我试图用“掩码图像”掩盖图像。它第一次工作正常。但是当我在具有相同掩码图像的应用程序中再试一次时,应用程序崩溃了。尝试使用其他蒙版图像时效果很好。为什么会这样?
控制台显示<Error>: CGImageMaskCreate: invalid mask bits/component: 4294967295.
- (UIImage*) maskImage:(UIImage *)image withMask:(UIImage *)maskImage {
CGImageRef maskRef = maskImage.CGImage;
CGImageRef mask = CGImageMaskCreate(CGImageGetWidth(maskRef),
CGImageGetHeight(maskRef),
CGImageGetBitsPerComponent(maskRef),
CGImageGetBitsPerPixel(maskRef),
CGImageGetBytesPerRow(maskRef),
CGImageGetDataProvider(maskRef), NULL, false);
CGImageRef masked = CGImageCreateWithMask([image CGImage], mask);
UIImage *img2=[UIImage imageWithCGImage:masked];
CGImageRelease(maskRef);
CGImageRelease(mask);
CGImageRelease(masked);
return img2;
}
fun1()
{
view.image=[self maskImage:image1 withMask:[UIImage imageNamed:@"image2.png"]];
}
fun2()
{
view.image=[self maskImage:image1 withMask:[UIImage imageNamed:@"image2.png"]]; view.image=[self maskImage:image1 withMask:[UIImage imageNamed:@"image3.png"]];
}
fun3()
{
view.image=[self maskImage:image1 withMask:[UIImage imageNamed:@"image2.png"]];
view.image=[self maskImage:image1 withMask:[UIImage imageNamed:@"image2.png"]];
}
调用fun1
和fun2
时,apllication工作正常。调用fun3
时,应用程序崩溃。
答案 0 :(得分:1)
你为什么要发布maskRef? 你不应该因为哟没有保留它。
答案 1 :(得分:1)
以下是您要做的事情,没有内存泄漏或崩溃:
- (UIImage*) maskImage:(UIImage *)image
withMask:(UIImage *)maskImage
{
CGImageRef imageRef = image.CGImage;
CGImageRef maskRef = maskImage.CGImage;
CGImageRef mask = CGImageMaskCreate(CGImageGetWidth(maskRef),
CGImageGetHeight(maskRef),
CGImageGetBitsPerComponent(maskRef),
CGImageGetBitsPerPixel(maskRef),
CGImageGetBytesPerRow(maskRef),
CGImageGetDataProvider(maskRef),
NULL, // decode should be NULL
FALSE // shouldInterpolate
);
CGImageRef masked = CGImageCreateWithMask(imageRef, mask);
CGImageRelease(mask);
UIImage *maskedImage = [UIImage imageWithCGImage:masked];
CGImageRelease(masked);
return maskedImage;
}