我已经在PHP中开发了一个Minecraft类,最近添加的功能之一是皮肤预览,但我在制作全身预览的代码时遇到了一些麻烦(头部预览工作正常),我用于头部预览的代码如下......
header('Content-Type: image/png');
$canvas = imagecreatetruecolor($size, $size);
$image = imagecreatefrompng($this->custom_skin($username));
imagecopyresampled($canvas, $image, 0, 0, 8, 8, $size, $size, 8, 8);
return imagepng($canvas);
https://github.com/nblackburn/minecraft/blob/master/class.minecraft.php
任何贡献对于让这个全身预览工作都是一个巨大的帮助。
答案 0 :(得分:2)
查看此皮肤模板http://www.minecraftwiki.net/images/5/54/Skintemplate.png
基于该区域应该是:
head x8 y8 w8 h8
body front x20 y20 w8 h12
arm front x44 y20 w4 h12
leg front x4 y20 w4 h12
您可能需要翻转手臂和腿部,以便左右镜像。
header('Content-Type: image/png');
$scale = $size / 16;
$canvas = imagecreatetruecolor(16*$scale, 32*$scale);
$image = imagecreatefrompng($this->custom_skin($username));
imagealphablending($canvas, false);
imagesavealpha($canvas,true);
$transparent = imagecolorallocatealpha($canvas, 255, 255, 255, 127);
imagefilledrectangle($canvas, 0, 0, 16*$scale, 32*$scale, $transparent);
imagecopyresized($canvas, $image, 4*$scale, 0*$scale, 8, 8, 8*$scale, 8*$scale, 8, 8); //head
imagecopyresized($canvas, $image, 4*$scale, 8*$scale, 20, 20, 8*$scale, 12*$scale, 8, 12); //body
imagecopyresized($canvas, $image, 0*$scale, 8*$scale, 44, 20, 4*$scale, 12*$scale, 4, 12); //arm left
imagecopyresampled($canvas, $image, 12*$scale, 8*$scale, 47, 20, 4*$scale, 12*$scale, -4, 12); //arm right (flipped)
imagecopyresized($canvas, $image, 4*$scale, 20*$scale, 4, 20, 4*$scale, 12*$scale, 4, 12); //leg left
imagecopyresampled($canvas, $image, 8*$scale, 20*$scale, 7, 20, 4*$scale, 12*$scale, -4, 12); //leg right (flipped)
return imagepng($canvas);
以上只是记忆,但它应该指向正确的方向。在升级时不应使用imagecopyresampled,因为在这种情况下你要避免插值。