我搜遍了所有地方,但找不到解决方案。
我在scrollview中有一个视图(让我们称之为myView)。 myView比屏幕大。由于我能够在myView中获得相对 x,y手指的位置,因此当我的手指进入某个上/下阈值时,我想让scrollView自动滚动到顶部/底部。 我有一些想法,即将拖动位置转换为屏幕位置,但这并没有解决这个问题。
提前致谢
欢呼声
答案 0 :(得分:9)
好吧,我自己想出来了。
首先,我必须扩展ScrollView类并添加一个OnScrollViewListener接口。
public class MyScrollView extends ScrollView {
private OnScrollViewListener mListener;
public MyScrollView(Context c, AttributeSet attrs) {
super(c, attrs);
}
@Override
protected void onScrollChanged(int l, int t, int oldl, int oldt) {
super.onScrollChanged(l, t, oldl, oldt);
if (mListener != null) {
mListener.onScrollChanged((OnScrollViewListener) this);
}
}
public void setOnScrollViewListener(OnScrollViewListener listener) {
mListener = listener;
}
public static interface OnScrollViewListener {
public void onScrollChanged(OnScrollViewListener listener);
}
}
接下来在我的Activity中插入了一个成员mScrollDistance,表示其数量 用户滚动的像素。
public class ScrollActivity extends Activity {
private int mScrollDistance;
@Override
protected void OnCreate(...) {
...
final MyScrollView myScrollView = (MyScrollView) findViewById(R.id.scroll_view);
myScrollView.setOnScrollViewListener(new MyScrollView.OnScrollViewListener() {
public void onScrollChanged(OnScrollViewListener listener) {
mScrollDistance = listener.getScrollY();
}
}
// making an drag and drop in an view that is inside the MyScrollView
final LinearLayout myLayout = (LinearLayout)findViewById(R.id.linear_layout);
myLayout.setOnDragListener(new View.OnDragListener() {
public boolean onDrag (View v, DragEvent event) {
int action = event.getAction();
switch(action) {
case DragEvent.ACTION_DRAG_STARTED: {
}
case DragEvent.ACTION_DRAG_LOCATION: {
int y = Math.round(event.getY());
int translatedY = y - mScrollDistance;
int threshold = 50;
// make a scrolling up due the y has passed the threshold
if (translatedY < threshold) {
// make a scroll up by 30 px
myScrollView.scrollBy(0, -30);
}
// make a autoscrolling down due y has passed the 500 px border
if (translatedY + threshold > 500) {
// make a scroll down by 30 px
myScrollView.scrollBy(0, 30);
}
// listen for more actions here
// ...
}
}
}
}
现在,mScrollDistance始终为新值,拖动位置将转换为视图位置。 我对此进行了测试,它适用于大于屏幕尺寸的布局/视图。
希望有所帮助。
答案 1 :(得分:4)
我想出了一个不同的解决方案,我很高兴。
我希望能够在ScrollView中拖放视图。然后,当阴影到达滚动视图的边缘时,ScrollView需要自动向上和向下滚动。
我最终得到了一个解决方案,可以检测到滚动视图内部的拖放区域是否完全可见(具有100px边距),否则调整滚动视图。
@Override
public boolean onDrag(View view, DragEvent event) {
MainWidget dropZoneView = (MainWidget) view;
int action = event.getAction();
switch (action) {
case DragEvent.ACTION_DRAG_STARTED:
//(... other stuff happens here)
case DragEvent.ACTION_DRAG_LOCATION:
ScrollView mainScrollView = (ScrollView) findViewById(R.id.main_scroll);
int topOfDropZone = dropZoneView.getTop();
int bottomOfDropZone = dropZoneView.getBottom();
int scrollY = mainScrollView.getScrollY();
int scrollViewHeight = mainScrollView.getMeasuredHeight();
Log.d(LOG_TAG,"location: Scroll Y: "+ scrollY + " Scroll Y+Height: "+(scrollY + scrollViewHeight));
Log.d(LOG_TAG," top: "+ topOfDropZone +" bottom: "+bottomOfDropZone);
if (bottomOfDropZone > (scrollY + scrollViewHeight - 100))
mainScrollView.smoothScrollBy(0, 30);
if (topOfDropZone < (scrollY + 100))
mainScrollView.smoothScrollBy(0, -30);
break;
default:
break;
}
return true;
}
希望这有帮助!
答案 2 :(得分:1)
我在In C#中使用了计时器
ScrollCalendar ScrollCalendar = new ScrollCalendar (yourScrollView);
在拖动事件中
public bool OnDrag (View v, DragEvent e)
{
var dragshadow = new EventDateDragShadow (v);
switch (e.Action) {
case DragAction.Started:
return true;
case DragAction.Entered:
break;
case Android.Views.DragAction.Location:
if (e.GetY () < 90) {
ScrollCalendar.StartScroll (-15);
} else if (e.GetY () > yourScrollView.Height - 90) {
ScrollCalendar.StartScroll (15);
} else
ScrollCalendar.StopScroll ();
return (true);
case DragAction.Exited:
return true;
case DragAction.Drop:
return true;
case DragAction.Ended:
ScrollCalendar.StopScroll ();
v.SetOnDragListener (null);
return true;
}
return true;
}
ScrollCalendar类
public class ScrollCalendar
{
private ScrollView Calendar;
private System.Timers.Timer Timer;
private int ScrollDistance;
public ScrollCalendar(ScrollView calendar)
{
Calendar = calendar;
Timer = new System.Timers.Timer();
Timer.Elapsed+=new ElapsedEventHandler(Scroll);
Timer.Interval = 50;
}
public void StartScroll(int scrollDistance)
{
if (Timer.Enabled) {
return;
}
ScrollDistance = scrollDistance;
Timer.Enabled = true;
}
public void StopScroll()
{
Timer.Enabled = false;
}
private void Scroll(object source, ElapsedEventArgs e)
{
Calendar.SmoothScrollBy (0, ScrollDistance);
}
}
更改StartScroll值和Timer.Interval以调整滚动的速度。
答案 3 :(得分:0)
我修改了Tiago A的答案。 我也遇到了同样的问题,Tiago A的解决方案虽然小巧易行,但存在一些局限性,因此如果其他人需要这样做可能会有所帮助。 感谢Tiago A。
case DragEvent.ACTION_DRAG_LOCATION:
ScrollView myScrollView =findViewById(R.id.myScrollView);
int topOfDropZone = myScrollView.getChildAt(0).getTop();
int bottomOfDropZone = myScrollView.getChildAt(0).getBottom();
int scrollY = myScrollView.getScrollY();
int scrollViewHeight = myScrollView.getMeasuredHeight();
if (Math.round(event.getY()) > scrollViewHeight - (scrollViewHeight / 45))
if (bottomOfDropZone > (scrollY + scrollViewHeight - 100))
myScrollView.smoothScrollBy(0, 30);
if (Math.round(event.getY()) < (scrollViewHeight / 45))
if (topOfDropZone < (scrollY + 100))
myScrollView.smoothScrollBy(0, -30);
return true;