此方法导致中止错误:"map/set iterator not incrementable."
由于在if
失败并且确定了应该擦除的虚拟迭代器(并且是)后,通过++_iter
继续到地图中的下一个迭代器失败,因为_iter
不是更长的有效对象/指针。
迭代地图并能够删除整个项目的正确程序是什么?
typedef std::map<std::string, BITMAP*> MapStrBmp;
typedef MapStrBmp::iterator MapStrBmpIter;
\\...
void BitmapCache::CleanCache() {
//Clean the cache of any NULL bitmaps that were deleted by caller.
for(MapStrBmpIter _iter = _cache.begin(); _iter != _cache.end(); ++_iter) {
if(_iter->second != NULL) {
if((_iter->second->w < 0 && _iter->second->h < 0) == false) continue;
}
_cache.erase(_iter);
}
}
答案 0 :(得分:6)
你必须要小心一点:
void BitmapCache::CleanCache() {
//Clean the cache of any NULL bitmaps that were deleted by caller.
for(MapStrBmpIter _iter = _cache.begin(); _iter != _cache.end(); ) {
if(_iter->second != NULL) {
if((_iter->second->w < 0 && _iter->second->h < 0) == false)
{
++_iter;
continue;
}
}
_cache.erase(_iter++);
}
}
答案 1 :(得分:2)
map::erase(iterator)
为您提供一个迭代器,指向擦除后映射中的下一个元素(如果有的话)。因此,您可以这样做:
for(MapStrBmpIter _iter = _cache.begin(); _iter != _cache.end(); ) {
if(_iter->second != NULL) {
if((_iter->second->w < 0 && _iter->second->h < 0) == false) {
++_iter;
continue;
}
}
_iter = _cache.erase(_iter);
}
答案 2 :(得分:1)
关联容器的标准擦除循环:
for (auto it = m.cbegin(); it != m.cend() /* not hoisted */; /* no increment */)
{
if (delete_condition)
{
m.erase(it++);
}
else
{
++it;
}
}
答案 3 :(得分:0)
在迭代期间安全擦除迭代器的规范方法是使用container::erase
的结果:
void BitmapCache::CleanCache() {
//Clean the cache of any NULL bitmaps that were deleted by caller.
MapStrBmpIter _iter = _cache.begin();
while (_iter != _cache.end()) {
bool erase_entry= true;
if(_iter->second != NULL) {
if((_iter->second->w < 0 && _iter->second->h < 0) == false)
erase_entry= false;
}
if (erase_entry)
_iter= _cache.erase(_iter);
else
++_iter;
}
}