已编辑:让我们知道我有两个(或更多)模板函数f
和g
,它们使用(有时)类型,具体取决于其模板参数:
template<typename T>
some_ugly_and_large_or_deep_template_struct_1<T>::type
f(const some_ugly_and_large_or_deep_template_struct_1<T>::type&,
const some_ugly_and_large_or_deeptemplate_struct_1<T>::type&)
{
// body, that uses perhaps more times my
// "some_ugly_and_large_or_deep_template_struct_1<T>"
}
template<typename T>
some_ugly_and_large_or_deep_template_struct_2<T>::type
g(const some_ugly_and_large_or_deep_template_struct_2<T>::type&,
const some_ugly_and_large_or_deeptemplate_struct_2<T>::type&)
{
// body, that uses perhaps more times my
// "some_ugly_and_large_or_deep_template_struct_2<T>"
}
我如何简化这种“类型”定义?例如,使用任何新的C ++ 11工具?我认为只有类似的事情:
template<typename T,
typename aux = some_ugly_and_large_or_deep_template_struct_1<T>::type>
aux f(const aux&, const aux&)
{
// body, that uses perhaps more times my
// "aux" type
}
template<typename T,
typename aux = some_ugly_and_large_or_deep_template_struct_2<T>::type>
aux g(const aux&, const aux&)
{
// body, that uses perhaps more times my
// "aux" type
}
我用这种方法看到的问题是用户可以提供他自己的aux
类型而不是我想要的类型。
答案 0 :(得分:4)
如果您将其设为可变参数模板,则调用者无法定义以下列出的类型参数:
template<typename T,
typename..., // firewall, absorbs all supplied arguments
typename aux = some_ugly_and_large_or_deep_template_struct_1<T>::type>
aux f(const aux&, const aux&)
{
// body, that uses perhaps more times my
// "aux" type
}
可选地,为了防止使用太多模板参数意外调用f
,可以添加static_assert:
template<typename T,
typename... F,
typename aux = some_ugly_and_large_or_deep_template_struct_1<T>::type>
aux f(const aux&, const aux&)
{
static_assert(sizeof...(F)==0, "Too many template arguments");
// body, that uses perhaps more times my
// "aux" type
}
通常情况下,我可以让用户定义类似aux
的类型,例如返回类型,这可以为您节省一个演员。
或者您可以将static_assert
替换为enable_if
:
template<typename T,
typename... F, typename = typename std::enable_if<sizeof...(F)==0>::type,
typename aux = some_ugly_and_large_or_deep_template_struct<T>::type,>
aux f(const aux&, const aux&)
{
// body, that uses perhaps more times my
// "aux" type
}
答案 1 :(得分:2)
您可以在函数旁边声明模板别名:
template<typename T> using f_parameter
= typename some_ugly_and_large_or_deep_template_struct<T>::type;
template<typename T>
f_parameter<T> f(const f_parameter<T>&, const f_parameter<T>&)
{
f_parameter<T> param;
}
答案 2 :(得分:1)
可能的解决方案是将模板函数转换为template struct
operator()
。例如:
#include <iostream>
#include <string>
template <typename T>
struct some_ugly_and_large_or_deep_template_struct
{
typedef T type;
};
template <typename T>
struct f
{
typedef typename some_ugly_and_large_or_deep_template_struct<T>::type aux;
aux operator()(const aux& a1, const aux& a2)
{
return a1 + a2;
}
};
int main()
{
std::cout << f<int>()(4, 4) << "\n";
std::cout << f<std::string>()("hello ", "world") << "\n";
return 0;
}
答案 3 :(得分:1)
您可以使用类似
的内容namespace f_aux {
template <typename T> using type =
typename some_ugly_and_large_or_deep_template_struct<T>::type;
}
template <typename T>
f_aux::type<T> f(const f_aux::type<T>& , const f_aux::type<T>&);
如果f的声明位于合适的命名空间或类中,则可能不需要额外的f_aux
命名空间。