我正在实现粒子引擎,这是我的代码:
-(id) init
{
// always call "super" init
// Apple recommends to re-assign "self" with the "super" return value
if( (self=[super init] ))
{
self.isTouchEnabled = YES;
emitter = [[CCParticleMeteor alloc] init];
emitter.texture = [[CCTextureCache sharedTextureCache] addImage:@"stars.png"];
emitter.position = ccp( 240, 160 );
[self addChild:emitter];
}
return self;
}
-(BOOL) ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[self ccTouchesMoved:touches withEvent:event];
return YES;
}
-(BOOL) ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *myTouch = [touches anyObject];
CGPoint location = [myTouch locationInView:[myTouch view]];
CGPoint point = [[CCDirector sharedDirector] convertToGL:location];
emitter.position = ccp(point.x , point.y);
return YES;
}
这是屏幕截图:
这是我想要的:
1 - 我想改变效果的方向(手段火焰向上移动,但我想要向下)。
2 - 我想改变火焰的颜色。
请尽可能帮助.....
答案 0 :(得分:1)
1)快速查看particle system documentatio n可以给你角度或重力 - 尝试将它们设置为不同的值,即
emitter.angle = <the angle you want>
2)将stars.png编辑为您想要的颜色?