我知道有几个线程有相同的问题,但我无法使他们的解决方案工作。我最终创建了这个类:
MicroController.h
#import Foundation/Foundation.h>
#import <AVFoundation/AVFoundation.h>
#import <CoreAudio/CoreAudioTypes.h>
#import <UIKit/UIKit.h>
@interface MicroController : UIView < UITextFieldDelegate, UIImagePickerControllerDelegate, UINavigationControllerDelegate, AVAudioSessionDelegate > {
AVAudioRecorder *recorder;
NSTimer *levelTimer;
double lowPassResults;
}
- (void)levelTimerCallback:(NSTimer *)timer;
@end
MicroController.mm
#import "MicroController.h"
@implementation MicroController
- (id)init
{
NSURL *url = [NSURL fileURLWithPath:@"/dev/null"];
NSDictionary *settings = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithFloat: 44100.0], AVSampleRateKey,
[NSNumber numberWithInt: kAudioFormatAppleLossless], AVFormatIDKey,
[NSNumber numberWithInt: 1], AVNumberOfChannelsKey,
[NSNumber numberWithInt: AVAudioQualityMax], AVEncoderAudioQualityKey,
nil];
NSError *error;
recorder = [[AVAudioRecorder alloc] initWithURL:url settings:settings error:&error];
if (recorder) {
[recorder prepareToRecord];
recorder.meteringEnabled = YES;
if ([recorder prepareToRecord] == YES){
[recorder record];
}else {
int errorCode = CFSwapInt32HostToBig ([error code]);
NSLog(@"Error: %@ [%4.4s])" , [error localizedDescription], (char*)&errorCode);
}
levelTimer = [NSTimer scheduledTimerWithTimeInterval: 0.03 target: self selector: @selector(levelTimerCallback:) userInfo: nil repeats: YES];
} else
NSLog([error description]);
// input 'level' is in meter.mAveragePower
return self;
}
- (void)levelTimerCallback:(NSTimer *)timer {
[recorder updateMeters];
const double ALPHA = 1.0; // 0.05f
double peakPowerForChannel = pow(10, (0.05 * [recorder peakPowerForChannel:0]));
lowPassResults = ALPHA * peakPowerForChannel + (1.0 - ALPHA) * lowPassResults;
if (lowPassResults > 0.55)
NSLog(@"Mic blow detected");
[recorder updateMeters];
NSLog(@"Average input: %f Peak input: %f", [recorder averagePowerForChannel:0], [recorder peakPowerForChannel:0]);
}
- (void)viewDidLoad {
[super viewDidLoad];
NSLog(@"initiated");
NSURL *url = [NSURL fileURLWithPath:@"/dev/null"];
NSDictionary *settings = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithFloat: 44100.0], AVSampleRateKey,
[NSNumber numberWithInt: kAudioFormatAppleLossless], AVFormatIDKey,
[NSNumber numberWithInt: 1], AVNumberOfChannelsKey,
[NSNumber numberWithInt: AVAudioQualityMax], AVEncoderAudioQualityKey,
nil];
NSError *error;
recorder = [[AVAudioRecorder alloc] initWithURL:url settings:settings error:&error];
if (recorder) {
[recorder prepareToRecord];
recorder.meteringEnabled = YES;
[recorder record];
levelTimer = [NSTimer scheduledTimerWithTimeInterval: 0.03 target: self selector: @selector(levelTimerCallback:) userInfo: nil repeats: YES];
} else
NSLog([error description]);
}
- (void)dealloc {
[levelTimer release];
[recorder release];
[super dealloc];
}
@end
但我无法让麦克风工作。我只得到这个输出,麦克风永远不会响应:
平均输入:-120.000000峰值输入:-120.000000
有什么可能出错的想法吗?
感谢您的帮助!
答案 0 :(得分:7)
嗯,我认为我正在与团结合作并不重要,这是罪魁祸首。
Unity修改了一些设置,因此在加载viewcontroller时执行此操作非常重要:
[[AVAudioSession sharedInstance]
setCategory: AVAudioSessionCategoryPlayAndRecord
error: &setCategoryError];
if (setCategoryError) {
NSLog([setCategoryError description]);
}
否则完美编写的audiorecorder将无法正常工作。那就是问题解决了!
这个bug是一个可以检测的PAIN,我希望这条消息可以帮助其他人处于同样的困境。
答案 1 :(得分:1)
好的,这是解决方法: 文件“MicController.m”
#import "MicController.h"
static MicController *sharedListener = nil;
@implementation MicController
+ (MicController *)sharedListener {
@synchronized(self) {
if (sharedListener == nil)
[[self alloc] init];
}
return sharedListener;
}
- (void)dealloc {
//[sharedListener stop];
//[levelTimer release];
[recorder release];
[super dealloc];
}
#pragma mark -
#pragma mark Listening
- (void)listen {
[[AVAudioSession sharedInstance]
setCategory: AVAudioSessionCategoryPlayAndRecord
error: nil];
NSURL *url = [NSURL fileURLWithPath:@"/dev/null"];
//kAudioFormatAppleIMA4
//kAudioFormatMPEG4AAC
/*
NSMutableDictionary *settings = [NSMutableDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithFloat: 44100.0], AVSampleRateKey,
[NSNumber numberWithInt: kAudioFormatAppleLossless], AVFormatIDKey,
[NSNumber numberWithInt: 1], AVNumberOfChannelsKey,
[NSNumber numberWithInt: AVAudioQualityMax], AVEncoderAudioQualityKey,
nil];
*/
NSDictionary *settings = [[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithFloat: 44100.0], AVSampleRateKey,
[NSNumber numberWithInt: kAudioFormatAppleLossless], AVFormatIDKey,
[NSNumber numberWithInt: 2], AVNumberOfChannelsKey,
[NSNumber numberWithInt: AVAudioQualityMax], AVEncoderAudioQualityKey,
nil];
/*
[NSNumber numberWithFloat: 44100.0], AVSampleRateKey,
[NSNumber numberWithInt: kAudioFormatMPEG4AAC], AVFormatIDKey,
[NSNumber numberWithInt: 2], AVNumberOfChannelsKey,
[NSNumber numberWithInt: AVAudioQualityMax], AVEncoderAudioQualityKey,
[NSNumber numberWithInt:16], AVLinearPCMBitDepthKey,
[NSNumber numberWithBool:NO], AVLinearPCMIsBigEndianKey,
[NSNumber numberWithBool:NO], AVLinearPCMIsFloatKey,
nil];
*/
NSError *error;
recorder = [[AVAudioRecorder alloc] initWithURL:url settings:settings error:&error];
if (recorder) {
[recorder prepareToRecord];
recorder.meteringEnabled = YES;
[recorder record];
//levelTimer = [NSTimer scheduledTimerWithTimeInterval: 0.03 target: self selector: @selector(levelTimerCallback:) userInfo: nil repeats: YES];
} else
NSLog([error description]);
}
- (void)stop {
[recorder release];
}
/*
- (void)levelTimerCallback:(NSTimer *)timer {
[recorder updateMeters];
const double ALPHA = 0.05;
double peakPowerForChannel = pow(10, (0.05 * [recorder peakPowerForChannel:0]));
lowPassResults = ALPHA * peakPowerForChannel + (1.0 - ALPHA) * lowPassResults;
//if (lowPassResults < 0.95)
//NSLog(@"Mic blow detected");
NSLog(@"Average input: %f Peak input: %f Low pass results: %f", [recorder averagePowerForChannel:0], [recorder peakPowerForChannel:0], lowPassResults);
}
*/
#pragma mark -
#pragma mark Levels getters
- (Float32)averagePower {
[recorder updateMeters];
const double ALPHA = 0.7;
double peakPowerForChannel = pow(10, (0.05 * [recorder averagePowerForChannel:0]));
lowPassResults = ALPHA * peakPowerForChannel + (1.0 - ALPHA) * lowPassResults;
return [recorder averagePowerForChannel:0];
//return lowPassResults;
//NSLog(@"Average input: %f Peak input: %f Low pass results: %f", [recorder averagePowerForChannel:0], [recorder peakPowerForChannel:0], lowPassResults);
}
- (Float32)peakPower {
[recorder updateMeters];
const double ALPHA = 0.7;
double peakPowerForChannel = pow(10, (0.05 * [recorder peakPowerForChannel:0]));
lowPassResults = ALPHA * peakPowerForChannel + (1.0 - ALPHA) * lowPassResults;
return [recorder peakPowerForChannel:0];
//return lowPassResults;
//NSLog(@"Average input: %f Peak input: %f Low pass results: %f", [recorder averagePowerForChannel:0], [recorder peakPowerForChannel:0], lowPassResults);
}
#pragma mark -
#pragma mark Singleton Pattern
+ (id)allocWithZone:(NSZone *)zone {
@synchronized(self) {
if (sharedListener == nil) {
sharedListener = [super allocWithZone:zone];
return sharedListener;
}
}
return nil;
}
- (id)copyWithZone:(NSZone *)zone {
return self;
}
- (id)init {
if ([super init] == nil)
return nil;
return self;
}
- (id)retain {
return self;
}
- (unsigned)retainCount {
return UINT_MAX;
}
- (void)release {
// Do nothing.
}
- (id)autorelease {
return self;
}
@end
只需添加代码
即可 [[AVAudioSession sharedInstance]
setCategory: AVAudioSessionCategoryPlayAndRecord
error: nil];
over de void“ - (void)listen {”
感谢。 再见
答案 2 :(得分:0)
我遇到同样的问题,在我使用Titanium appcelerator的情况下。在模拟器中,类正常工作,但在设备中没有,平均输入= -120 这是代码:
//
// MicController.h
// Mic
//
// Created by DekWilde on 10/26/11.
// Copyright 2011 DekWilde. All rights reserved.
//
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
#import <AVFoundation/AVFoundation.h>
#import <CoreAudio/CoreAudioTypes.h>
@interface MicController : NSObject {
AVAudioRecorder *recorder;
//NSTimer *levelTimer;
double lowPassResults;
}
+ (MicController *)sharedListener;
- (void)listen;
- (void)stop;
//- (void)levelTimerCallback:(NSTimer *)timer;
- (Float32)averagePower;
- (Float32)peakPower;
@end
和MicController.m
#import "MicController.h"
static MicController *sharedListener = nil;
@implementation MicController
+ (MicController *)sharedListener {
@synchronized(self) {
if (sharedListener == nil)
[[self alloc] init];
}
return sharedListener;
}
- (void)dealloc {
//[sharedListener stop];
//[levelTimer release];
[recorder release];
[super dealloc];
}
#pragma mark -
#pragma mark Listening
- (void)listen {
NSURL *url = [NSURL fileURLWithPath:@"/dev/null"];
//kAudioFormatAppleIMA4
//kAudioFormatMPEG4AAC
/*
NSMutableDictionary *settings = [NSMutableDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithFloat: 44100.0], AVSampleRateKey,
[NSNumber numberWithInt: kAudioFormatAppleLossless], AVFormatIDKey,
[NSNumber numberWithInt: 1], AVNumberOfChannelsKey,
[NSNumber numberWithInt: AVAudioQualityMax], AVEncoderAudioQualityKey,
nil];
*/
NSDictionary *settings = [[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithFloat: 44100.0], AVSampleRateKey,
[NSNumber numberWithInt: kAudioFormatAppleLossless], AVFormatIDKey,
[NSNumber numberWithInt: 2], AVNumberOfChannelsKey,
[NSNumber numberWithInt: AVAudioQualityMax], AVEncoderAudioQualityKey,
nil];
/*
[NSNumber numberWithFloat: 44100.0], AVSampleRateKey,
[NSNumber numberWithInt: kAudioFormatMPEG4AAC], AVFormatIDKey,
[NSNumber numberWithInt: 2], AVNumberOfChannelsKey,
[NSNumber numberWithInt: AVAudioQualityMax], AVEncoderAudioQualityKey,
[NSNumber numberWithInt:16], AVLinearPCMBitDepthKey,
[NSNumber numberWithBool:NO], AVLinearPCMIsBigEndianKey,
[NSNumber numberWithBool:NO], AVLinearPCMIsFloatKey,
nil];
*/
NSError *error;
recorder = [[AVAudioRecorder alloc] initWithURL:url settings:settings error:&error];
if (recorder) {
[recorder prepareToRecord];
recorder.meteringEnabled = YES;
[recorder record];
//levelTimer = [NSTimer scheduledTimerWithTimeInterval: 0.03 target: self selector: @selector(levelTimerCallback:) userInfo: nil repeats: YES];
} else
NSLog([error description]);
}
- (void)stop {
[recorder release];
}
/*
- (void)levelTimerCallback:(NSTimer *)timer {
[recorder updateMeters];
const double ALPHA = 0.05;
double peakPowerForChannel = pow(10, (0.05 * [recorder peakPowerForChannel:0]));
lowPassResults = ALPHA * peakPowerForChannel + (1.0 - ALPHA) * lowPassResults;
//if (lowPassResults < 0.95)
//NSLog(@"Mic blow detected");
NSLog(@"Average input: %f Peak input: %f Low pass results: %f", [recorder averagePowerForChannel:0], [recorder peakPowerForChannel:0], lowPassResults);
}
*/
#pragma mark -
#pragma mark Levels getters
- (Float32)averagePower {
[recorder updateMeters];
const double ALPHA = 0.7;
double peakPowerForChannel = pow(10, (0.05 * [recorder averagePowerForChannel:0]));
lowPassResults = ALPHA * peakPowerForChannel + (1.0 - ALPHA) * lowPassResults;
return [recorder averagePowerForChannel:0];
//return lowPassResults;
//NSLog(@"Average input: %f Peak input: %f Low pass results: %f", [recorder averagePowerForChannel:0], [recorder peakPowerForChannel:0], lowPassResults);
}
- (Float32)peakPower {
[recorder updateMeters];
const double ALPHA = 0.7;
double peakPowerForChannel = pow(10, (0.05 * [recorder peakPowerForChannel:0]));
lowPassResults = ALPHA * peakPowerForChannel + (1.0 - ALPHA) * lowPassResults;
return [recorder peakPowerForChannel:0];
//return lowPassResults;
//NSLog(@"Average input: %f Peak input: %f Low pass results: %f", [recorder averagePowerForChannel:0], [recorder peakPowerForChannel:0], lowPassResults);
}
#pragma mark -
#pragma mark Singleton Pattern
+ (id)allocWithZone:(NSZone *)zone {
@synchronized(self) {
if (sharedListener == nil) {
sharedListener = [super allocWithZone:zone];
return sharedListener;
}
}
return nil;
}
- (id)copyWithZone:(NSZone *)zone {
return self;
}
- (id)init {
if ([super init] == nil)
return nil;
return self;
}
- (id)retain {
return self;
}
- (unsigned)retainCount {
return UINT_MAX;
}
//- (void)release {
// Do nothing.
//}
- (id)autorelease {
return self;
}
@end
我的问题是:我需要把你发布的这段代码放在这个问题的解决方案上。 。 。我怎么能解决这个问题?
答案 3 :(得分:0)
现在Unity 3.5已经添加了对Microphone输入的支持,我建议您在Unity中执行此操作,这样您就不必维护Cocoa代码并轻松将其移植到Android / Web / Native在将来。
已经有一些有用的帖子:
http://forum.unity3d.com/threads/123036-iOS-Microphone-input
http://forum.unity3d.com/threads/118215-Blow-detection-(Using-iOS-Microphone)