我想同时在两个或三个外部声卡中播放声音文件,我认为使用线程是解决方案,但我真的不知道如何在播放代码中使用它。 这是按钮播放的事件:
public partial class PlaybackForm : Form
{
IWavePlayer waveOut;
string fileName = null;
WaveStream mainOutputStream;
WaveChannel32 volumeStream;
int _deviceNum;
int _deviceNum1;
Thread t1;
Thread t2;
public PlaybackForm(int deviceNum,int deviceNum1)
{
InitializeComponent();
_deviceNum = deviceNum;
_deviceNum1 = deviceNum1;
}
private void buttonPlay_Click(object sender, EventArgs e)
{
if (waveOut != null)
{
if (waveOut.PlaybackState == PlaybackState.Playing)
{
return;
}
else if (waveOut.PlaybackState == PlaybackState.Paused)
{
waveOut.Play();
return;
}
}
// we are in a stopped state
// TODO: only re-initialise if necessary
if (String.IsNullOrEmpty(fileName))
{
toolStripButtonOpenFile_Click(sender, e);
}
if (String.IsNullOrEmpty(fileName))
{
return;
}
try
{
CreateWaveOut();
}
catch (Exception driverCreateException)
{
MessageBox.Show(String.Format("{0}", driverCreateException.Message));
return;
}
mainOutputStream = CreateInputStream(fileName);
trackBarPosition.Maximum = (int)mainOutputStream.TotalTime.TotalSeconds;
labelTotalTime.Text = String.Format("{0:00}:{1:00}", (int)mainOutputStream.TotalTime.TotalMinutes,
mainOutputStream.TotalTime.Seconds);
trackBarPosition.TickFrequency = trackBarPosition.Maximum / 30;
try
{
waveOut.Init(mainOutputStream);
}
catch (Exception initException)
{
MessageBox.Show(String.Format("{0}", initException.Message), "Error Initializing Output");
return;
}
// not doing Volume on IWavePlayer any more
volumeStream.Volume = volumeSlider1.Volume;
waveOut.Play();
}
这就是如何创建waveout:
private void CreateWaveOut()
{
CloseWaveOut();
int latency = (int)comboBoxLatency.SelectedItem;
//if (radioButtonWaveOut.Checked)
{
//WaveCallbackInfo callbackInfo = checkBoxWaveOutWindow.Checked ?
WaveCallbackInfo callbackInfo = WaveCallbackInfo.FunctionCallback();
// WaveCallbackInfo callbackInfo = WaveCallbackInfo.FunctionCallback();
// WaveCallbackInfo.NewWindow(): WaveCallbackInfo.FunctionCallback();
WaveOut outputDevice = new WaveOut(callbackInfo);
outputDevice.DesiredLatency = latency;
outputDevice.DeviceNumber = _deviceNum;
waveOut = outputDevice;
}
}
我宣布了两个deviceNum,但直到现在我只能在一个设备中播放,这就是我想使用线程的原因。 你能帮我吗 提前谢谢
答案 0 :(得分:0)
做类似的事情:
using System.Threading;
...
private void buttonPlay_Click(object sender, EventArgs e)
{
ThreadPool.QueueUserWorkItem(new WaitCallback(this.PlaySound), 1);
ThreadPool.QueueUserWorkItem(new WaitCallback(this.PlaySound), 2);
}
private void PlaySound(object obj)
{
int deviceNumber = (int)obj;
// Do the stuff you used to do in buttonPlay_Click
WaveOut myWaveOut = CreateWaveOut(deviceNumber);
...
}
private WaveOut CreateWaveOut(int deviceNumber)
{
...
WaveOut outputDevice = new WaveOut(callbackInfo);
outputDevice.DesiredLatency = latency;
outputDevice.DeviceNumber = _deviceNum;
return outputDevice;
}