MFC - 通过PostMessage将数据发布到GUI

时间:2012-03-30 10:05:04

标签: multithreading mfc postmessage

我读了几个关于如何将数据从Workerthread传递到主窗口(Dialog)的线程,但我仍然不明白,仍然需要帮助。 我的workerthread应该处理一些计算并在每个循环期间将结果显示到GUI上的编辑。我知道,我应该使用PostMessage,但由于我正在进行的计算意味着一个控制元素,我不知道如何解决这个问题......

 //CWorkerThreadMgr.h manages the second thread
HRESULT Start (HWND hWnd);// from where the workerthread will be started 

 HWND  m_hWnd ;    //Window handle to the UI ;

 HANDLE m_hTread;  //handle of the worker thread

 static UINT WINAPI ThreadProc( LPVOID lptest ); 

static UINT WINAPI ThreadProc( LPVOID lptest ) 

{    
  CWorkerThreadMgr* pCalculateMgr = reinterpret_cast< CWorkerThreadMgr*(lptest);

//The following operation:rand() *m_Slider.GetPos() should

//should be calculated and the result displayed each time in the edit box in the gui

for( UINT uCount = 0; uCount < 40; uCount++ ){ 

pCalculateMgr->rand() *m_Slider.GetPos();//?don't allowed to touch the gui!! 

PostMessage(pCalculateMgr-> m_hWnd, WM_SENDCALCULATED_VALUE,wparam(rand() *m_Slider.GetPos(),0); 
} 
} 

LRESULT CStartCalculationDlg::OnSendCalculatedValue( WPARAM Result, LPARAM )

{ 
    // The resut should be displayed in the edit box

      m_Calculation.Format(_T("%d"),???); 
      SetDlgItemText(IDC_CALCULATION, m_Calculation); 

     return 1; 
} 

void CStartCalculationDlg::OnHScroll(UINT nSBCode, UINT nPos,CScrollBar* pScrollBar) 
{ 
  m_SliderValue.Format(_T("%d"),m_Slider.GetPos()); 
  SetDlgItemText(IDC_SLIDER_VALUE,m_SliderValue); 
} 

// Implementation in the CStartCalculationDlg.h 

CWorkerThreadMgr   m_WorkerThreadMgr  //instance of the WorkerThreadMgr 
CSliderCtrl  m_Slider  //member variable of the slider control 
CString m_SliderValue  // member variable of the edit box, where the current value of the 
                       //slider will be displayed 
CString  m_Calculation // member variable of the edit box where the calculated 
                       //result from  the workerthread will be displayed via PostMessage 
afx_msg LRESULT OnSendCalculatedValue( WPARAM, LPARAM ); 
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); 

下一个探测器是,当移动滑块控件并获取新值时,线程过程应该知道它并更新滑块的值。我怎么能设法做到这一点?

2 个答案:

答案 0 :(得分:0)

不是从工作线程读取滑块位置,而是在UI线程中读取它并使其可供工作线程使用。

我真的不是这个领域的专家,但是我按照here的解释完成了一些工作线程。

我要做的是创建一个静态变量,就像上面链接的文章中使用的“running”标志一样,用于保存滑块的当前位置。然后,在OnHScroll处理程序中将其设置为适当的值。

只要您只从一个线程写入该变量,就不会出现同步问题。

答案 1 :(得分:0)

来自工作线程:

m_data = foo();
PostMessage(hWndMain, UWM_SOME_CUSTOM_MESSAGE, 0, 0);

来自UI线程:

LRESULT CMainFrame::OnSomeCustomMessage(WPARAM wParam, LPARAM lParam)
{
    CMyData data = m_pWorker->GetData();
    // Do stuff...
    return 0;
}

GetData必须由关键部分保护:

CMyData CMyWorker::GetData()
{
     // This critical section is used in the worker thread too, whenever m_data is accessed.
     m_lock.Lock();
     CMyData data = m_data;
     m_lock.Unlock();

     return data;
}

请参阅MSDN上的CCriticalSection