我有一个带图形边缘的文本文件,例如
1 2
1 3
2 5
等。 , 并希望以某种方式表示我的图表。我试图使用hashmap,它是表示边缘的最佳方式吗? 第二个问题,我如何访问我的hashmap中的第一个和第二个条目? 我的代码在这里
DataInputStream dStream = new DataInputStream(new FileInputStream("C:/Programming/Java/test.txt"));
BufferedReader bReader = new BufferedReader(new InputStreamReader(dStream));
HashMap<Integer, Integer> graphEdges = new HashMap<Integer, Integer>();
String line;
while( (line = bReader.readLine()) != null) {
String[] firstSecond = line.split(" ");
int firstDigit = Integer.parseInt(firstSecond[0]);
int secondDigit = Integer.parseInt(firstSecond[1]);
graphEdges.put(firstDigit, secondDigit);
}
System.out.println(graphEdges);
bReader.close();
}
答案 0 :(得分:6)
在图表的许多可能表示中,2基本如下:
在Java中:
Map<Integer, List<Integer>> graph = new HashMap<>();
...
while( (line = bReader.readLine()) != null) {
String[] tokens = line.split(" ");
int firstNode = Integer.parseInt(tokens[0]);
int secondNode = Integer.parseInt(tokens[1]);
if(!graph.containsKey(firstNode)) graph.put(firstNode, new LinkedList());
graphEdges.get(firstNode).add(secondNode);
}
在Java中:
int[][] graph = new int[numberOfNodes][numberOfNodes];
while( (line = bReader.readLine()) != null) {
String[] tokens = line.split(" ");
int firstNode = Integer.parseInt(tokens[0]);
int secondNode = Integer.parseInt(tokens[1]);
graph[firstNode-1][secondNode-1] = 1;
graph[secondNode-1][firstNode-1] = 1;
}
以下是这两种表示的操作和存储效率的比较:
| Adjacency List | Adjacency Matrix |
Storage | O(nodes+edges) | O(nodes^2) |
Add node | O(1) | O(nodes^2)* |
Add edge | O(1) | O(1) |
Remove node | O(edges) | O(nodes^2)* |
Remove edge | O(edges) | O(1) |
isAdjacent(x1,x2) | O(nodes) | O(1) |
*Requires copying of the whole array
您还可以在邻接列表中稍作修改,并使用HashSets而不是LinkedList来存储相邻节点。在这种情况下,除了isAdjacent(x1,x2)操作现在具有O(1)复杂度(摊销)之外,一切都是相同的。
答案 1 :(得分:3)
在这种情况下,HashMap
不适用,因为对于指定的键,您可以拥有单个值。您需要一个可以为键保存多个值的映射。 Guava在Multimap中具有完全相同的概念,其实现类似于ArrayListMultimap。
答案 2 :(得分:2)
要生成这样的PNG:
或XML(GraphML),如下所示:
<?xml version="1.0" encoding="UTF-8"?>
<graphml xmlns="http://graphml.graphdrawing.org/xmlns"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://graphml.graphdrawing.org/xmlns http://graphml.graphdrawing.org/xmlns/1.0/graphml.xsd">
<graph id="G" edgedefault="directed">
<node id="Off" />
<node id="Standby" />
<node id="Fail" />
<node id="Oper" />
<node id="Recovery" />
<node id="Shutdown" />
<edge id="1" source="Off" target="Standby" />
<hyperedge>
<endpoint node=Standby" type="in" />
<endpoint node=Fail" type="out" />
<endpoint node=Oper" type="out" />
<endpoint node=Shutdown" type="out" />
</hyperedge>
<hyperedge>
<endpoint node=Fail" type="in" />
<endpoint node=Shutdown" type="out" />
<endpoint node=Recovery" type="out" />
</hyperedge>
<hyperedge>
<endpoint node=Oper" type="in" />
<endpoint node=Standby" type="out" />
<endpoint node=Fail" type="out" />
<endpoint node=Shutdown" type="out" />
</hyperedge>
<edge id="2" source="Shutdown" target="Off" />
<hyperedge>
<endpoint node=Recovery" type="in" />
<endpoint node=Oper" type="out" />
<endpoint node=Shutdown" type="out" />
</hyperedge>
</graph>
</graphml>
你也可以自己做:
public abstract class Edge {
protected final Node _endPoint1;
public Edge( Node endPoint ) {
_endPoint1 = endPoint;
}
public Node getEndPoint1() {
return _endPoint1;
}
}
class DirectedEdge:
public final class DirectedEdge extends Edge {
private final Node[] _to;
public DirectedEdge( Node from, Node ... to ) {
super( from );
_to = to;
}
public Node getFrom() {
return _endPoint1;
}
public Node[] getTo() {
return _to;
}
}
类图:
import java.util.LinkedHashMap;
import java.util.LinkedHashSet;
import java.util.Map;
import java.util.Set;
public final class Graph {
private /* */ String _name = "G";
private final Map< String, Node > _nodes = new LinkedHashMap<>();
private final Set< DirectedEdge > _edges = new LinkedHashSet<>();
public boolean addNode( Node node ) {
return _nodes.put( node._label, node ) == null;
}
public void addEdge( DirectedEdge edge ) {
_edges.add( edge );
}
public String getName() {
return _name;
}
public void setName( String name ) {
_name = name;
}
public final Map<String, Node> getNodes() {
return _nodes;
}
public final Set<DirectedEdge> getEdges() {
return _edges;
}
}
class Main,使用示例:
import java.io.File;
public class Main {
private static Graph getGraph() {
Graph graph = new Graph();
Node off = new Node( "Off" );
Node standby = new Node( "Standby" );
Node fail = new Node( "Fail" );
Node oper = new Node( "Oper" );
Node recovery = new Node( "Recovery" );
Node shutdown = new Node( "Shutdown" );
graph.addNode( off );
graph.addNode( standby );
graph.addNode( fail );
graph.addNode( oper );
graph.addNode( recovery );
graph.addNode( shutdown );
graph.addEdge( new DirectedEdge( off , standby ));
graph.addEdge( new DirectedEdge( standby , fail, oper, shutdown ));
graph.addEdge( new DirectedEdge( fail , shutdown, recovery ));
graph.addEdge( new DirectedEdge( oper , standby, fail, shutdown ));
graph.addEdge( new DirectedEdge( shutdown, off ));
graph.addEdge( new DirectedEdge( recovery, oper, shutdown ));
return graph;
}
public static void main( String[] args ) throws Exception {
Graph graph = getGraph();
new DotFileGenerator().save( new File( "States.png" ), graph );
new GraphMLGenerator().save( new File( "States.graphml" ), graph );
}
}
答案 3 :(得分:0)
由于图遍历不是最优的,因此HashMap不是表示边的最佳方法。遍历N条边的路径需要N个hashmap get()操作。
答案 4 :(得分:0)
您可以使用列表地图
HashMap<Integer, LinkedList<Integer>> graphEdges = new HashMap<Integer,LinkedList<Integer>>();
这样您就可以将节点映射到多个节点