我正在尝试序列化我班上的一个字段。对它进行序列化很好,它带有一个获取SerializationException。
字段是:private readonly ObservableCollection<CellVM> Values;
例外是
Type System.ComponentModel.PropertyChangedEventManager in assembly WindowsBase, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 is not marked as serializable.
我的目标是框架3.5。
我发现了一些建议,它可能是可观察集合序列化的问题,但应该由3.5 sp1修复。
不知道如何解决这个问题,任何想法?谢谢。
CellVM类:
[Serializable]
public class CellVM:ANotifyPropertyChanged
{
public Cell model;
public int X
{
get { return model.X; }
set { model.X = value; OnPropertyChanged("X"); }
}
public int Y
{
get { return model.Y; }
set { model.Y = value; OnPropertyChanged("Y"); }
}
public string Value
{
get
{
return model.ActualValue;
}
set { model.ActualValue = value; OnPropertyChanged("Value"); }
}
[NonSerialized]
private bool _isActive;
public bool IsActive
{
get
{
return _isActive;
}
set
{
_isActive = value;
OnPropertyChanged("IsActive");
OnPropertyChanged("BackgroundBrush");
OnPropertyChanged("HighlightBrush");
}
}
public bool IsReadOnly
{
get
{
if(model.InitialValue.Equals(model.RightValue))
{
return true;
}
return false;
}
}
public bool IsHighLighted
{
get;
set;
}
private bool _isInvalid;
public bool IsInvalid
{
get { return _isInvalid; }
set
{
_isInvalid = value;
OnPropertyChanged("IsInvalid");
OnPropertyChanged("BackgroundBrush");
}
}
private bool _isValueMode;
public bool IsValueMode
{
get
{
return _isValueMode;
}
set
{
_isValueMode = value;
OnPropertyChanged("IsValueMode");
OnPropertyChanged("ValueVisibility");
OnPropertyChanged("PossibilityVisibility");
}
}
[NonSerialized]
private FontWeight _valueFontWeight;
public FontWeight ValueFontWeight
{
get
{
return _valueFontWeight;
}
set { _valueFontWeight = value; OnPropertyChanged("ValueFontWeight");}
}
[NonSerialized]
private Brush _valueColor;
public Brush ValueColor
{
get
{
if(_valueColor == null)
{
return new SolidColorBrush(Colors.Black);
}
return _valueColor;
}
set { _valueColor = value; OnPropertyChanged("ValueColor"); }
}
public Visibility ValueVisibility
{
get
{
if(IsValueMode)
{
return Visibility.Visible;
}
return Visibility.Hidden;
}
}
public Visibility PossibilityVisibility
{
get
{
if (!IsValueMode)
{
return Visibility.Visible;
}
return Visibility.Hidden;
}
}
private bool _isCheckInvalid;
public bool IsCheckInvalid
{
get
{
return _isCheckInvalid;
}
set
{
_isCheckInvalid = value;
OnPropertyChanged("IsCheckInvalid");
OnPropertyChanged("HighlightBrush");
}
}
public Brush HighlightBrush
{
get
{
if(IsActive && IsReadOnly)
{
return ColorManager.CellActive;
}
if (IsCheckInvalid)
{
ColorAnimation animation = new ColorAnimation
{
From = Colors.Firebrick,
To = Colors.WhiteSmoke,
Duration = new Duration(TimeSpan.FromSeconds(1)),
AutoReverse = true
};
SolidColorBrush brush = new SolidColorBrush(Colors.Firebrick);
animation.RepeatBehavior = RepeatBehavior.Forever;
animation.AccelerationRatio = 0.5;
brush.BeginAnimation(SolidColorBrush.ColorProperty, animation);
return brush;
}
return new SolidColorBrush(Colors.Transparent);
}
}
public Brush BackgroundBrush
{
get
{
if (IsActive)
{
if (!IsReadOnly)
{
return ColorManager.CellActive;
}
}
if (IsInvalid)
{
return ColorManager.CellInvalid;
}
if (IsHighLighted)
{
return ColorManager.CellHighlighted;
}
return new SolidColorBrush(Colors.White);
}
}
[NonSerialized]
private Brush _backgroundAnimationBrush;
public Brush BackgroundAnimationBrush
{
get { return _backgroundAnimationBrush; }
set { _backgroundAnimationBrush = value; OnPropertyChanged("BackgroundAnimationBrush"); }
}
public Brush PossibilitiesBrush
{
get
{
return new SolidColorBrush(PossibilitiesColor);
}
}
private Colour _possibilitiesColor;
public Colour PossibilitiesColor
{
get
{
if (_possibilitiesColor == null)
{
return new Colour(Colors.Black);
}
return _possibilitiesColor;
}
set
{
_possibilitiesColor = value;
OnPropertyChanged("PossibilitiesColor");
OnPropertyChanged("PossibilitiesBrush");
}
}
public ObservableCollection<string> Possibilities
{
get { return model.Possibilities; }
set
{
model.Possibilities = value;
OnPropertyChanged("Possibilities");
OnPropertyChanged("PossibilityVisibility");
}
}
private string _toolTip;
public string ToolTip
{
get { return _toolTip; }
set { _toolTip = value; OnPropertyChanged("ToolTip"); }
}
public CellVM(Cell model,bool isHighlighted)
{
this.model = model;
IsValueMode = true;
IsHighLighted = isHighlighted;
}
public void signalError(string message)
{
ToolTip = message;
IsInvalid = true;
}
public void resetError()
{
if(IsCheckInvalid)
{
return;
}
ToolTip = null;
IsInvalid = false;
}
public void AnimateError()
{
ColorAnimation animation = new ColorAnimation
{
From = Colors.Firebrick,
To = Colors.Transparent,
Duration = new Duration(TimeSpan.FromSeconds(1.5)),
AutoReverse = false
};
animation.Completed += new EventHandler(animation_Completed);
SolidColorBrush brush = new SolidColorBrush(Colors.Transparent);
animation.AccelerationRatio = 0.5;
BackgroundAnimationBrush = brush;
brush.BeginAnimation(SolidColorBrush.ColorProperty, animation);
}
public void AnimateHint()
{
ColorAnimation animation = new ColorAnimation
{
From = Colors.DarkGreen,
To = Colors.Transparent,
Duration = new Duration(TimeSpan.FromSeconds(1.5)),
AutoReverse = false
};
animation.Completed += new EventHandler(animation_Completed);
SolidColorBrush brush = new SolidColorBrush(Colors.Transparent);
animation.AccelerationRatio = 0.5;
BackgroundAnimationBrush = brush;
brush.BeginAnimation(SolidColorBrush.ColorProperty, animation);
}
private void animation_Completed(object sender, EventArgs e)
{
BackgroundAnimationBrush = null;
}
}
CellVM SuperClass(祖先):
[Serializable]
public abstract class ANotifyPropertyChanged : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = this.PropertyChanged;
if (handler != null)
{
var e = new PropertyChangedEventArgs(propertyName);
handler(this, e);
}
}
}
答案 0 :(得分:39)
尝试按PropertyChanged
属性
[NonSerialized]
下面是事件的语法:(请参阅MSDN)
[field:NonSerializedAttribute()]
public event ChangedEventHandler Changed;