我正在学习Cocoa编程,我无法弄清楚如何 归档和取消归档自定义NSView子类
我制作了一个提供窗口的玩具应用程序。这个窗口 包含我的自定义BackgroundView类的实例(存档于 xib文件)。单击此BackgroundView中的任意位置创建和 显示一个蓝色方块,其原点是点击点。这个广场是 我的Square类的一个实例。所有这些都符合我的预期。
Square类实现NSCoding协议。我已经添加 dataOfType:typeName:error:和readfromData:ofType:error:methods 到MyDocument类。据我所知,从日志语句中可以看出 正方形正在归档到文件中,并在文件时取消归档 已加载。但是我无法让方块显示出来 窗户。从未调用Square类的drawWithRect:方法, 即使我在每个广场都调用了setNeedsDisplay:YES。
代码如下:
Square.h
#import <Cocoa/Cocoa.h>
@interface Square : NSView <NSCoding> {
}
@end
Square.m
#import "Square.h"
@implementation Square
- (id)initWithFrame:(NSRect)frame {
self = [super initWithFrame:frame];
return self;
}
- (void)drawRect:(NSRect)rect {
[[NSColor blueColor] set];
NSBezierPath *newPath = [NSBezierPath bezierPathWithRect:[self bounds]];
[newPath fill];
}
-(void)encodeWithCoder:(NSCoder *)coder
{
[coder encodeRect:[self frame] forKey:@"frame"];
}
-(id)initWithCoder:(NSCoder *)coder
{
NSRect theRect = [coder decodeRectForKey:@"frame"];
self = [super initWithFrame:theRect];
return self;
}
@end
-----
BackgroundView.h
#import <Cocoa/Cocoa.h>
@interface BackgroundView : NSView {
}
@end
BackgroundView.m
#import "BackgroundView.h"
#import "Square.h"
@implementation BackgroundView
- (id)initWithFrame:(NSRect)frame {
self = [super initWithFrame:frame];
if (self) {
// Initialization code here.
}
return self;
}
- (void)drawRect:(NSRect)rect {
for (Square *subview in self.subviews)
[subview setNeedsDisplay:YES];
}
-(void)mouseDown:(NSEvent *)theEvent {
NSPoint unsetClick = [theEvent locationInWindow];
NSPoint theClick = [self convertPoint:unsetClick fromView:nil];
NSRect theRect;
theRect.origin = theClick;
theRect.size.width = 100.00;
theRect.size.height = 100.00;
Square *newSquare = [[Square alloc] initWithFrame:theRect];
[self addSubview:newSquare];
[newSquare setNeedsDisplay:YES];
}
@end
------
MyDocument.h
#import <Cocoa/Cocoa.h>
@class BackgroundView;
@interface MyDocument : NSDocument
{
IBOutlet BackgroundView *theBackgroundView;
}
@end
MyDocument.m
#import "MyDocument.h"
@implementation MyDocument
- (id)init
{
self = [super init];
return self;
}
- (NSString *)windowNibName
{
return @"MyDocument";
}
- (void)windowControllerDidLoadNib:(NSWindowController *) aController
{
[super windowControllerDidLoadNib:aController];
}
- (NSData *)dataOfType:(NSString *)typeName error:(NSError **)outError
{
return [NSKeyedArchiver
archivedDataWithRootObject:[theBackgroundView subviews]];
if ( outError != NULL ) {
*outError = [NSError errorWithDomain:NSOSStatusErrorDomain
code:unimpErr userInfo:NULL];
}
return nil;
}
- (BOOL)readFromData:(NSData *)data ofType:(NSString *)typeName
error:(NSError **)outError
{
[theBackgroundView setSubviews:[NSKeyedUnarchiver
unarchiveObjectWithData:data]];
[theBackgroundView setNeedsDisplay:YES];
if ( outError != NULL ) {
*outError = [NSError errorWithDomain:NSOSStatusErrorDomain
code:unimpErr userInfo:NULL];
}
return YES;
}
@end
答案 0 :(得分:4)
由于Square是NSView的子类,而NSView也实现了NSCoding,因此需要调用super的encodeWithCoder:和initWithCoder的实现:。
@implementation Square
- (id)initWithFrame:(NSRect)frame
{
return [super initWithFrame:frame];
}
-(id)initWithCoder:(NSCoder *)coder
{
if ((self = [super initWithCoder:coder]))
{
NSRect theRect = [coder decodeRectForKey:@"frame"];
self = [super initWithFrame:theRect];
return self;
}
}
- (void)encodeWithCoder:(NSCoder *)coder
{
[super encodeWithCoder:coder];
[coder encodeRect:[self frame] forKey:@"frame"];
}
- (void)drawRect:(NSRect)rect
{
[[NSColor blueColor] set];
[[NSBezierPath bezierPathWithRect:[self bounds]] fill];
}
@end
答案 1 :(得分:0)
我可以看到你没有添加任何initWithXXX和encodeWithXXX方法,因为你没有自定义成员变量。
我建议查看Apple的Sketch Example。