我使用此方法对object-c中的base64字符串进行编码,但应用程序有时会崩溃:
- (NSString *) base64Encode
{
//Point to start of the data and set buffer sizes
int inLength = [self length];
int outLength = ((((inLength * 4)/3)/4)*4) + (((inLength * 4)/3)%4 ? 4 : 0);
const char *inputBuffer = [self bytes];
char *outputBuffer = malloc(outLength);
outputBuffer[outLength] = 0;
//64 digit code
static char Encode[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
//start the count
int cycle = 0;
int inpos = 0;
int outpos = 0;
char temp;
//Pad the last to bytes, the outbuffer must always be a multiple of 4
outputBuffer[outLength-1] = '=';
outputBuffer[outLength-2] = '=';
/* http://en.wikipedia.org/wiki/Base64
Text content M a n
ASCII 77 97 110
8 Bit pattern 01001101 01100001 01101110
6 Bit pattern 010011 010110 000101 101110
Index 19 22 5 46
Base64-encoded T W F u
*/
while (inpos < inLength){
switch (cycle) {
case 0:
outputBuffer[outpos++] = Encode[(inputBuffer[inpos]&0xFC)>>2];
cycle = 1;
break;
case 1:
temp = (inputBuffer[inpos++]&0x03)<<4;
outputBuffer[outpos] = Encode[temp];
cycle = 2;
break;
case 2:
outputBuffer[outpos++] = Encode[temp|(inputBuffer[inpos]&0xF0)>> 4];
temp = (inputBuffer[inpos++]&0x0F)<<2;
outputBuffer[outpos] = Encode[temp];
cycle = 3;
break;
case 3:
outputBuffer[outpos++] = Encode[temp|(inputBuffer[inpos]&0xC0)>>6];
cycle = 4;
break;
case 4:
outputBuffer[outpos++] = Encode[inputBuffer[inpos++]&0x3f];
cycle = 0;
break;
default:
cycle = 0;
break;
}
}
NSString *pictemp = [NSString stringWithUTF8String:outputBuffer];
free(outputBuffer);
return pictemp;
}
错误是:
malloc: *** error for object 0x164084: incorrect checksum for freed object - object was probably modified after being freed.
当我调试时,它停在这一行:
free(outputBuffer);
你知道是什么原因引起了崩溃吗?
答案 0 :(得分:5)
也许这就是问题:
char *outputBuffer = malloc(outLength);
outputBuffer[outLength] = 0;
在第一行中,您分配outLength
个字节,但在第二行中,您将写入超出缓冲区末尾一个字节的位置。根据页面边界和malloc
内的其他神秘事件,这可能是好的,也可能不是。这可以解释为什么它不会在每个时间崩溃。
请改为尝试:
char *outputBuffer = malloc(outLength + 1);
outputBuffer[outLength] = 0;
这可能会解决您的问题。
答案 1 :(得分:3)
使用以下命令修改malloc'd outputBuffer的结尾:
outputBuffer[outLength] = 0;
如果outLength为3,那么您可以设置outputBuffer[0]
,outputBuffer[1]
和outputBuffer[2]
,但不能设置outputBuffer[3]
。
将malloc更改为:
char *outputBuffer = malloc(outLength+1);
或者将初始化更改为:
outputBuffer[outLength-1] = 0;