粒子引擎问题

时间:2011-07-06 09:31:06

标签: iphone cocos2d-iphone particles

我正在实现粒子引擎,这是我的代码:

-(id) init
{
    // always call "super" init
    // Apple recommends to re-assign "self" with the "super" return value
    if( (self=[super init] )) 
    {
        self.isTouchEnabled = YES;
        emitter = [[CCParticleMeteor alloc] init];
        emitter.texture     =   [[CCTextureCache sharedTextureCache] addImage:@"stars.png"];
        emitter.position    =   ccp( 240, 160 );
        [self addChild:emitter];

    }
    return self;
}
-(BOOL) ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
    [self ccTouchesMoved:touches withEvent:event];
    return YES;
}
-(BOOL) ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
    UITouch *myTouch    =   [touches anyObject];
    CGPoint location    =   [myTouch locationInView:[myTouch view]];
    CGPoint point       =   [[CCDirector sharedDirector] convertToGL:location];
    emitter.position    =   ccp(point.x , point.y);
    return YES;
}

这是屏幕截图: enter image description here

这是我想要的:

1 - 我想改变效果的方向(手段火焰向上移动,但我想要向下)。

2 - 我想改变火焰的颜色。

请尽可能帮助.....

1 个答案:

答案 0 :(得分:1)

1)快速查看particle system documentatio n可以给你角度或重力 - 尝试将它们设置为不同的值,即

emitter.angle = <the angle you want>

2)将stars.png编辑为您想要的颜色?