基本上我的Handler
中有一条消息Fragment
,它会收到一堆消息,导致对话框被解除或显示。
当应用程序进入后台时,我得到一个onPause
,但仍然可以像我们期望的那样得到我的消息。但是,因为我正在使用片段,所以我不能只关闭并显示对话框,因为这会产生IllegalStateException
。
我不能解雇或取消允许国家损失。
鉴于我有一个Handler
,我想知道是否有推荐的方法
如何在暂停状态下处理消息。
我正在考虑的一个可能的解决方案是在暂停时记录通过的消息并在onResume
上播放它们。这有点令人不满意,我认为框架中必须有一些东西可以更优雅地处理这个问题。
答案 0 :(得分:164)
虽然Android操作系统似乎没有足够解决您问题的机制,但我相信这种模式确实提供了一种相对简单的实施方法。
以下类是android.os.Handler
的包装器,它在活动暂停时缓冲消息并在恢复时播放它们。
确保只有从处理程序中的消息调用任何异步更改片段状态的代码(例如commit,dismiss)。
从PauseHandler
类派生你的处理程序。
每当您的活动收到onPause()
来电PauseHandler.pause()
和onResume()
来电PauseHandler.resume()
时。
将处理程序handleMessage()
的实现替换为processMessage()
。
提供storeMessage()
的简单实现,该实现始终返回true
。
/**
* Message Handler class that supports buffering up of messages when the
* activity is paused i.e. in the background.
*/
public abstract class PauseHandler extends Handler {
/**
* Message Queue Buffer
*/
final Vector<Message> messageQueueBuffer = new Vector<Message>();
/**
* Flag indicating the pause state
*/
private boolean paused;
/**
* Resume the handler
*/
final public void resume() {
paused = false;
while (messageQueueBuffer.size() > 0) {
final Message msg = messageQueueBuffer.elementAt(0);
messageQueueBuffer.removeElementAt(0);
sendMessage(msg);
}
}
/**
* Pause the handler
*/
final public void pause() {
paused = true;
}
/**
* Notification that the message is about to be stored as the activity is
* paused. If not handled the message will be saved and replayed when the
* activity resumes.
*
* @param message
* the message which optional can be handled
* @return true if the message is to be stored
*/
protected abstract boolean storeMessage(Message message);
/**
* Notification message to be processed. This will either be directly from
* handleMessage or played back from a saved message when the activity was
* paused.
*
* @param message
* the message to be handled
*/
protected abstract void processMessage(Message message);
/** {@inheritDoc} */
@Override
final public void handleMessage(Message msg) {
if (paused) {
if (storeMessage(msg)) {
Message msgCopy = new Message();
msgCopy.copyFrom(msg);
messageQueueBuffer.add(msgCopy);
}
} else {
processMessage(msg);
}
}
}
下面是一个如何使用PausedHandler
类的简单示例。
点击按钮后,会向处理程序发送延迟消息。
当处理程序收到消息时(在UI线程上),它会显示DialogFragment
。
如果未使用PausedHandler
类,则在按下测试按钮启动对话框后按下主页按钮时将显示IllegalStateException。
public class FragmentTestActivity extends Activity {
/**
* Used for "what" parameter to handler messages
*/
final static int MSG_WHAT = ('F' << 16) + ('T' << 8) + 'A';
final static int MSG_SHOW_DIALOG = 1;
int value = 1;
final static class State extends Fragment {
static final String TAG = "State";
/**
* Handler for this activity
*/
public ConcreteTestHandler handler = new ConcreteTestHandler();
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setRetainInstance(true);
}
@Override
public void onResume() {
super.onResume();
handler.setActivity(getActivity());
handler.resume();
}
@Override
public void onPause() {
super.onPause();
handler.pause();
}
public void onDestroy() {
super.onDestroy();
handler.setActivity(null);
}
}
/**
* 2 second delay
*/
final static int DELAY = 2000;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
if (savedInstanceState == null) {
final Fragment state = new State();
final FragmentManager fm = getFragmentManager();
final FragmentTransaction ft = fm.beginTransaction();
ft.add(state, State.TAG);
ft.commit();
}
final Button button = (Button) findViewById(R.id.popup);
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
final FragmentManager fm = getFragmentManager();
State fragment = (State) fm.findFragmentByTag(State.TAG);
if (fragment != null) {
// Send a message with a delay onto the message looper
fragment.handler.sendMessageDelayed(
fragment.handler.obtainMessage(MSG_WHAT, MSG_SHOW_DIALOG, value++),
DELAY);
}
}
});
}
public void onSaveInstanceState(Bundle bundle) {
super.onSaveInstanceState(bundle);
}
/**
* Simple test dialog fragment
*/
public static class TestDialog extends DialogFragment {
int value;
/**
* Fragment Tag
*/
final static String TAG = "TestDialog";
public TestDialog() {
}
public TestDialog(int value) {
this.value = value;
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
final View inflatedView = inflater.inflate(R.layout.dialog, container, false);
TextView text = (TextView) inflatedView.findViewById(R.id.count);
text.setText(getString(R.string.count, value));
return inflatedView;
}
}
/**
* Message Handler class that supports buffering up of messages when the
* activity is paused i.e. in the background.
*/
static class ConcreteTestHandler extends PauseHandler {
/**
* Activity instance
*/
protected Activity activity;
/**
* Set the activity associated with the handler
*
* @param activity
* the activity to set
*/
final void setActivity(Activity activity) {
this.activity = activity;
}
@Override
final protected boolean storeMessage(Message message) {
// All messages are stored by default
return true;
};
@Override
final protected void processMessage(Message msg) {
final Activity activity = this.activity;
if (activity != null) {
switch (msg.what) {
case MSG_WHAT:
switch (msg.arg1) {
case MSG_SHOW_DIALOG:
final FragmentManager fm = activity.getFragmentManager();
final TestDialog dialog = new TestDialog(msg.arg2);
// We are on the UI thread so display the dialog
// fragment
dialog.show(fm, TestDialog.TAG);
break;
}
break;
}
}
}
}
}
我已向storeMessage()
类添加了PausedHandler
方法,以防即使活动暂停也应立即处理任何消息。如果处理了一条消息,则应返回false并丢弃该消息。
答案 1 :(得分:10)
一个稍微简单的quickdraw版本的PauseHandler就是
/**
* Message Handler class that supports buffering up of messages when the activity is paused i.e. in the background.
*/
public abstract class PauseHandler extends Handler {
/**
* Message Queue Buffer
*/
private final List<Message> messageQueueBuffer = Collections.synchronizedList(new ArrayList<Message>());
/**
* Flag indicating the pause state
*/
private Activity activity;
/**
* Resume the handler.
*/
public final synchronized void resume(Activity activity) {
this.activity = activity;
while (messageQueueBuffer.size() > 0) {
final Message msg = messageQueueBuffer.get(0);
messageQueueBuffer.remove(0);
sendMessage(msg);
}
}
/**
* Pause the handler.
*/
public final synchronized void pause() {
activity = null;
}
/**
* Store the message if we have been paused, otherwise handle it now.
*
* @param msg Message to handle.
*/
@Override
public final synchronized void handleMessage(Message msg) {
if (activity == null) {
final Message msgCopy = new Message();
msgCopy.copyFrom(msg);
messageQueueBuffer.add(msgCopy);
} else {
processMessage(activity, msg);
}
}
/**
* Notification message to be processed. This will either be directly from
* handleMessage or played back from a saved message when the activity was
* paused.
*
* @param activity Activity owning this Handler that isn't currently paused.
* @param message Message to be handled
*/
protected abstract void processMessage(Activity activity, Message message);
}
它确实假设您始终要存储离线消息以进行重播。并将Activity作为#processMessages
的输入提供,因此您无需在子类中对其进行管理。
答案 2 :(得分:2)
这是一种稍微不同的方法来解决在回调函数中执行Fragment提交的问题并避免IllegalStateException问题。
首先创建一个自定义的可运行接口。
public interface MyRunnable {
void run(AppCompatActivity context);
}
接下来,创建一个用于处理MyRunnable对象的片段。如果在“活动”暂停后创建了MyRunnable对象,例如如果屏幕旋转,或者用户按下主页按钮,则将其放入队列中以便稍后使用新上下文进行处理。由于setRetain实例设置为true,因此队列可以保留所有配置更改。 runProtected方法在UI线程上运行,以避免使用isPaused标志的竞争条件。
public class PauseHandlerFragment extends Fragment {
private AppCompatActivity context;
private boolean isPaused = true;
private Vector<MyRunnable> buffer = new Vector<>();
@Override
public void onAttach(Context context) {
super.onAttach(context);
this.context = (AppCompatActivity)context;
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setRetainInstance(true);
}
@Override
public void onPause() {
isPaused = true;
super.onPause();
}
@Override
public void onResume() {
isPaused = false;
playback();
super.onResume();
}
private void playback() {
while (buffer.size() > 0) {
final MyRunnable runnable = buffer.elementAt(0);
buffer.removeElementAt(0);
new Handler(Looper.getMainLooper()).post(new Runnable() {
@Override
public void run() {
//execute run block, providing new context, incase
//Android re-creates the parent activity
runnable.run(context);
}
});
}
}
public final void runProtected(final MyRunnable runnable) {
context.runOnUiThread(new Runnable() {
@Override
public void run() {
if(isPaused) {
buffer.add(runnable);
} else {
runnable.run(context);
}
}
});
}
}
最后,片段可以在主应用程序中使用如下:
public class SomeActivity extends AppCompatActivity implements SomeListener {
PauseHandlerFragment mPauseHandlerFragment;
static class Storyboard {
public static String PAUSE_HANDLER_FRAGMENT_TAG = "phft";
}
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
...
//register pause handler
FragmentManager fm = getSupportFragmentManager();
mPauseHandlerFragment = (PauseHandlerFragment) fm.
findFragmentByTag(Storyboard.PAUSE_HANDLER_FRAGMENT_TAG);
if(mPauseHandlerFragment == null) {
mPauseHandlerFragment = new PauseHandlerFragment();
fm.beginTransaction()
.add(mPauseHandlerFragment, Storyboard.PAUSE_HANDLER_FRAGMENT_TAG)
.commit();
}
}
// part of SomeListener interface
public void OnCallback(final String data) {
mPauseHandlerFragment.runProtected(new MyRunnable() {
@Override
public void run(AppCompatActivity context) {
//this block of code should be protected from IllegalStateException
FragmentManager fm = context.getSupportFragmentManager();
...
}
});
}
}
答案 3 :(得分:0)
在我的项目中,我使用观察者设计模式来解决这个问题。在Android中,广播接收器和意图是这种模式的实现。
我所做的是创建一个 BroadcastReceiver ,我在片段&s活动&#39; s onResume 中注册并取消注册片段&activity / activity& #39; s onPause 。 在 BroadcastReceiver 的方法 onReceive 中,我将需要运行的所有代码 - BroadcastReceiver - 接收发送到您应用的Intent(消息)一般来说。要提高您的片段可以接收的意图类型的选择性,您可以使用意图过滤器,如下例所示。
这种方法的一个优点是 Intent (消息)可以从应用程序中的任何地方发送(在片段顶部打开的对话框,异步任务,另一个片段等) 。参数甚至可以作为intent extras传递。
另一个优点是此方法与任何Android API版本兼容,因为已在API级别1上引入了BroadcastReceivers和Intents。
除非您打算使用sendStickyBroadcast(您需要添加BROADCAST_STICKY),否则不需要在应用程序的清单文件上设置任何特殊权限。
public class MyFragment extends Fragment {
public static final String INTENT_FILTER = "gr.tasos.myfragment.refresh";
private BroadcastReceiver mReceiver = new BroadcastReceiver() {
// this always runs in UI Thread
@Override
public void onReceive(Context context, Intent intent) {
// your UI related code here
// you can receiver data login with the intent as below
boolean parameter = intent.getExtras().getBoolean("parameter");
}
};
public void onResume() {
super.onResume();
getActivity().registerReceiver(mReceiver, new IntentFilter(INTENT_FILTER));
};
@Override
public void onPause() {
getActivity().unregisterReceiver(mReceiver);
super.onPause();
}
// send a broadcast that will be "caught" once the receiver is up
protected void notifyFragment() {
Intent intent = new Intent(SelectCategoryFragment.INTENT_FILTER);
// you can send data to receiver as intent extras
intent.putExtra("parameter", true);
getActivity().sendBroadcast(intent);
}
}