还有另一个应用程序在此套接字上写入原始wav文件。 客户端启动并开始收听当前正在播放的歌曲。
Socket clientSocket = new Socket("localhost", 9595);
AudioInputStream stream = AudioSystem.getAudioInputStream(clientSocket.getInputStream());
我得到 javax.sound.sampled.UnsupportedAudioFileException:无法从输入流中获取音频输入流
关于AudioSystem.getAudioInputStream的文档:“从提供的输入流中获取音频输入流。该流必须指向有效的音频文件数据。”
如何从TCP流播放声音?考虑到客户端无法从音乐的开头开始收听。
答案 0 :(得分:2)
打开AudioInputStream不会播放来自此流的声音。您需要打开一个Clip来播放来自流的声音。我根本不是专家,但你应该通过阅读the Java tutorial来学习如何做到这一点。
答案 1 :(得分:0)
import javax.sound.sampled.*;
import java.io.IOException;
import java.io.InputStream;
import java.net.Socket;
public class Client {
public static int PORT = 3000;
SourceDataLine _speaker;
InputStream _streamIn;
Socket _server;
String _serverName = "127.0.0.1";
boolean _running = true;
public Client(String serverName) throws IOException,LineUnavailableException {
this._serverName = serverName;
init();
}
private void init() throws LineUnavailableException{
// specifying the audio format
AudioFormat _format = new AudioFormat(8000.F,// Sample Rate
16, // Size of SampleBits
1, // Number of Channels
true, // Is Signed?
false // Is Big Endian?
);
// creating the DataLine Info for the speaker format
DataLine.Info speakerInfo = new DataLine.Info(SourceDataLine.class, _format);
// getting the mixer for the speaker
_speaker = (SourceDataLine) AudioSystem.getLine(speakerInfo);
_speaker.open(_format);
}
public void Start() {
try {
System.out.println("Connecting to server @" + _serverName + ":" + PORT);
// creating the socket and connect to the server
_server = new Socket(_serverName, PORT);
System.out.println("Connected to: " + _server.getRemoteSocketAddress());
// gettting the server stream
_streamIn = _server.getInputStream();
_speaker.start();
byte[] data = new byte[8000];
System.out.println("Waiting for data...");
while (_running) {
// checking if the data is available to speak
if (_streamIn.available() <= 0)
continue; // data not available so continue back to start of loop
// count of the data bytes read
int readCount= _streamIn.read(data, 0, data.length);
if(readCount > 0){
_speaker.write(data, 0, readCount);
}
}
//honestly.... the control never reaches here.
_speaker.drain();
_speaker.close();
} catch (Exception e) {
e.printStackTrace();
}
}
}
请参阅此项目以获取有效的TCP音频流项目: https://github.com/sam016/J-Mic-Stream-Over-Socket/blob/master/Edit 00/
请参阅此特定文件以了解如何使用TCP流播放音频: https://github.com/sam016/J-Mic-Stream-Over-Socket/blob/master/Edit%2000/SockMicClient/src/av/Client.java