我有一个画布,在这个画布上有几个元素。我可以分别得到这些元素的界限。
如何用该数据计算所有元素的边界?
请查看此图形表示,希望澄清事情。
答案 0 :(得分:1)
将元素每个角的Point值拉入列表,然后获取min和max X和Y值
List<Point> Points = new List<Point>();
foreach (UIElement x in cvsMain.Children.Where(ui => ui.GetType() == typeof(Rectangle)))
{
// Obtain transform information based off element you need to find position within
GeneralTransform gt = x.TransformToVisual(cvsMain);
// Find the four corners of the element
Points.Add(gt.Transform(new Point(0, 0)));
Points.Add(gt.Transform(new Point((x as Rectangle).Width, 0)));
Points.Add(gt.Transform(new Point(0, (x as Rectangle).Height)));
Points.Add(gt.Transform(new Point((x as Rectangle).Width, (x as Rectangle).Height)));
}
Double Left = Points.Min(p => p.X);
Double Right = Points.Max(p => p.X);
Double Top = Points.Min(p => p.Y);
Double Bottom = Points.Max(p => p.Y);
此网站显示如何查找每个角落的值 http://forums.silverlight.net/t/12160.aspx/1