我正在开发一个小型室内导航应用程序,其中我使用陀螺仪和指南针进行设备定位。我使用陀螺仪来平滑罗盘数据。我的传感器融合如下所示。这是我的motionHandler,一切都在发生。
// Listen to events from the motionManager
motionHandler = ^ (CMDeviceMotion *motion, NSError *error) {
__block float heading;
heading = mHeading;
CMAttitude *currentAttitude = motion.attitude;
//Initial heading setting
if (lastHeading == 0 && heading != 0) {
updatedHeading = heading;
}
lastHeading = heading;
if (oldQuaternion.w != 0 || oldQuaternion.x != 0 || oldQuaternion.y != 0 || oldQuaternion.z != 0){
diffQuaternion = [self multiplyQuaternions:[self inverseQuaternion:oldQuaternion] :currentAttitude.quaternion];
diffQuaternion = [self normalizeQuaternion:diffQuaternion];
}
oldQuaternion = currentAttitude.quaternion;
diffYaw = RADIANS_TO_DEGREES([self yawFromQuaternion:diffQuaternion]);
quaternion = currentAttitude.quaternion;
//Get Pitch
rpy.pitch = -[self pitchFromQuaternion:quaternion];
rpy.pitch += M_PI/2;
//Use Yaw-Difference for Heading
updatedHeading = updatedHeading - diffYaw;
//Heading has to be between 0 and 360 degrees
if (updatedHeading < 0) {
updatedHeading = 360 + updatedHeading;
}
else if (updatedHeading > 360) {
updatedHeading -= 360;
}
//fusionate gyro estimated heading with new magneticHeading
updatedHeading = (19.0*updatedHeading + 1.0*heading)/20.0;
//generate queternion
rotation = [self createFromAxisAngle:0 :rpy.pitch :DEGREES_TO_RADIANS(updatedHeading)];
};
实际的传感器融合公式是这一行:updatedHeading = (19.0*updatedHeading + 1.0*heading)/20.0;
。
这是我的didUpdateHeading-function,它接收最新的标题信息:
- (void)locationManager:(CLLocationManager *)manager didUpdateHeading:(CLHeading *)newHeading
{
// Get new heading
mHeading = newHeading.magneticHeading;
mHeading += 90;
if (mHeading > 360) {
mHeading -= 360;
}
}
diffYaw
是陀螺仪计算的航向的变化。 rotation
是最终的四元数。
除了一个特殊情况外,这种方法很完美:在0到360度之间的过渡时间。
如果updatedHeading
接近但小于360且mHeading
刚好超过0,则结果会以圆圈形式移动。例如,如果updatedHeading
= 355且mHeading
= 5,则正确的结果应介于360和5之间。但我的公式计算337,5度,这显然是完全错误的!
对于这个问题,必须有任何常见的解决方法,我认为......
答案 0 :(得分:1)
我通常会在这些类型的角度计算中执行以下操作:
updatedHeading -= angleDiff(updatedHeading, mHeading) * 0.05;
其中angleDiff()是:
double angleDiff( double angle1, double angle2 )
{
double angle = angle1 - angle2;
if( angle > 180 ) {
angle -= 360;
} else if( angle <= -180 ) {
angle += 360;
}
return angle;
}
您可能希望在此之后通过以下方式在0-360范围内恢复更新:
updatedHeading = fmod( updatedHeading + 360, 360 );
你的例子给出355.5这个计算。