所以我制作了这个脚本
import pygame
import time
from pygame.locals import *
red = (255,0,0)
black = (0,0,0)
a = 25
b = 25
pygame.init
screen = pygame.display.set_mode((640,480))
pygame.display.set_caption("AppliedShapes")
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
exit()
screen.fill(black)
pygame.draw.circle(screen,red,(320,240),(a),0)
time.sleep(0.7)
if a == 250:
a = a-b
elif a < 250:
a = a+b
pygame.display.update()
我正在尝试使此脚本使圆变大十倍,并使它们变小,但它不起作用。它可以完美地变大,但无法正常工作。你能帮我吗?
答案 0 :(得分:3)
如果b
或a <= 25
反转a >= 250
:
while True:
# [...]
a += b
if a <= 25 or a >= 250:
b = -b
完整代码:
import pygame
import time
from pygame.locals import *
red = (255, 0, 0)
black = (0, 0, 0)
a = 25
b = 25
pygame.init()
screen = pygame.display.set_mode((640,480))
pygame.display.set_caption("AppliedShapes")
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
exit()
screen.fill(black)
pygame.draw.circle(screen, red, (320,240), a, 0)
time.sleep(0.7)
pygame.display.update()
a += b
if a <= 25 or a >= 250:
b = -b
答案 1 :(得分:1)
尝试一下:
import pygame
import time
from pygame.locals import *
red = (255,0,0)
black = (0,0,0)
a = 25
b = 25
pygame.init
screen = pygame.display.set_mode((640,480))
pygame.display.set_caption("AppliedShapes")
increasing = True
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
exit()
screen.fill(black)
pygame.draw.circle(screen,red,(320,240),(a),0)
time.sleep(0.7)
if a == 250:
increasing = False
if increasing:
a += b
else:
a -= b
pygame.display.update()