如何在完成toValue Process后继续UIImageView transform.translation.x动画。例如:按下按钮#1:从1到55,按下按钮#2从55到110 ....如果它位于按钮#2的位置,然后单击按钮#5,则从55 * 2到55 * 5.
- (void)animateArrow{
CABasicAnimation *theAnimation;
theAnimation=[CABasicAnimation animationWithKeyPath:@"transform.translation.x"];
theAnimation.duration=0.4;
theAnimation.repeatCount=1;
theAnimation.toValue=[NSNumber numberWithFloat:50];
[buttonArrow.layer setValue:theAnimation.toValue forKey:theAnimation.keyPath];
[buttonArrow.layer addAnimation:theAnimation forKey:@"transform.translation.x"];
}
答案 0 :(得分:1)
您应该考虑在数组中沿着动画路径提供多个点:
CAKeyframeAnimation *downMoveAnimation;
downMoveAnimation = [CAKeyframeAnimation animationWithKeyPath:@"transform.translation.y"];
downMoveAnimation.duration = 12;
downMoveAnimation.repeatCount = 1;
downMoveAnimation.values = [NSArray arrayWithObjects:
[NSNumber numberWithFloat:20],
[NSNumber numberWithFloat:220],
[NSNumber numberWithFloat:290], nil];
downMoveAnimation.keyTimes = [NSArray arrayWithObjects:
[NSNumber numberWithFloat:0],
[NSNumber numberWithFloat:0.5],
[NSNumber numberWithFloat:1.0], nil];
downMoveAnimation.timingFunctions = [NSArray arrayWithObjects:
[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn], // from keyframe 1 to keyframe 2
[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut], nil]; // from keyframe 2 to keyframe 3
downMoveAnimation.removedOnCompletion = NO;
downMoveAnimation.fillMode = kCAFillModeForwards;
希望这有效。
基本动画和关键帧动画之间的主要区别在于,关键帧允许您沿路径指定多个点。