我正在尝试使用iFrameExtractor example中的make和build文件来编译ffmpeg。首先,我试图遵循github上的自述文件,该文件只表示在ffmpeg文件夹中运行./build_universal
。它不起作用
然后我尝试按照INSTALL中的信息进行操作,但没有成功。然后我尝试在INSTALL中执行这些操作,然后执行./build_universal
无法正常工作。导入到项目的所有* .a文件都存在,直到构建序列结束。当运行build_universal中的 lipo 命令时,我猜想连接不同体系结构的.a文件(?)。无论如何,这些都会留下以下错误:
lipo: specifed architecture type (armv6) for file (armv6/libavcodec.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))
lipo: specifed architecture type (armv6) for file (armv6/libavdevice.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))
lipo: specifed architecture type (armv6) for file (armv6/libavformat.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))
lipo: specifed architecture type (armv6) for file (armv6/libavutil.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))
lipo: specifed architecture type (armv6) for file (armv6/libswscale.a) does not match it's cputype (16777223) and cpusubtype (3) (should be cputype (12) and cpusubtype (6))
如果我只使用./build_armv7
,我可以让项目为模拟器编译,但如果我运行通用,最后会删除.a文件。并且只使用不能为iphone 4构建。
答案 0 :(得分:10)
经过一周的反复试验,我终于能够创建ffmpeg通用库,并成功为设备和模拟器编译和运行iFrameExtractor。
在iPhone设备或模拟器上编译和运行项目:
1)打开终端
2)克隆存储库:git clone git://github.com/lajos/iFrameExtractor.git
3)转到项目中的ffmpeg文件夹:cd iFrameExtractor / ffmpeg
4)运行:./ configure
5)编辑构建脚本(build_armv6,build_armv7,build_i386),如下所示:
这些脚本假设您在Xcode 4.2上使用iOS SDK 5.0。
build_armv6:
#!/bin/tcsh -f
if (! -d armv6) mkdir armv6
if (! -d lib) mkdir lib
rm armv6/*.a
make clean
./configure \
--disable-bzlib --disable-doc \
--disable-ffmpeg --disable-ffplay \
--disable-ffserver --disable-mmx \
--cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
--as='gas-preprocessor/gas-preprocessor.pl /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' \
--enable-cross-compile --target-os=darwin \
--arch=arm --cpu=arm1176jzf-s \
--sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk \
--extra-ldflags="-arch armv6 -L//Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/usr/lib/system" \
--extra-cflags="-arch armv6"
make
mv libavcodec/libavcodec.a armv6/
mv libavdevice/libavdevice.a armv6/
mv libavformat/libavformat.a armv6/
mv libavutil/libavutil.a armv6/
mv libswscale/libswscale.a armv6/
rm lib/*.a
cp armv6/*.a lib/
build_armv7:
#!/bin/tcsh -f
if (! -d armv7) mkdir armv7
if (! -d lib) mkdir lib
rm armv7/*.a
make clean
./configure \
--disable-bzlib --disable-doc \
--disable-ffmpeg --disable-ffplay \
--disable-ffserver --disable-mmx \
--cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
--as='gas-preprocessor/gas-preprocessor.pl /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' \
--enable-cross-compile --target-os=darwin \
--arch=arm --cpu=cortex-a8 --enable-pic \
--sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk \
--extra-ldflags="-arch armv7 - L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/usr/lib/system" \
--extra-cflags="-arch armv7"
make
mv libavcodec/libavcodec.a armv7/
mv libavdevice/libavdevice.a armv7/
mv libavformat/libavformat.a armv7/
mv libavutil/libavutil.a armv7/
mv libswscale/libswscale.a armv7/
rm lib/*.a
cp armv7/*.a lib/
build_i386:
#!/bin/tcsh -f
if (! -d i386) mkdir i386
if (! -d lib) mkdir lib
rm i386/*.a
make clean
./configure \
--disable-bzlib --disable-doc \
--disable-ffmpeg --disable-ffplay \
--disable-ffserver --disable-mmx \
--cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
--as='gas-preprocessor/gas-preprocessor.pl /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' \
--sysroot=/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk \
--extra-ldflags="-arch i386 -L//Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/usr/lib/system" \
--extra-cflags="-arch i386 -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -O0 -fasm-blocks -Wreturn-type -Wunused-variable -D__IPHONE_OS_VERSION_MIN_REQUIRED=40000 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk -fvisibility=hidden -mmacosx-version-min=10.5 -gdwarf-2"
make
mv libavcodec/libavcodec.a i386/
mv libavdevice/libavdevice.a i386/
mv libavformat/libavformat.a i386/
mv libavutil/libavutil.a i386/
mv libswscale/libswscale.a i386/
rm lib/*.a
cp i386/*.a lib/
6)构建ffmpeg库:./ build_universal
7)打开xcode项目并在iPhone设备或模拟器上运行
这些步骤对我来说非常合适。我希望这会帮助其他人努力让ffmpeg库为iOS工作。
答案 1 :(得分:5)
我下载了最新的ffmpeg存储库,并使用以下内容仅编译armv6和armv7。我无法让它适用于i386,我收到的错误是cputype和subputype是错误的。显然cputype应该是x86,subputype应该是intel。
无论如何我使用以下构建脚本来编译arm架构:
构建脚本:
#!/bin/sh
set -e
SCRIPT_DIR=$( (cd -P $(dirname $0) && pwd) )
DIST_DIR_BASE=${DIST_DIR_BASE:="$SCRIPT_DIR/dist"}
if [ -d ffmpeg ]
then
echo "Found ffmpeg source directory, no need to fetch from git..."
else
echo "Fetching ffmpeg from git://git.videolan.org/ffmpeg.git..."
git clone git://git.videolan.org/ffmpeg.git
fi
ARCHS=${ARCHS:-"armv6 armv7"}
for ARCH in $ARCHS
do
FFMPEG_DIR=ffmpeg-$ARCH
if [ -d $FFMPEG_DIR ]
then
echo "Removing old directory $FFMPEG_DIR"
rm -rf $FFMPEG_DIR
fi
echo "Copying source for $ARCH to directory $FFMPEG_DIR"
cp -a ffmpeg $FFMPEG_DIR
cd $FFMPEG_DIR
DIST_DIR=$DIST_DIR_BASE-$ARCH
mkdir -p $DIST_DIR
case $ARCH in
armv6)
EXTRA_FLAGS="--enable-cross-compile --target-os=darwin --arch=arm --cpu=arm1176jzf-s"
EXTRA_CFLAGS="-arch $ARCH"
EXTRA_LDFLAGS="-arch $ARCH"
;;
armv7)
EXTRA_FLAGS="--enable-cross-compile --target-os=darwin --arch=arm --cpu=cortex-a8 --enable-pic"
EXTRA_CFLAGS="-arch $ARCH"
EXTRA_LDFLAGS="-arch $ARCH"
;;
x86_64)
EXTRA_CC_FLAGS="-mdynamic-no-pic"
;;
esac
echo "Configuring ffmpeg for $ARCH..."
./configure \
--prefix=$DIST_DIR \
--extra-ldflags=-L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk/usr/lib/system \
--disable-bzlib \
--disable-doc \
--disable-ffmpeg \
--disable-ffplay \
--disable-ffserver \
--cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
--sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk \
--extra-ldflags="$EXTRA_LDFLAGS" \
--extra-cflags="$EXTRA_CFLAGS" \
$EXTRA_FLAGS
echo "Installing ffmpeg for $ARCH..."
make && make install
cd $SCRIPT_DIR
if [ -d $DIST_DIR/bin ]
then
rm -rf $DIST_DIR/bin
fi
if [ -d $DIST_DIR/share ]
then
rm -rf $DIST_DIR/share
fi
done
并组合libs脚本:
#!/bin/bash
set -e
ARCHS="armv6 armv7"
for ARCH in $ARCHS
do
if [ -d dist-$ARCH ]
then
MAIN_ARCH=$ARCH
fi
done
if [ -z "$MAIN_ARCH" ]
then
echo "Please compile an architecture"
exit 1
fi
OUTPUT_DIR="dist-uarch"
rm -rf $OUTPUT_DIR
mkdir -p $OUTPUT_DIR/lib $OUTPUT_DIR/include
for LIB in dist-$MAIN_ARCH/lib/*.a
do
LIB=`basename $LIB`
LIPO_CREATE=""
for ARCH in $ARCHS
do
if [ -d dist-$ARCH ]
then
LIPO_CREATE="$LIPO_CREATE-arch $ARCH dist-$ARCH/lib/$LIB "
fi
done
OUTPUT="$OUTPUT_DIR/lib/$LIB"
echo "Creating: $OUTPUT"
lipo -create $LIPO_CREATE -output $OUTPUT
lipo -info $OUTPUT
done
echo "Copying headers from dist-$MAIN_ARCH..."
cp -R dist-$MAIN_ARCH/include/* $OUTPUT_DIR/include
然后我从BUILD-FOLDER / dist-uarch导入.a文件,它就像魅力一样在xcode中构建!
答案 2 :(得分:1)
为iOS 5.1构建FFMPEG
希望这可以帮助您构建最新的iOS 5.1 FFMPEG
git clone git://source.ffmpeg.org/ffmpeg.git ffmpeg
cd ffmpeg
./build_universal
注意:您必须先创建build_ *脚本,为此,请参阅下面的代码
ARMV7的脚本 - 创建文件build_armv7
#!/bin/tcsh -f
if (! -d armv7) mkdir armv7
if (! -d lib) mkdir lib
rm armv7/*.a
make clean
./configure --disable-doc --disable-ffmpeg --disable-ffplay --disable-ffserver --enable-cross-compile --arch=arm --target-os=darwin --cc=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc --as='gas-preprocessor.pl /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' --sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk --cpu=cortex-a8 --extra-cflags='-arch armv7' --extra-ldflags='-arch armv7 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk' --enable-pic
make
mv libavcodec/libavcodec.a armv7/
mv libavdevice/libavdevice.a armv7/
mv libavformat/libavformat.a armv7/
mv libavutil/libavutil.a armv7/
mv libswscale/libswscale.a armv7/
rm lib/*.a
cp armv7/*.a lib/
ARMV6的脚本 - 创建文件build_armv6
#!/bin/tcsh -f
if (! -d armv6) mkdir armv6
if (! -d lib) mkdir lib
rm armv6/*.a
make clean
./configure --disable-doc --disable-ffmpeg --disable-ffplay --disable-ffserver --enable-cross-compile --arch=arm --target-os=darwin --cc=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc --as='gas-preprocessor.pl /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' --sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk --cpu=arm1176jzf-s --extra-cflags='-arch armv6' --extra-ldflags='-arch armv6 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk'
make
mv libavcodec/libavcodec.a armv6/
mv libavdevice/libavdevice.a armv6/
mv libavformat/libavformat.a armv6/
mv libavutil/libavutil.a armv6/
mv libswscale/libswscale.a armv6/
rm lib/*.a
cp armv6/*.a lib/
模拟器脚本 - 创建文件build_i386
#!/bin/tcsh -f
if (! -d i386) mkdir i386
if (! -d lib) mkdir lib
rm i386/*.a
make clean
./configure \
--disable-bzlib --disable-doc \
--disable-ffmpeg --disable-ffplay \
--disable-ffserver --disable-mmx \
--cc=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
--as='gas-preprocessor.pl /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' \
--sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk \
--extra-ldflags="-arch i386 -L//Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/usr/lib/system" \
--extra-cflags="-arch i386 -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -O0 -fasm-blocks -Wreturn-type -Wunused-variable -D__IPHONE_OS_VERSION_MIN_REQUIRED=40000 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk -fvisibility=hidden -mmacosx-version-min=10.5 -gdwarf-2"
make
mv libavcodec/libavcodec.a i386/
mv libavdevice/libavdevice.a i386/
mv libavformat/libavformat.a i386/
mv libavutil/libavutil.a i386/
mv libswscale/libswscale.a i386/
rm lib/*.a
cp i386/*.a lib/
用于通用构建的脚本(将库合并为一个通用) - 创建文件build_universal
#!/bin/tcsh -f
source ./build_armv6
source ./build_armv7
source ./build_i386
if (! -d universal) mkdir universal
if (! -d lib) mkdir lib
rm universal/*.a
lipo -create -arch armv6 armv6/libavcodec.a -arch armv7 armv7/libavcodec.a -arch i386 i386/libavcodec.a -output universal/libavcodec.a
lipo -create -arch armv6 armv6/libavdevice.a -arch armv7 armv7/libavdevice.a -arch i386 i386/libavdevice.a -output universal/libavdevice.a
lipo -create -arch armv6 armv6/libavformat.a -arch armv7 armv7/libavformat.a -arch i386 i386/libavformat.a -output universal/libavformat.a
lipo -create -arch armv6 armv6/libavutil.a -arch armv7 armv7/libavutil.a -arch i386 i386/libavutil.a -output universal/libavutil.a
lipo -create -arch armv6 armv6/libswscale.a -arch armv7 armv7/libswscale.a -arch i386 i386/libswscale.a -output universal/libswscale.a
rm lib/*.a
cp universal/*.a lib/