警告C26812:枚举类型未作用域。优先于枚举类而不是枚举

时间:2020-08-27 06:52:17

标签: c++ enums warnings sfml

我为什么总是收到这个警告,这让我感到困惑。我整个代码中甚至都没有枚举?

#include <SFML/Graphics.hpp>
#include <vector>

using sf::RenderWindow;
using sf::VideoMode;
using sf::Event;
using std::vector;
using sf::Vector2f;
using sf::RectangleShape;
using sf::CircleShape;
using sf::Color;
using sf::Keyboard;

int main()
{
    RenderWindow window(VideoMode(720, 640), "Shooter game w Projectiles.");
    window.setFramerateLimit(60);

    CircleShape player(50.f);
    player.setFillColor(Color::White);
    player.setPosition((window.getSize().x / 2.f) - (player.getRadius()), (window.getSize().y - player.getRadius() * 2) - 10.f);

    CircleShape bullet(5.f);
    bullet.setFillColor(Color::Red);

    vector<CircleShape> playerBullets;
    playerBullets.push_back(bullet);

    RectangleShape enemy(Vector2f(30.f, 30.f));
    enemy.setFillColor(Color::Magenta);
    enemy.setPosition(320, 200);

    vector<RectangleShape> enemies;
    enemies.push_back(enemy);

    enemy.setFillColor(Color::Blue);
    enemy.setPosition(160, 100);
    enemies.push_back(enemy);

    while (window.isOpen())
    {
        Event event;
        while (window.pollEvent(event))
        {
            if (event.type == Event::Closed)
            {
                window.close();
            }
        }

        if (Keyboard::isKeyPressed(Keyboard::Escape))
        {
            window.close();
        }

        // Update
        Vector2f playerCenter = Vector2f(player.getPosition().x + player.getRadius(), player.getPosition().y + player.getRadius());

        // Clear
        window.clear();

        // Draw
        window.draw(player);
        for (size_t i = 0; i < enemies.size(); ++i)
        {
            window.draw(enemies[i]);
        }

        for (size_t i = 0; i < playerBullets.size(); ++i)
        {
            window.draw(playerBullets[i]);
        }
        

        // Display
        window.display();
    }
}

这是我得到的警告:枚举类型'sf :: PrimitiveType'未作用域。优先使用“枚举类”而不是“枚举”(枚举3)。
它在第79行警告我,它基本上是主功能右括号之后的新行?

1 个答案:

答案 0 :(得分:4)

不幸的是,此警告来自头文件SFML\Graphics.hpp,唯一的选择是联系SFML开发人员,并要求他们按照注释部分@spectras的建议修复此警告。

我没有可以解决警告的解决方案。但是,最好通过将它封装在两个pragma语句中来禁用来自该第三方头文件的所有警告:

#pragma warning(push, 0)
#include <SFML/Graphics.hpp>
#pragma warning(pop)

感谢@Thrasher在评论部分为我提供了链接。这里是链接:
https://blog.bytellect.com/software-development/c-cplusplus/disabling-warnings-from-legacy-and-third-party-header-files/