当我要将UIImageView显示为子视图时,如何添加反弹效果?我必须使用CoreAnimation来做到这一点吗?我现在唯一的猜测是使用CAKeyframeAnimation,如果有更好的方法,请告诉我。这是我目前的代码:
CABasicAnimation * theAnimation=[CABasicAnimation animationWithKeyPath:@"transform.translation.y"];
theAnimation.delegate = self;
theAnimation.duration = 1.0;
theAnimation.fromValue = [NSNumber numberWithFloat:notif.center.y];
theAnimation.toValue = [NSNumber numberWithFloat:notif.center.y-20];
theAnimation.repeatCount = 3;
答案 0 :(得分:29)
使用CABasicAnimation的y轴动画:
CGPoint origin = self.imageView.center;
CGPoint target = CGPointMake(self.imageView.center.x, self.imageView.center.y+100);
CABasicAnimation *bounce = [CABasicAnimation animationWithKeyPath:@"position.y"];
bounce.duration = 0.5;
bounce.fromValue = [NSNumber numberWithInt:origin.y];
bounce.toValue = [NSNumber numberWithInt:target.y];
bounce.repeatCount = 2;
bounce.autoreverses = YES;
[self.imageView.layer addAnimation:bounce forKey:@"position"];
如果要实现缩小和增长,则必须添加CGAffineTransformMakeScale,例如:
// grow
CGAffineTransform transform = CGAffineTransformMakeScale(1.3, 1.3);
imageView.transform = transform;
答案 1 :(得分:7)
Swift 中的Bouncy(扩展/缩小)动画:
var selected: Bool {
willSet(selected) {
let expandTransform:CGAffineTransform = CGAffineTransformMakeScale(1.2, 1.2);
if (!self.selected && selected) {
self.imageView.image = SNStockCellSelectionAccessoryViewImage(selected)
self.imageView.transform = expandTransform
UIView.animateWithDuration(0.4,
delay:0.0,
usingSpringWithDamping:0.40,
initialSpringVelocity:0.2,
options: .CurveEaseOut,
animations: {
self.imageView.transform = CGAffineTransformInvert(expandTransform)
}, completion: {
//Code to run after animating
(value: Bool) in
})
}
}
}
var imageView:UIImageView
如果imageView
作为子视图正确添加到视图中,则在selected = false
到selected = true
之间切换应该使用有弹性的动画交换图像。 SNStockCellSelectionAccessoryViewImage
只根据当前选择状态返回不同的图像,如下所示:
private let SNStockCellSelectionAccessoryViewPlusIconSelected:UIImage = UIImage(named:"PlusIconSelected")!
private let SNStockCellSelectionAccessoryViewPlusIcon:UIImage = UIImage(named:"PlusIcon")!
private func SNStockCellSelectionAccessoryViewImage(selected:Bool) -> UIImage {
return selected ? SNStockCellSelectionAccessoryViewPlusIconSelected : SNStockCellSelectionAccessoryViewPlusIcon
}
下面的GIF示例有点慢,实际动画发生得更快:
答案 2 :(得分:3)
答案 3 :(得分:0)
@ Jano在Swift中的回答
let origin:CGPoint = self.image.center
let target:CGPoint = CGPointMake(self.image.center.x, self.image.center.y+100)
let bounce = CABasicAnimation(keyPath: "position.y")
bounce.duration = 1
bounce.fromValue = origin.y
bounce.toValue = target.y
bounce.repeatCount = 2
bounce.autoreverses = true
self.image.layer.addAnimation(bounce, forKey: "position")
答案 4 :(得分:0)
我关注了这个link
func imageViewBounceEffect() {
yourImageView.transform = CGAffineTransform(scaleX: 0.1, y: 0.1)
UIView.animate(withDuration: 1.35, delay: 0,
usingSpringWithDamping: 0.25,
initialSpringVelocity: 5,
options: .curveEaseOut,
animations: {
self.yourImageView.transform = .identity
})
}