void runInThread();
void read_handler(const boost::system::error_code &ec, std::size_t bytes_transferred);
void accept_handler(const boost::system::error_code &ec);
boost::asio::io_service io_service;
boost::asio::io_service::work runningService;
boost::asio::ip::tcp::socket sock;
boost::asio::ip::tcp::acceptor acceptor;
bool isConnected;
<<
TCPReader::TCPReader() : sock(io_service),
runningService(io_service),
acceptor(io_service, boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), TCPPort)){
this->isConnected = false;
acceptor.async_accept(sock, boost::bind(&TCPReader::accept_handler, this, boost::asio::placeholders::error));
boost::thread thread(boost::bind(&TCPReader::runInThread, this));
}
void TCPReader::runInThread(){
io_service.run();
}
accept_handler比触发read_handler并且它都像魅力一样工作,直到read_handler收到EOF或其他错误。我想要的是让接受器回到一个状态,它可以像初始化后那样接受连接。我尝试了close()
或cancel()
以及open()
,listen()
和async_accept
(就像在构造函数中一样)。但这一切似乎都不起作用。
非常感谢您的帮助。
答案 0 :(得分:3)
sock
上的操作发生错误,而不是acceptor
。因此,acceptor
的状态不应受到影响。它只需要在async_accept
处于初始关闭状态时启动sock
操作。
这是一个侦听端口12345的完整基本示例:
#include <iostream>
#include <boost/array.hpp>
#include <boost/asio.hpp>
using boost::asio::ip::tcp;
class tcp_reader
{
public:
tcp_reader(boost::asio::io_service& io_service)
: io_service_(io_service),
socket_(io_service),
acceptor_(io_service,
tcp::endpoint(tcp::v4(), 12345))
{
accept_connection();
}
private:
void accept_connection()
{
std::cout << "accepting connection" << std::endl;
// Verify socket is in a closed state.
socket_.close();
// On success or failure, acceptor will open() socket_.
acceptor_.async_accept(socket_,
boost::bind(&tcp_reader::handle_accept, this,
boost::asio::placeholders::error));
}
void handle_accept(const boost::system::error_code& error)
{
// On error, return early.
if (error)
{
std::cout << "handle_accept: " << error.message() << std::endl;
return;
}
// Start reading from socket.
read();
}
void read()
{
std::cout << "reading from socket" << std::endl;
async_read(socket_, boost::asio::buffer(buffer_),
boost::asio::transfer_at_least(1),
boost::bind(&tcp_reader::handle_read, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
void handle_read(const boost::system::error_code& error,
std::size_t bytes_transferred)
{
// On error, go back to listening for a new connection.
if (error)
{
std::cout << "handle_read: " << error.message() << std::endl;
accept_connection();
return;
}
// Output read data.
std::cout.write(&buffer_[0], bytes_transferred);
// Read data, so read some more.
read();
}
private:
boost::asio::io_service& io_service_;
tcp::socket socket_;
tcp::acceptor acceptor_;
boost::array<char, 1024> buffer_;
};
int main()
{
boost::asio::io_service io_service;
tcp_reader reader(io_service);
io_service.run();
}
使用它时,我在一个终端中运行它,并连接到端口12345,发送消息,终止连接,然后重新建立连接。服务器控制台输出如下:
[twsansbury@localhost]$ ./a.out accepting connection reading from socket hello reading from socket goodbye reading from socket handle_read: End of file accepting connection reading from socket oh, oh no reading from socket handle_read: End of file accepting connection ctrl + c
和客户端控制台:
[twsansbury@localhost]$ nc 127.0.0.1 12345 hello goodbye ctrl + c [twsansbury@localhost]$ nc 127.0.0.1 12345 oh, oh no ctrl + c
需要注意的一个行为细节是,虽然async_accept
上的acceptor_
操作可能没有待处理,但连接仍在排队。因此,如果已经接受了连接,并且另一个客户端尝试连接,则后一个客户端将使其连接等待接受。如果这不是所需的行为,则接受者需要通过close()
转换出监听状态。 This回答图表状态转换并更详细地描述了一些接受者行为。