我创建了这个简单的程序来学习shared_ptr
using namespace std;
#define Yes 1
#define No 0
class Node
{
public:
boost::shared_ptr<Node> left;
boost::shared_ptr<Node> rigth;
int nVal;
Node();
Node(int);
~Node();
int getVal(void);
void setVal(int);
};
方法
Node::Node()
{
cout << "creating node empty" << endl;
nVal = 0;
left.reset();
rigth.reset();
}
Node::~Node()
{
cout << "entering destructor" << nVal << endl;
}
Node::Node(int n)
{
cout << "creating node with value" << n << endl;
nVal = n;
left.reset();
rigth.reset();
}
int Node::getVal(void)
{
cout << "returning value" << endl;
return this->nVal;
}
void Node::setVal(int n)
{
cout << "setting value" << endl;
nVal = n;
}
树
class Tree
{
public:
boost::shared_ptr<Node> root;
Tree();
~Tree();
void findParent(int n, int &found, boost::shared_ptr<Node> &parent);
void add(int n);
void post(boost::weak_ptr<Node> q);
void del(int n);
};
Tree::Tree()
{
root.reset();
}
Tree::~Tree()
{
cout << "deleting tree" << endl;
}
树查找父级
void Tree::findParent(int n, int& found, boost::shared_ptr<Node> &parent)
{
boost::shared_ptr<Node> q;
found = No;
cout << "looking parent of" << n << endl;
if(parent.use_count() == 0)
{
cout << "not found" << endl;
return;
}
q=parent;
while (!q.use_count())
{
if( q->nVal == n)
{
cout << "found" << endl;
found = Yes;
return;
}
if (q->rigth->nVal)
{
cout << "looking to the rigth" << endl;
parent = q;
q = q->left;
}
else
{
cout << "looking to the left" << endl;
parent = q;
q = q->rigth;
}
}
}
树添加
void Tree::add(int n)
{
int found;
boost::shared_ptr<Node> parent;
findParent(n, found,parent);
if(found == Yes)
{
cout << "no such node exist" << endl;
}
else
{
boost::shared_ptr<Node> t(new Node(n));
t->rigth.reset();
t->left.reset();
if (parent.get()== 0)
{
parent = t;
}
else
{
parent->nVal > n ? parent->left = t : parent->rigth = t;
}
}
}
主:
int THREADS_HOW_MANY = 0;
int main()
{
Tree bt;
bt.add(10);
bt.add(4);
bt.add(12);
bt.add(2);
bt.add(8);
bt.add(15);
bt.add(15);
return 0;
}
现在q是,为什么不起作用,为什么要给出这个输出:
empty constructor only the root is reset
looking parent of10
not found
creating node with value10
entering destructor10
looking parent of4
not found
creating node with value4
entering destructor4
looking parent of12
not found
creating node with value12
entering destructor12
looking parent of2
not found
creating node with value2
entering destructor2
修复它现在是差异似乎只是创建和删除节点而不是添加到树中为什么??
答案 0 :(得分:0)
这是你的代码:
// from Tree::add boost::shared_ptr t(new Node(n)); boost::shared_ptr parent(new Node(n)); findParent(n, found,parent); // from tree::findParent boost::shared_ptr q(new Node(n));
因此,程序会根据请求为每个值创建3次节点。 shared_ptr确保每个节点都被正确销毁,因此Node析构函数也会被调用3次。