_vertices(graph));
std::vector<float> residual_capacity(num_edges(graph)); //this needs to be initialized to 0
std::vector<float> capacity(num_edges(graph)); //this is initialized below, I believe the capacities of an edge and its reverse should be equal, but I'm not sure
BGL_FORALL_EDGES(e,graph,Graph)
{
VertexDescriptor src = source(e,graph);
VertexDescriptor tgt = target(e,graph);
VertexIndex source_idx = get(boost::vertex_index,graph,src);
VertexIndex target_idx = get(boost::vertex_index,graph,tgt);
EdgeIndex edge_idx = get(boost::edge_index,graph,e);
capacity[edge_idx] = 255.0f - fabs(pixel_intensity[source_idx]-pixel_intensity[target_idx]); //you should change this to your "gradiant or intensity or something"
}
VertexDescriptor s=vertex(0,graph), t=vertex(8,graph);
//in the boykov_kolmogorov_max_flow header it says that you should use this overload with an explicit color property map parameter if you are interested in finding the minimum cut
boykov_kolmogorov_max_flow(graph,
make_iterator_property_map(&capacity[0], get(boost::edge_index, graph)),
make_iterator_property_map(&residual_capacity[0], get(boost::edge_index, graph)),
get(boost::edge_reverse, graph),
make_iterator_property_map(&groups[0], get(boost::vertex_index, graph)),
get(boost::vertex_index, graph),
s,
t
);
for(size_t index=0; index < groups.size(); ++index)
{
if((index%lengths[0]==0)&&index)
std::cout << std::endl;
std::cout << groups[index] << " ";
}
return 0;
}