我试图创建一个带有赠品命令的不和谐机器人,该命令在赠品嵌入中每 1-2 分钟更新一次剩余时间。我从 3 天开始一直在尝试它,但无法找到解决方案。我设法让它更新秒,但如果我指定的时间超过 1m,即 60 秒,它会自动将其转换为秒并开始赠品,剩余时间 just seconds 。我希望它以给定单位保持时间并以 --days、--hours、--minutes、-seconds 为单位更新时间。
这里有几张图片,我的意思是:
它目前的作用:
我想要它做什么:
它只是结束或时间剩余我想要改变的东西!
我当前的代码:
@commands.command()
@commands.guild_only()
async def gstart(self, ctx, duration, *, prize):
time = self.convert(duration)
if time == -1:
await ctx.send(f'Answer Time With A Proper Unit (s, m, h, d)')
return
elif time == -2:
await ctx.send(f'Time Must Be A Integer!')
return
giveawayembed = discord.Embed(
title="? New Giveaway! ?",
description=f"**Prize:** {prize}\n"
f"**Hosted By:** {ctx.author.mention}\n"
f"**Ends In:** {time} Seconds",
colour=discord.Color.green()
)
msg = await ctx.send(embed=giveawayembed)
reactions = await msg.add_reaction("?")
while time:
await sleep(10)
time -= 10
giveawayembed.description= f"**Prize:** {prize}\n**Hosted By:** {ctx.author.mention}\n**Ends In:** {time} Seconds"
await msg.edit(embed=giveawayembed)
new_msg = await ctx.fetch_message(msg.id)
users = await new_msg.reactions[0].users().flatten()
users.pop(users.index(self.client.user))
winner = random.choice(users)
endembed = discord.Embed(
title="Giveaway ended!",
description=f"Prize: {prize}\nWinner: {winner.mention}")
await msg.edit(embed=endembed)
await ctx.send(f"? Giveaway Winner: {winner.mention} | Prize: {prize}")
用于转换我拥有的时间:
class Giveaway(commands.Cog):
def __init__(self, client):
self.client = client
def convert(self, time):
pos = ["s", "m", "h", "d"]
time_dict = {"s" : 1, "m" : 60, "h" : 3600, "d" : 3600*24}
unit = time[-1]
if unit not in pos:
return -1
try:
val = int(time[:-1])
except:
return -2
return val * time_dict[unit]
非常感谢任何帮助! ? 如果我不能让你理解我的问题,我很抱歉。 ?
答案 0 :(得分:1)
我理解你的问题,因为它实际上是一个非常简单的修复,你可以导入时间,或者使用 await asyncio.sleep(time)
在使用我提供的代码之前,请确保在您的导入中import asyncio
。
您的代码:
@commands.command()
@commands.guild_only()
async def gstart(self, ctx, duration, *, prize):
time = self.convert(duration)
if time == -1:
await ctx.send(f'Answer Time With A Proper Unit (s, m, h, d)')
return
elif time == -2:
await ctx.send(f'Time Must Be A Integer!')
return
giveawayembed = discord.Embed(
title="? New Giveaway! ?",
description=f"**Prize:** {prize}\n"
f"**Hosted By:** {ctx.author.mention}\n"
f"**Ends In:** {time} Seconds",
colour=discord.Color.green()
)
msg = await ctx.send(embed=giveawayembed)
reactions = await msg.add_reaction("?")
while time:
await sleep(10)
time -= 10
giveawayembed.description= f"**Prize:** {prize}\n**Hosted By:** {ctx.author.mention}\n**Ends In:** {time} Seconds"
await msg.edit(embed=giveawayembed)
new_msg = await ctx.fetch_message(msg.id)
users = await new_msg.reactions[0].users().flatten()
users.pop(users.index(self.client.user))
winner = random.choice(users)
endembed = discord.Embed(
title="Giveaway ended!",
description=f"Prize: {prize}\nWinner: {winner.mention}")
await msg.edit(embed=endembed)
await ctx.send(f"? Giveaway Winner: {winner.mention} | Prize: {prize}")
在这两个修复中,我将修复一个很容易修复的小问题,你有它,所以一段时间后,它会下降 10,我建议这样做,所以它会显示 while time > 0:
,这样一旦它达到 0它不会一直倒计时。
使用 await asyncio.sleep(time)
轻松修复:
@commands.command()
@commands.guild_only()
async def gstart(self, ctx, duration, *, prize):
time = self.convert(duration)
if time == -1:
await ctx.send(f'Answer Time With A Proper Unit (s, m, h, d)')
return
elif time == -2:
await ctx.send(f'Time Must Be A Integer!')
return
giveawayembed = discord.Embed(
title="? New Giveaway! ?",
description=f"**Prize:** {prize}\n"
f"**Hosted By:** {ctx.author.mention}\n"
f"**Ends In:** {time} Seconds",
colour=discord.Color.green()
)
msg = await ctx.send(embed=giveawayembed)
reactions = await msg.add_reaction("?")
while time >= 0:
if time <= 60:
giveaway.remove_field(index=1)
giveaway.insert_field_at(index=1, name='Ends:', value=f'{time} second(s) from now')
await my_msg.edit(embed=giveaway)
time -= 10
await asyncio.sleep(10)
elif 60 <= time < 3600:
giveaway.remove_field(index=1)
giveaway.insert_field_at(index=1, name='Ends:', value=f'{time/60} minute(s) from now')
await my_msg.edit(embed=giveaway)
time -= 6
await asyncio.sleep(6)
elif 3600 <= time < 86400:
giveaway.remove_field(index=1)
giveaway.insert_field_at(index=1, name='Ends:', value=f'{time/3600} hour(s) from now')
await my_msg.edit(embed=giveaway)
time -= 360
await asyncio.sleep(360)
elif time >= 86400:
giveaway.remove_field(index=1)
giveaway.insert_field_at(index=1, name='Ends:', value=f'{time/86400} day(s) from now')
await my_msg.edit(embed=giveaway)
time -= 8640
await asyncio.sleep(8640)
if time <= 0:
giveaway.remove_field(index=1)
giveaway.insert_field_at(index=1, name='Ends:', value=f'Ended at {datetime.datetime.now().strftime("%B %d, %I:%M %p")}') # noqa
await my_msg.edit(embed=giveaway)
await asyncio.sleep(time)
new_msg = await ctx.fetch_message(msg.id)
users = await new_msg.reactions[0].users().flatten()
users.pop(users.index(self.client.user))
winner = random.choice(users)
endembed = discord.Embed(
title="Giveaway ended!",
description=f"Prize: {prize}\nWinner: {winner.mention}")
await msg.edit(embed=endembed)
await ctx.send(f"? Giveaway Winner: {winner.mention} | Prize: {prize}")
如果您仍然感到困惑或有任何其他问题,您可以通过 killrebeest#7187
不和谐联系我或对此答案发表评论。祝你有美好的一天!