可能重复:
SendInput and 64bits
我正在使用.NET代码(PInvoke)中的SendInput。
代码用于在32位操作系统上正常工作,但现在在WIN7上SendInput返回0,最后一个错误设置为57(ERROR_INVALID_PARAMETER)。
我无法将代码编译为x86,因为我加载到64位主办。此外,我尝试了各种有关结构尺寸和磁场偏移的解决方案,但都没有
这些是我的PInvoke导入和类型:
[StructLayout(LayoutKind.Sequential)]
struct KEYBOARD_INPUT
{
public uint type;
public ushort vk;
public ushort scanCode;
public uint flags;
public uint time;
public uint extrainfo;
public uint padding1;
public uint padding2;
}
[DllImport("User32.dll", SetLastError=true)]
private static extern uint SendInput(
uint numberOfInputs,
[MarshalAs(UnmanagedType.LPArray, SizeConst = 1)] KEYBOARD_INPUT[] input,
int structSize);
和代码用法是:
uint result = SendInput(
(uint)inputs.Count,
inputs.ToArray(),
Marshal.SizeOf(inputs[0]));
其中inputs数组包含1个KEYBOARD_INPUT结构 这得到结果= 0,当我检查上一个错误时,我得到的最后一个错误设置为57(ERROR_INVALID_PARAMETER,参数不正确)。
有没有办法在WIN7 64位操作系统的64位主机下工作?这适用于XP ......
感谢
答案 0 :(得分:14)
尝试使用以下定义(由pinvoke.net提供):
const int INPUT_MOUSE = 0;
const int INPUT_KEYBOARD = 1;
const int INPUT_HARDWARE = 2;
const uint KEYEVENTF_EXTENDEDKEY = 0x0001;
const uint KEYEVENTF_KEYUP = 0x0002;
const uint KEYEVENTF_UNICODE = 0x0004;
const uint KEYEVENTF_SCANCODE = 0x0008;
struct INPUT
{
public int type;
public InputUnion u;
}
[StructLayout(LayoutKind.Explicit)]
struct InputUnion
{
[FieldOffset(0)]
public MOUSEINPUT mi;
[FieldOffset(0)]
public KEYBDINPUT ki;
[FieldOffset(0)]
public HARDWAREINPUT hi;
}
[StructLayout(LayoutKind.Sequential)]
struct MOUSEINPUT
{
public int dx;
public int dy;
public uint mouseData;
public uint dwFlags;
public uint time;
public IntPtr dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
struct KEYBDINPUT
{
/*Virtual Key code. Must be from 1-254. If the dwFlags member specifies KEYEVENTF_UNICODE, wVk must be 0.*/
public ushort wVk;
/*A hardware scan code for the key. If dwFlags specifies KEYEVENTF_UNICODE, wScan specifies a Unicode character which is to be sent to the foreground application.*/
public ushort wScan;
/*Specifies various aspects of a keystroke. See the KEYEVENTF_ constants for more information.*/
public uint dwFlags;
/*The time stamp for the event, in milliseconds. If this parameter is zero, the system will provide its own time stamp.*/
public uint time;
/*An additional value associated with the keystroke. Use the GetMessageExtraInfo function to obtain this information.*/
public IntPtr dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
struct HARDWAREINPUT
{
public uint uMsg;
public ushort wParamL;
public ushort wParamH;
}
[DllImport("user32.dll")]
static extern IntPtr GetMessageExtraInfo();
[DllImport("user32.dll", SetLastError = true)]
static extern uint SendInput(uint nInputs, INPUT[] pInputs, int cbSize);
然后,在您的客户端代码中,使用:
INPUT[] inputs = new INPUT[]
{
new INPUT
{
type = INPUT_KEYBOARD,
u = new InputUnion
{
ki = new KEYBDINPUT
{
wVk = key,
wScan = 0,
dwFlags = 0,
dwExtraInfo = GetMessageExtraInfo(),
}
}
}
};
SendInput((uint)inputs.Length, inputs, Marshal.SizeOf(typeof(INPUT)));