我在使用Unity 2的NServiceBus 3.0.0 beta 2预发布对象构建器时收到以下错误。据我所知,它似乎是AutowireEnabledInjectionProperty中的CommonObjectBuilder问题助洗剂。
NSB的配置如下:
public class NServiceBusContainerExtension : UnityContainerExtension
{
protected override void Initialize()
{
var busConfig = NServiceBus.Configure.WithWeb()
.Log4Net()
.UnityBuilder(Container)
.MsmqTransport()
.IsTransactional(true)
.PurgeOnStartup(false)
.XmlSerializer()
.UnicastBus();
var bus = busConfig
.CreateBus()
.Start();
Container.RegisterType<IPublisher, NServiceBusPublisher>(new InjectionConstructor(bus));
}
}
错误:
[ArgumentNullException: Value cannot be null.
Parameter name: typeToCreate]
Microsoft.Practices.Unity.Utility.Guard.ArgumentNotNull(Object argumentValue, String argumentName) +55
NServiceBus.ObjectBuilder.Unity.AutowireEnabledInjectionProperty.AddPolicies(Type typeToCreate, Type implementationType, String name, IPolicyList policies) +87
Microsoft.Practices.Unity.UnityContainer.RegisterType(Type from, Type to, String name, LifetimeManager lifetimeManager, InjectionMember[] injectionMembers) +405
Microsoft.Practices.Unity.InjectedMembers.ConfigureInjectionFor(Type serviceType, Type implementationType, String name, InjectionMember[] injectionMembers) +66
Microsoft.Practices.Unity.InjectedMembers.ConfigureInjectionFor(Type typeToInject, InjectionMember[] injectionMembers) +22
NServiceBus.ObjectBuilder.Unity.ConfigureComponentAdapter.ConfigureProperty(String name, Object value) +325
NServiceBus.ObjectBuilder.Unity.UnityObjectBuilder.ConfigureProperty(Type concreteComponent, String property, Object value) +338
NServiceBus.ObjectBuilder.Common.ComponentConfig.NServiceBus.ObjectBuilder.IComponentConfig.ConfigureProperty(String name, Object value) +120
NServiceBus.ObjectBuilder.Common.ComponentConfig`1.NServiceBus.ObjectBuilder.IComponentConfig<T>.ConfigureProperty(Expression`1 property, Object value) +266
NServiceBus.ObjectBuilder.Common.Config.ConfigureCommon.With(Configure config, IContainer container) +633
NServiceBus.ConfigureUnityBuilder.UnityBuilder(Configure config, IUnityContainer container) +112
答案 0 :(得分:1)
在调用.CreateBus()之前,您需要在容器中注册所有新类型。
答案 1 :(得分:0)
我想接受Udi's回答,因为他是男人。但是,尽管尝试注册我们需要的每种类型,但我始终无法使Unity 2构建器工作。
在一周左右之后,我最终回到使用DefaultBuilder,将我们预构建的Unity容器传递到ServiceLocator,并将IServiceLocator作为单例注册到NSB的默认构建器。它运作得很好。