我有两个位图topBitmap和bottomBitmap,我需要在android中使用颜色减淡来混合两个位图。我在PorterDuffXfermode中找不到颜色闪避。有没有办法在没有使用Canvas的情况下使用ot?
请告诉我如何在android.Thanks中使用颜色躲闪模式混合两个位图。
答案 0 :(得分:3)
您好我从SO帖子的某个地方找到了这个方法。此方法采用两个图像并使用颜色减淡创建一个图像
public Bitmap ColorDodgeBlend(Bitmap source, Bitmap layer) {
Bitmap base = source.copy(Config.ARGB_8888, true);
Bitmap blend = layer.copy(Config.ARGB_8888, false);
IntBuffer buffBase = IntBuffer.allocate(base.getWidth() * base.getHeight());
base.copyPixelsToBuffer(buffBase);
buffBase.rewind();
IntBuffer buffBlend = IntBuffer.allocate(blend.getWidth() * blend.getHeight());
blend.copyPixelsToBuffer(buffBlend);
buffBlend.rewind();
IntBuffer buffOut = IntBuffer.allocate(base.getWidth() * base.getHeight());
buffOut.rewind();
while (buffOut.position() < buffOut.limit()) {
int filterInt = buffBlend.get();
int srcInt = buffBase.get();
int redValueFilter = Color.red(filterInt);
int greenValueFilter = Color.green(filterInt);
int blueValueFilter = Color.blue(filterInt);
int redValueSrc = Color.red(srcInt);
int greenValueSrc = Color.green(srcInt);
int blueValueSrc = Color.blue(srcInt);
int redValueFinal = colordodge(redValueFilter, redValueSrc);
int greenValueFinal = colordodge(greenValueFilter, greenValueSrc);
int blueValueFinal = colordodge(blueValueFilter, blueValueSrc);
int pixel = Color.argb(255, redValueFinal, greenValueFinal, blueValueFinal);
buffOut.put(pixel);
}
buffOut.rewind();
base.copyPixelsFromBuffer(buffOut);
blend.recycle();
return base;
}
这里的方法是获取像素的颜色躲闪以获得效果
private int colordodge(int in1, int in2) {
float image = (float)in2;
float mask = (float)in1;
return ((int) ((image == 255) ? image:Math.min(255, (((long)mask << 8 ) / (255 - image)))));
}
我正在尝试创建原始照片的草图图像,使用这种方法我能够以彩色全格式创建漫画图像,但我需要黑白铅笔草图格式。如果您有任何想法,请分享。
希望这些方法对你有用
答案 1 :(得分:1)
将此代码用于铅笔素描,这对我来说是
public Bitmap Changetosketch(Bitmap bmp) {
Bitmap Copy, Invert, Result;
Copy = toGrayscale(bmp);
Invert = createInvertedBitmap(Copy);
Invert = Blur.blur(this, Invert);
Result = ColorDodgeBlend(Invert, Copy);
return Result;
}
public static Bitmap toGrayscale(Bitmap src)
{
final double GS_RED = 0.299;
final double GS_GREEN = 0.587;
final double GS_BLUE = 0.114;
// create output bitmap
Bitmap bmOut = Bitmap.createBitmap(src.getWidth(), src.getHeight(), src.getConfig());
// pixel information
int A, R, G, B;
int pixel;
// get image size
int width = src.getWidth();
int height = src.getHeight();
// scan through every single pixel
for (int x = 0; x < width; ++x) {
for (int y = 0; y < height; ++y) {
// get one pixel color
pixel = src.getPixel(x, y);
// retrieve color of all channels
A = Color.alpha(pixel);
R = Color.red(pixel);
G = Color.green(pixel);
B = Color.blue(pixel);
// take conversion up to one single value
R = G = B = (int) (GS_RED * R + GS_GREEN * G + GS_BLUE * B);
// set new pixel color to output bitmap
bmOut.setPixel(x, y, Color.argb(A, R, G, B));
}
}
// return final image
return bmOut;
}
public static Bitmap createInvertedBitmap(Bitmap src) {
Bitmap bmOut = Bitmap.createBitmap(src.getWidth(), src.getHeight(), src.getConfig());
// color info
int A, R, G, B;
int pixelColor;
// image size
int height = src.getHeight();
int width = src.getWidth();
// scan through every pixel
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
// get one pixel
pixelColor = src.getPixel(x, y);
// saving alpha channel
A = Color.alpha(pixelColor);
// inverting byte for each R/G/B channel
R = 255 - Color.red(pixelColor);
G = 255 - Color.green(pixelColor);
B = 255 - Color.blue(pixelColor);
// set newly-inverted pixel to output image
bmOut.setPixel(x, y, Color.argb(A, R, G, B));
}
}
return bmOut;
}
public Bitmap ColorDodgeBlend(Bitmap source, Bitmap layer) {
Bitmap base = source.copy(Bitmap.Config.ARGB_8888, true);
Bitmap blend = layer.copy(Bitmap.Config.ARGB_8888, false);
IntBuffer buffBase = IntBuffer.allocate(base.getWidth() * base.getHeight());
base.copyPixelsToBuffer(buffBase);
buffBase.rewind();
IntBuffer buffBlend = IntBuffer.allocate(blend.getWidth() * blend.getHeight());
blend.copyPixelsToBuffer(buffBlend);
buffBlend.rewind();
IntBuffer buffOut = IntBuffer.allocate(base.getWidth() * base.getHeight());
buffOut.rewind();
while (buffOut.position() < buffOut.limit()) {
int filterInt = buffBlend.get();
int srcInt = buffBase.get();
int redValueFilter = Color.red(filterInt);
int greenValueFilter = Color.green(filterInt);
int blueValueFilter = Color.blue(filterInt);
int redValueSrc = Color.red(srcInt);
int greenValueSrc = Color.green(srcInt);
int blueValueSrc = Color.blue(srcInt);
int redValueFinal = colordodge(redValueFilter, redValueSrc);
int greenValueFinal = colordodge(greenValueFilter, greenValueSrc);
int blueValueFinal = colordodge(blueValueFilter, blueValueSrc);
int pixel = Color.argb(255, redValueFinal, greenValueFinal, blueValueFinal);
buffOut.put(pixel);
}
buffOut.rewind();
base.copyPixelsFromBuffer(buffOut);
blend.recycle();
return base;
}
private int colordodge(int in1, int in2) {
float image = (float)in2;
float mask = (float)in1;
return ((int) ((image == 255) ? image:Math.min(255, (((long)mask << 8 ) / (255 - image)))));
}