对不起标题,我有互操作问题。 我正在函数中使用的C dll指向结构的第一个元素的指针,但是在C中这可以强制转换为指向该结构的指针,而这在C#中是不一样的。我怎样才能“模拟”这种行为(我需要在C#中使用该功能)。
我将在这里发布一个代码段:
[StructLayout(LayoutKind.Sequential)]
struct lgLcdBitmapHeader
{
public Formats Format;
}
[StructLayout(LayoutKind.Explicit)]
struct lgLcdBitmap
{
[FieldOffset(0)]
lgLcdBitmapHeader hdr;
[FieldOffset(0)]
lgLcdBitmap160x43x1 bmp_mono;
[FieldOffset(0)]
lgLcdBitmapQVGAx32 bmp_qvga32;
}
[StructLayout(LayoutKind.Sequential)]
struct lgLcdBitmap160x43x1 : IDisposable
{
/// <summary>
/// Format = LGLCD_BMP_FORMAT_160x43x1
/// </summary>
public lgLcdBitmapHeader hdr;
/// <summary>
/// byte array of size LGLCD_BMP_WIDTH * LGLCD_BMP_HEIGHT, use AllocHGlobal to make code safe
/// </summary>
public IntPtr pixels;
public void SetPixels(byte[] value)
{
if (value.Length < (int)BitmapSizes.Size)
throw new InvalidOperationException(string.Format("Byte array must be at least of size {0}", (int)BitmapSizes.Size));
if (pixels == IntPtr.Zero)
pixels = Marshal.AllocHGlobal((int)BitmapSizes.Size);
Marshal.Copy(value, 0, pixels, (int)BitmapSizes.Size);
}
public void GetPixels(byte[] arrayToBeFilled)
{
if (arrayToBeFilled.Length < (int)BitmapSizes.Size)
throw new InvalidOperationException(string.Format("Byte array must be at least of size {0}", (int)BitmapSizes.Size));
Marshal.Copy(pixels, arrayToBeFilled, 0, (int)BitmapSizes.Size);
}
public void Dispose()
{
if (pixels != IntPtr.Zero)
Marshal.FreeHGlobal(pixels);
}
}
[StructLayout(LayoutKind.Sequential)]
struct lgLcdBitmapQVGAx32 : IDisposable
{
/// <summary>
/// Format = LGLCD_BMP_FORMAT_160x43x1
/// </summary>
public lgLcdBitmapHeader hdr;
/// <summary>
/// byte array of size LGLCD_QVGA_BMP_WIDTH * LGLCD_QVGA_BMP_HEIGHT * LGLCD_QVGA_BMP_BPP, use AllocHGlobal to make code safe
/// </summary>
public IntPtr pixels;
public void SetPixels(byte[] value)
{
if (value.Length < (int)QVGABitmapSizes.Size)
throw new InvalidOperationException(string.Format("Byte array must be at least of size {0}", (int)QVGABitmapSizes.Size));
if (pixels == IntPtr.Zero)
pixels = Marshal.AllocHGlobal((int)QVGABitmapSizes.Size);
Marshal.Copy(value, 0, pixels, (int)QVGABitmapSizes.Size);
}
public void GetPixels(byte[] arrayToBeFilled)
{
if (arrayToBeFilled.Length < (int)QVGABitmapSizes.Size)
throw new InvalidOperationException(string.Format("Byte array must be at least of size {0}", (int)QVGABitmapSizes.Size));
Marshal.Copy(pixels, arrayToBeFilled, 0, (int)QVGABitmapSizes.Size);
}
public void Dispose()
{
if (pixels != IntPtr.Zero)
Marshal.FreeHGlobal(pixels);
}
}
问题是该函数要求lgLcdBitmapHeader指针
public extern static uint lgLcdUpdateBitmap([In] int device, [In] ref lgLcdBitmapHeader bitmap, [In] Priorities priority);
但是在C语言中可以很容易地将其转换为 lgLcdBitmap160x43x1 或 lgLcdBitmapQVGAx32 ,但不能用于C# 如何有效地将这两个结构中的一个传递给函数?
答案 0 :(得分:1)
您应该声明extern
函数的两个重载,它们采用两个不同的ref
结构参数。