我在VS2010中有两个用于实现接口的选项。
当我有IHelper.cs界面时如下:
public interface IHelper
....
IEnumerable<IPort> Ports { get; }
“明确实现接口”给出了以下代码:
IEnumerable<IPort> IHelper.Ports
{
get
{
...
}
}
而且,“实现接口”给了我这段代码:
public IEnumerable<IPort> Ports
{
get
{
...
}
}
它们是相同还是不同?为什么我在C#中实现接口有两种选择?
答案 0 :(得分:25)
显式接口声明意味着接口成员在接口本身以外的类型上不可用,因此在公开访问它们之前,需要将实现类型强制转换为接口。
Implicit是实现大多数接口的标准方式,它在implementsor-type的公共API上公开接口项。
显式接口定义的主要原因是为了避免命名冲突,如果您碰巧实现了包含具有相同签名的方法的两个接口...显式定义允许编译器保持签名不同足以解决。
支持代码维护的第二个原因,如注释中XenoPuTtSs所建议的那样,如果删除方法签名,显式定义将触发实现类型上的编译器错误。在隐式实现中,从接口中删除方法将使方法成为任何类型的常规成员 - 这意味着您需要手动搜索现在已解散的方法实现。
答案 1 :(得分:6)
他们完全不同。如果明确地实现接口,则只能通过引用该接口来引用接口成员。以下代码演示了这个想法。
public interface IFoo {
String Bar { get; set; }
}
public class ImplicitFoo : IFoo {
public string Bar {get;set;}
}
public class ExplicitFoo : IFoo {
private String _Bar;
string IFoo.Bar {
get {
return _Bar;
}
set {
_Bar = value;
}
}
}
public class Test {
public void Test() {
var iml = new ImplicitFoo();
// Works fine
Console.WriteLine(iml.Bar);
var expl = new ExplicitFoo();
var fooInterface = (IFoo)expl;
// Works fine
Console.WriteLine(fooInterface.Bar);
// Throws compile time exception
Console.WriteLine(expl.Bar);
}
}
答案 2 :(得分:5)
实现接口的类可以显式实现该接口的成员。显式实现成员时,不能通过类实例访问它,而只能通过接口的实例访问它。
// explicit1.cs
interface IDimensions
{
float Length();
float Width();
}
class Box : IDimensions
{
float lengthInches;
float widthInches;
public Box(float length, float width)
{
lengthInches = length;
widthInches = width;
}
// Explicit interface member implementation:
float IDimensions.Length()
{
return lengthInches;
}
// Explicit interface member implementation:
float IDimensions.Width()
{
return widthInches;
}
public static void Main()
{
// Declare a class instance "myBox":
Box myBox = new Box(30.0f, 20.0f);
// Declare an interface instance "myDimensions":
IDimensions myDimensions = (IDimensions) myBox;
// Print out the dimensions of the box:
/* The following commented lines would produce compilation
errors because they try to access an explicitly implemented
interface member from a class instance: */
//System.Console.WriteLine("Length: {0}", myBox.Length());
//System.Console.WriteLine("Width: {0}", myBox.Width());
/* Print out the dimensions of the box by calling the methods
from an instance of the interface: */
System.Console.WriteLine("Length: {0}", myDimensions.Length());
System.Console.WriteLine("Width: {0}", myDimensions.Width());
}
}
显式接口实现还允许程序员继承两个共享相同成员名称的接口,并为每个接口成员提供单独的实现。此示例以公制和英制单位显示框的尺寸。 Box类继承了两个接口IEnglishDimensions和IMetricDimensions,它们代表不同的测量系统。两个接口都具有相同的成员名称,长度和宽度。
查看示例
// explicit2.cs
// Declare the English units interface:
interface IEnglishDimensions
{
float Length();
float Width();
}
// Declare the metric units interface:
interface IMetricDimensions
{
float Length();
float Width();
}
// Declare the "Box" class that implements the two interfaces:
// IEnglishDimensions and IMetricDimensions:
class Box : IEnglishDimensions, IMetricDimensions
{
float lengthInches;
float widthInches;
public Box(float length, float width)
{
lengthInches = length;
widthInches = width;
}
// Explicitly implement the members of IEnglishDimensions:
float IEnglishDimensions.Length()
{
return lengthInches;
}
float IEnglishDimensions.Width()
{
return widthInches;
}
// Explicitly implement the members of IMetricDimensions:
float IMetricDimensions.Length()
{
return lengthInches * 2.54f;
}
float IMetricDimensions.Width()
{
return widthInches * 2.54f;
}
public static void Main()
{
// Declare a class instance "myBox":
Box myBox = new Box(30.0f, 20.0f);
// Declare an instance of the English units interface:
IEnglishDimensions eDimensions = (IEnglishDimensions) myBox;
// Declare an instance of the metric units interface:
IMetricDimensions mDimensions = (IMetricDimensions) myBox;
// Print dimensions in English units:
System.Console.WriteLine("Length(in): {0}", eDimensions.Length());
System.Console.WriteLine("Width (in): {0}", eDimensions.Width());
// Print dimensions in metric units:
System.Console.WriteLine("Length(cm): {0}", mDimensions.Length());
System.Console.WriteLine("Width (cm): {0}", mDimensions.Width());
}
}
有关详细信息,请查看此article