动画CAEmitterCell Color属性

时间:2013-04-12 02:01:32

标签: iphone ios caemitterlayer caemittercell

我有一个CAEmitterCell,我已经设置了特定的颜色。文档说this property is animatable,我想在游戏中为不同的玩家设置多种不同的颜色(所有人都在开始时选择颜色)。

我设置时的EmitterCell

//
    // Emitter Cells
    //

    // 'New Emitter' cell configuration
    newEmitter = [CAEmitterCell emitterCell];
    newEmitter.scaleSpeed = 10;
    newEmitter.lifetime = 2.481715;
    newEmitter.velocity = 332.3636968085106;
    newEmitter.contents = newemitterImg;
    newEmitter.name = @"New Emitter";
    newEmitter.color = [[UIColor colorWithRed:0.50 green:0.00 blue:1.00 alpha:1.00] CGColor];
    newEmitter.scaleRange = 4.178236607142859;
    newEmitter.lifetimeRange = 1.6;
    newEmitter.greenRange = -2.775558e-17;
    newEmitter.birthRate = 40;
    newEmitter.emissionRange = -6.283185306666667;
    newEmitter.scale = 0;

    //
    // Emitter Cell Chains
    //
    emitter.emitterCells = [NSArray arrayWithObjects:newEmitter, nil];

这里是我测试颜色变化的地方,只是在两种不同颜色之间反弹:

-(void)changeColor {

    if (color == 0) {
        color = 1;
        NSLog(@"color = 1");

        [UIView animateWithDuration:1.5 delay:0 options:0 animations:^{
            newEmitter.color = [[UIColor colorWithRed:0.50 green:0.00 blue:1.00 alpha:1.00] CGColor];
        } completion:^(BOOL finished) {[self performSelector:@selector(changeColor) withObject:nil afterDelay:2];}];
    } else {
        color = 0;
        NSLog(@"color = 0");
        [UIView animateWithDuration:1.5 delay:0 options:0 animations:^{
            newEmitter.color = [[UIColor colorWithRed:1.00 green:0.50 blue:0.10 alpha:1.00] CGColor];
        } completion:^(BOOL finished) {[self performSelector:@selector(changeColor) withObject:nil afterDelay:2];}];
    }

}

然而,当我运行它时,颜色永远不会改变。我是否误解了“动画”的性质,或者我只需要对CAEmitterCell进行不同的讨论?

3 个答案:

答案 0 :(得分:1)

事实上,CAEmitterCells是不同的。要让动画处理它们,您需要执行以下步骤:

1.为您的CAEmitterCell分配名称,例如:

newEmitter.name = @"fire";

2.通过CAEmitterLayer实例访问此发射器的动画属性:

//Set first before doing CABasicAnimation so it sticks
newEmitter.redSpeed = 1.0;

//Access the property with this key path format: @"emitterCells.<name>.<property>"
CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"emitterCells.fire.redSpeed"];
anim.fromValue = @(0.0);
anim.toValue = @(1.0);
anim.duration = 1.5;
anim.fillMode = kCAFillModeForwards;
[emitter addAnimation:anim forKey:@"emitterAnim"];

答案 1 :(得分:0)

试试这个:

    [newEmitter.emitterCells[0] setColor:[[UIColor yellowColor] CGColor]];

答案 2 :(得分:-1)

您可以使用这些属性为发射器颜色设置动画。

newEmitter.redSpeed = 1.0;
newEmitter.greenSpeed = 1.0;
newEmitter.blueSpeed = 1.0;