有人可以帮我把我的C结构/功能转换成C#吗?
我相信如果能够正确转换函数并正确编组我的结构,我可以正确调用DLL。
这是我的结构和使用它的函数:
typedef struct UIclient_info {
char name[50];
int age;
SECONDUSER *stParent;
} FIRSTUSER;
typedef struct ui_product_form {
char m_sCoupon;
double amountTotal;
char m_sErrorCode[50];
SUBPRODUCT *pstSubProduct;
} PRODUCT;
typedef struct tagReport
{
REPORTSUMMARY *pstRepsum;
char errorMsg[100];
} FINAL_REPORT;
int Save(FIRSTUSER *myUser, PRODUCT *uiStructure);
FINAL_REPORT GenerateReport(FIRSTUSER *myUser, PRODUCT *uiStructure);
答案 0 :(得分:1)
这可能有效,也可能无效。你可以尝试一下,我不知道我是否正确处理了指针。我无法就此提供任何其他支持。如果它工作,那么它的工作原理。如果没有那么......哦,好吧。
//typedef struct UIclient_info {
// char name[50];
// int age;
// SECONDUSER *stParent;
//} FIRSTUSER;
[StructLayout(LayoutKind.Sequential, CharSet=CharSet.Ansi)]
public struct FirstUser
{
[MarshalAs(UnmanagedType.ByValTStr, SizeConst=50)]
public string Name;
public int Age;
[MarshalAs(UnmanagedType.LPStruct)]
public IntPtr Parent;
}
//typedef struct ui_product_form {
// char m_sCoupon;
// double amountTotal;
// char m_sErrorCode[50];
// SUBPRODUCT *pstSubProduct;
//} PRODUCT;
[StructLayout(LayoutKind.Sequential, CharSet=CharSet.Ansi)]
public struct Product
{
public char Coupon;
public double AmountTotal;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst=50)]
public string ErrorCode;
[MarshalAs(UnmanagedType.LPStruct)]
public IntPtr SubProduct;
}
//typedef struct tagReport
//{
// REPORTSUMMARY *pstRepsum;
// char errorMsg[100];
//} FINAL_REPORT;
[StructLayout(LayoutKind.Sequential, CharSet=CharSet.Ansi)]
public struct FinalReport
{
[MarshalAs(UnmanagedType.LPStruct)]
public IntPtr ReportSummary;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst=100)]
public string ErrorMsg;
}
static class MyLibraryHelper
{
//int Save(FIRSTUSER *myUser, PRODUCT *uiStructure);
[DllImport(@"MyLibrary.dll", CharSet=CharSet.Ansi)]
internal static extern int Save(IntPtr myUser, IntPtr uiStructure);
//FINAL_REPORT GenerateReport(FIRSTUSER *myUser, PRODUCT *uiStructure);
[DllImport(@"MyLibrary.dll", CharSet=CharSet.Ansi)]
internal static extern FinalReport GenerateReport(IntPtr myUser, IntPtr uiStructure);
}