我想知道是否可以使用View.onDrag
和View.onDrop
在一个LazyGrid
中手动添加拖放重新排序?
尽管我可以使用onDrag
使每个Item都可拖动,但我不知道如何实现删除部分。
这是我正在尝试的代码:
import SwiftUI
//MARK: - Data
struct Data: Identifiable {
let id: Int
}
//MARK: - Model
class Model: ObservableObject {
@Published var data: [Data]
let columns = [
GridItem(.fixed(160)),
GridItem(.fixed(160))
]
init() {
data = Array<Data>(repeating: Data(id: 0), count: 100)
for i in 0..<data.count {
data[i] = Data(id: i)
}
}
}
//MARK: - Grid
struct ContentView: View {
@StateObject private var model = Model()
var body: some View {
ScrollView {
LazyVGrid(columns: model.columns, spacing: 32) {
ForEach(model.data) { d in
ItemView(d: d)
.id(d.id)
.frame(width: 160, height: 240)
.background(Color.green)
.onDrag { return NSItemProvider(object: String(d.id) as NSString) }
}
}
}
}
}
//MARK: - GridItem
struct ItemView: View {
var d: Data
var body: some View {
VStack {
Text(String(d.id))
.font(.headline)
.foregroundColor(.white)
}
}
}
谢谢!
答案 0 :(得分:21)
SwiftUI 2.0
这里完成了可能的方法的简单演示(没有做太多调整,因为导致代码像演示一样快速增长)。
重要的一点是:a)重新排序不假定等待下降,因此应实时跟踪; b)为避免与坐标共舞,处理逐格项目视图更为简单; c)找到要移动的内容并在数据模型中执行此操作,因此SwiftUI自己为视图设置动画。
通过Xcode 12b3 / iOS 14测试
import SwiftUI
import UniformTypeIdentifiers
struct GridData: Identifiable, Equatable {
let id: Int
}
//MARK: - Model
class Model: ObservableObject {
@Published var data: [GridData]
let columns = [
GridItem(.fixed(160)),
GridItem(.fixed(160))
]
init() {
data = Array(repeating: GridData(id: 0), count: 100)
for i in 0..<data.count {
data[i] = GridData(id: i)
}
}
}
//MARK: - Grid
struct DemoDragRelocateView: View {
@StateObject private var model = Model()
@State private var dragging: GridData?
var body: some View {
ScrollView {
LazyVGrid(columns: model.columns, spacing: 32) {
ForEach(model.data) { d in
GridItemView(d: d)
.overlay(dragging?.id == d.id ? Color.white.opacity(0.8) : Color.clear)
.onDrag {
self.dragging = d
return NSItemProvider(object: String(d.id) as NSString)
}
.onDrop(of: [UTType.text], delegate: DragRelocateDelegate(item: d, listData: $model.data, current: $dragging))
}
}.animation(.default, value: model.data)
}
}
}
struct DragRelocateDelegate: DropDelegate {
let item: GridData
@Binding var listData: [GridData]
@Binding var current: GridData?
func dropEntered(info: DropInfo) {
if item != current {
let from = listData.firstIndex(of: current!)!
let to = listData.firstIndex(of: item)!
if listData[to].id != current!.id {
listData.move(fromOffsets: IndexSet(integer: from),
toOffset: to > from ? to + 1 : to)
}
}
}
func dropUpdated(info: DropInfo) -> DropProposal? {
return DropProposal(operation: .move)
}
func performDrop(info: DropInfo) -> Bool {
self.current = nil
return true
}
}
//MARK: - GridItem
struct GridItemView: View {
var d: GridData
var body: some View {
VStack {
Text(String(d.id))
.font(.headline)
.foregroundColor(.white)
}
.frame(width: 160, height: 240)
.background(Color.green)
}
}
以下是当拖放到任何网格项目之外时永不消失的拖动项目的方法:
struct DropOutsideDelegate: DropDelegate {
@Binding var current: GridData?
func performDrop(info: DropInfo) -> Bool {
current = nil
return true
}
}
struct DemoDragRelocateView: View {
...
var body: some View {
ScrollView {
...
}
.onDrop(of: [UIType.text], delegate: DropOutsideDelegate(current: $dragging))
}
}
答案 1 :(得分:2)
上述出色的解决方案还提出了一些额外的问题,所以这是我在 1 月 1 日可以想到的解决方案(即为自己不够雄辩而道歉):
我添加了一个 bool 来检查视图是否已被拖动,如果还没有,那么它首先不会隐藏视图。这有点像黑客,因为它并没有真正重置,它只是推迟隐藏视图,直到它知道您想要拖动它。 IE。如果拖动速度非常快,您可以在视图隐藏之前短暂地看到它。
通过添加 dropOutside 委托已经部分解决了这个问题,但是除非您有背景视图(如颜色),否则 SwiftUI 不会触发它,我认为这会引起一些混乱。因此,我添加了一个灰色背景来说明如何正确触发它。
希望对大家有所帮助:
import SwiftUI
import UniformTypeIdentifiers
struct GridData: Identifiable, Equatable {
let id: String
}
//MARK: - Model
class Model: ObservableObject {
@Published var data: [GridData]
let columns = [
GridItem(.flexible(minimum: 60, maximum: 60))
]
init() {
data = Array(repeating: GridData(id: "0"), count: 50)
for i in 0..<data.count {
data[i] = GridData(id: String("\(i)"))
}
}
}
//MARK: - Grid
struct DemoDragRelocateView: View {
@StateObject private var model = Model()
@State private var dragging: GridData? // I can't reset this when user drops view ins ame location as drag started
@State private var changedView: Bool = false
var body: some View {
VStack {
ScrollView(.vertical) {
LazyVGrid(columns: model.columns, spacing: 5) {
ForEach(model.data) { d in
GridItemView(d: d)
.opacity(dragging?.id == d.id && changedView ? 0 : 1)
.onDrag {
self.dragging = d
changedView = false
return NSItemProvider(object: String(d.id) as NSString)
}
.onDrop(of: [UTType.text], delegate: DragRelocateDelegate(item: d, listData: $model.data, current: $dragging, changedView: $changedView))
}
}.animation(.default, value: model.data)
}
}
.frame(maxWidth:.infinity, maxHeight: .infinity)
.background(Color.gray.edgesIgnoringSafeArea(.all))
.onDrop(of: [UTType.text], delegate: DropOutsideDelegate(current: $dragging, changedView: $changedView))
}
}
struct DragRelocateDelegate: DropDelegate {
let item: GridData
@Binding var listData: [GridData]
@Binding var current: GridData?
@Binding var changedView: Bool
func dropEntered(info: DropInfo) {
if current == nil { current = item }
changedView = true
if item != current {
let from = listData.firstIndex(of: current!)!
let to = listData.firstIndex(of: item)!
if listData[to].id != current!.id {
listData.move(fromOffsets: IndexSet(integer: from),
toOffset: to > from ? to + 1 : to)
}
}
}
func dropUpdated(info: DropInfo) -> DropProposal? {
return DropProposal(operation: .move)
}
func performDrop(info: DropInfo) -> Bool {
changedView = false
self.current = nil
return true
}
}
struct DropOutsideDelegate: DropDelegate {
@Binding var current: GridData?
@Binding var changedView: Bool
func dropEntered(info: DropInfo) {
changedView = true
}
func performDrop(info: DropInfo) -> Bool {
changedView = false
current = nil
return true
}
}
//MARK: - GridItem
struct GridItemView: View {
var d: GridData
var body: some View {
VStack {
Text(String(d.id))
.font(.headline)
.foregroundColor(.white)
}
.frame(width: 60, height: 60)
.background(Circle().fill(Color.green))
}
}
答案 2 :(得分:1)
这是实现放下部分的方法。但是请记住,如果数据符合ondrop
,则UTType
可以允许从应用程序外部放入内容。有关UTTypes的更多信息。
将onDrop实例添加到您的lazyVGrid。
LazyVGrid(columns: model.columns, spacing: 32) {
ForEach(model.data) { d in
ItemView(d: d)
.id(d.id)
.frame(width: 160, height: 240)
.background(Color.green)
.onDrag { return NSItemProvider(object: String(d.id) as NSString) }
}
}.onDrop(of: ["public.plain-text"], delegate: CardsDropDelegate(listData: $model.data))
创建一个DropDelegate来处理具有给定视图的放置内容和放置位置。
struct CardsDropDelegate: DropDelegate {
@Binding var listData: [MyData]
func performDrop(info: DropInfo) -> Bool {
// check if data conforms to UTType
guard info.hasItemsConforming(to: ["public.plain-text"]) else {
return false
}
let items = info.itemProviders(for: ["public.plain-text"])
for item in items {
_ = item.loadObject(ofClass: String.self) { data, _ in
// idea is to reindex data with dropped view
let index = Int(data!)
DispatchQueue.main.async {
// id of dropped view
print("View Id dropped \(index)")
}
}
}
return true
}
}
performDrop
唯一真正有用的参数是放置位置的CGPoint,info.location
,将CGPoint映射到要替换的视图似乎是不合理的。我认为OnMove
是一个更好的选择,它将使您轻松移动数据/视图。我无法让OnMove
在LazyVGrid
内工作。
由于LazyVGrid
仍处于测试阶段,因此势必会发生变化。我会放弃在更复杂的任务上使用。